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"The filesystem is the mind. Directories are rooms. Files are objects."
"文件系统即思维。目录即房间。文件即物品。"
| Memory Palace | Room Skill |
|---|---|
| Location | Directory |
| Object | File |
| Traversal | Enter/Exit |
| Placement | Create file |
| Recall | Navigate to |
| 记忆宫殿 | Room Skill |
|---|---|
| 位置 | 目录 |
| 物品 | 文件 |
| 遍历 | 进入/退出 |
| 放置 | 创建文件 |
| 回忆 | 导航至 |
palace/
├── ENTRY.md # Front door (README)
├── MAP.yml # Navigation overview
│
├── concepts/ # Wing: Ideas
│ ├── ROOM.md
│ ├── yaml-jazz/
│ └── play-learn-lift/
│
├── characters/ # Wing: Personas
│ ├── ROOM.md
│ ├── gardener/
│ └── archivist/
│
└── skills/ # Wing: Capabilities
├── ROOM.md
└── ...palace/
├── ENTRY.md # Front door (README)
├── MAP.yml # Navigation overview
│
├── concepts/ # Wing: Ideas
│ ├── ROOM.md
│ ├── yaml-jazz/
│ └── play-learn-lift/
│
├── characters/ # Wing: Personas
│ ├── ROOM.md
│ ├── gardener/
│ └── archivist/
│
└── skills/ # Wing: Capabilities
├── ROOM.md
└── ...undefinedundefinedundefinedundefinedundefinedundefinedundefinedundefinedpalace:
name: "Research Palace"
created: "2025-12-30"
rooms:
- name: "foundations"
path: "foundations/"
description: "Core concepts"
connects_to: ["applications", "history"]
- name: "applications"
path: "applications/"
description: "Practical uses"
connects_to: ["foundations", "examples"]
landmarks:
- name: "The Big Question"
location: "foundations/core-question.md"
importance: "Start here"palace:
name: "Research Palace"
created: "2025-12-30"
rooms:
- name: "foundations"
path: "foundations/"
description: "Core concepts"
connects_to: ["applications", "history"]
- name: "applications"
path: "applications/"
description: "Practical uses"
connects_to: ["foundations", "examples"]
landmarks:
- name: "The Big Question"
location: "foundations/core-question.md"
importance: "Start here"undefinedundefinedundefinedundefined| Intent | Action |
|---|---|
| "Enter the palace" | Read ENTRY.md |
| "Look around" | ls current directory |
| "Go to room X" | cd to room, read ROOM.md |
| "Examine artifact" | Read the file |
| "Leave a note" | Create/update .meta.yml |
| "Create new room" | mkdir + create ROOM.md |
| "Check the map" | Read MAP.yml |
| "Where am I?" | Note current path |
| 意图 | 操作 |
|---|---|
| "进入宫殿" | 读取ENTRY.md |
| "环顾四周" | 列出当前目录内容 |
| "前往X房间" | 切换到对应目录, 读取ROOM.md |
| "查看物品" | 读取对应文件 |
| "留下笔记" | 创建/更新.meta.yml |
| "创建新房间" | 新建目录 + 创建ROOM.md |
| "查看地图" | 读取MAP.yml |
| "我在哪?" | 记录当前路径 |
| Skill | Relationship |
|---|---|
| room | Memory Palace IS Room + spatial mnemonic intent |
| adventure | Adventure IS Room + narrative quest framing |
| card | Objects placed in rooms can be cards |
| soul-chat | Palace rooms can speak, guide visitors |
| summarize | Compress palace knowledge for context |
| 技能 | 关联关系 |
|---|---|
| room | 记忆宫殿 = Room + 空间记忆意图 |
| adventure | Adventure = Room + 叙事任务框架 |
| card | 房间内放置的物品可以是卡片 |
| soul-chat | 宫殿房间可以发声, 引导访客 |
| summarize | 压缩宫殿知识用作上下文 |