frontend-react-best-practices

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React Best Practices

React最佳实践

Performance optimization and composition patterns for React components. Contains 33 rules across 6 categories focused on reducing re-renders, optimizing bundles, component composition, and avoiding common React pitfalls.
React组件的性能优化与组合模式指南。包含6个分类下的33条规则,聚焦于减少重渲染、优化打包、组件组合以及规避React常见陷阱。

When to Apply

适用场景

Reference these guidelines when:
  • Writing new React components
  • Reviewing code for performance issues
  • Refactoring existing React code
  • Optimizing bundle size
  • Working with hooks and state
在以下场景中参考本指南:
  • 编写新的React组件
  • 评审代码中的性能问题
  • 重构现有React代码
  • 优化打包体积
  • 处理Hooks与状态逻辑

Rules Summary

规则摘要

Bundle Size Optimization (CRITICAL)

打包体积优化(CRITICAL)

bundle-barrel-imports - @rules/bundle-barrel-imports.md

bundle-barrel-imports - @rules/bundle-barrel-imports.md

Import directly from source, avoid barrel files.
tsx
// Bad: loads entire library (200-800ms)
import { Check, X } from "lucide-react";

// Good: loads only what you need
import Check from "lucide-react/dist/esm/icons/check";
import X from "lucide-react/dist/esm/icons/x";
直接从源文件导入,避免使用桶文件(barrel files)。
tsx
// Bad: loads entire library (200-800ms)
import { Check, X } from "lucide-react";

// Good: loads only what you need
import Check from "lucide-react/dist/esm/icons/check";
import X from "lucide-react/dist/esm/icons/x";

bundle-conditional - @rules/bundle-conditional.md

bundle-conditional - @rules/bundle-conditional.md

Load modules only when feature is activated.
tsx
useEffect(() => {
  if (enabled && typeof window !== "undefined") {
    import("./heavy-module").then((mod) => setModule(mod));
  }
}, [enabled]);
仅在功能激活时加载模块。
tsx
useEffect(() => {
  if (enabled && typeof window !== "undefined") {
    import("./heavy-module").then((mod) => setModule(mod));
  }
}, [enabled]);

bundle-preload - @rules/bundle-preload.md

bundle-preload - @rules/bundle-preload.md

Preload on hover/focus for perceived speed.
tsx
<button
  onMouseEnter={() => import("./editor")}
  onFocus={() => import("./editor")}
  onClick={openEditor}
>
  Open Editor
</button>
在 hover/聚焦时预加载模块以提升感知速度。
tsx
<button
  onMouseEnter={() => import("./editor")}
  onFocus={() => import("./editor")}
  onClick={openEditor}
>
  Open Editor
</button>

Re-render Optimization (MEDIUM)

重渲染优化(MEDIUM)

rerender-functional-setstate - @rules/rerender-functional-setstate.md

rerender-functional-setstate - @rules/rerender-functional-setstate.md

Use functional setState for stable callbacks.
tsx
// Bad: stale closure risk, recreates on items change
const addItem = useCallback(
  (item) => {
    setItems([...items, item]);
  },
  [items],
);

// Good: always uses latest state, stable reference
const addItem = useCallback((item) => {
  setItems((curr) => [...curr, item]);
}, []);
使用函数式setState以确保回调稳定。
tsx
// Bad: stale closure risk, recreates on items change
const addItem = useCallback(
  (item) => {
    setItems([...items, item]);
  },
  [items],
);

// Good: always uses latest state, stable reference
const addItem = useCallback((item) => {
  setItems((curr) => [...curr, item]);
}, []);

rerender-derived-state-no-effect - @rules/rerender-derived-state-no-effect.md

rerender-derived-state-no-effect - @rules/rerender-derived-state-no-effect.md

Derive state during render, not in effects.
tsx
// Bad: extra state and effect, extra render
const [fullName, setFullName] = useState("");
useEffect(() => {
  setFullName(firstName + " " + lastName);
}, [firstName, lastName]);

// Good: derived directly during render
const fullName = firstName + " " + lastName;
在渲染阶段推导状态,而非在effect中。
tsx
// Bad: extra state and effect, extra render
const [fullName, setFullName] = useState("");
useEffect(() => {
  setFullName(firstName + " " + lastName);
}, [firstName, lastName]);

// Good: derived directly during render
const fullName = firstName + " " + lastName;

rerender-lazy-state-init - @rules/rerender-lazy-state-init.md

rerender-lazy-state-init - @rules/rerender-lazy-state-init.md

Pass function to useState for expensive initial values.
tsx
// Bad: runs expensiveComputation() on every render
const [data] = useState(expensiveComputation());

// Good: runs only on initial render
const [data] = useState(() => expensiveComputation());
为昂贵的初始值传递函数给useState。
tsx
// Bad: runs expensiveComputation() on every render
const [data] = useState(expensiveComputation());

// Good: runs only on initial render
const [data] = useState(() => expensiveComputation());

rerender-dependencies - @rules/rerender-dependencies.md

rerender-dependencies - @rules/rerender-dependencies.md

Use primitive dependencies in effects.
tsx
// Bad: runs on any user field change
useEffect(() => {
  console.log(user.id);
}, [user]);

// Good: runs only when id changes
useEffect(() => {
  console.log(user.id);
}, [user.id]);
在effect中使用原始类型依赖项。
tsx
// Bad: runs on any user field change
useEffect(() => {
  console.log(user.id);
}, [user]);

// Good: runs only when id changes
useEffect(() => {
  console.log(user.id);
}, [user.id]);

rerender-derived-state - @rules/rerender-derived-state.md

rerender-derived-state - @rules/rerender-derived-state.md

Subscribe to derived booleans, not raw values.
tsx
// Bad: re-renders on every pixel change
const width = useWindowWidth();
const isMobile = width < 768;

// Good: re-renders only when boolean changes
const isMobile = useMediaQuery("(max-width: 767px)");
订阅推导后的布尔值,而非原始值。
tsx
// Bad: re-renders on every pixel change
const width = useWindowWidth();
const isMobile = width < 768;

// Good: re-renders only when boolean changes
const isMobile = useMediaQuery("(max-width: 767px)");

rerender-memo - @rules/rerender-memo.md

rerender-memo - @rules/rerender-memo.md

Extract expensive work into memoized components.
tsx
// Good: skips computation when loading
const UserAvatar = memo(function UserAvatar({ user }) {
  let id = useMemo(() => computeAvatarId(user), [user]);
  return <Avatar id={id} />;
});

function Profile({ user, loading }) {
  if (loading) return <Skeleton />;
  return <UserAvatar user={user} />;
}
将昂贵的计算逻辑提取到记忆化组件中。
tsx
// Good: skips computation when loading
const UserAvatar = memo(function UserAvatar({ user }) {
  let id = useMemo(() => computeAvatarId(user), [user]);
  return <Avatar id={id} />;
});

function Profile({ user, loading }) {
  if (loading) return <Skeleton />;
  return <UserAvatar user={user} />;
}

rerender-memo-with-default-value - @rules/rerender-memo-with-default-value.md

rerender-memo-with-default-value - @rules/rerender-memo-with-default-value.md

Hoist default non-primitive props to constants.
tsx
// Bad: breaks memoization (new function each render)
const Button = memo(({ onClick = () => {} }) => ...)

// Good: stable default value
const NOOP = () => {}
const Button = memo(({ onClick = NOOP }) => ...)
将非原始类型的默认属性提升为常量。
tsx
// Bad: breaks memoization (new function each render)
const Button = memo(({ onClick = () => {} }) => ...)

// Good: stable default value
const NOOP = () => {}
const Button = memo(({ onClick = NOOP }) => ...)

rerender-simple-expression-in-memo - @rules/rerender-simple-expression-in-memo.md

rerender-simple-expression-in-memo - @rules/rerender-simple-expression-in-memo.md

Don't wrap simple primitive expressions in useMemo.
tsx
// Bad: useMemo overhead > expression cost
const isLoading = useMemo(() => a.loading || b.loading, [a.loading, b.loading]);

// Good: just compute it
const isLoading = a.loading || b.loading;
不要为简单的原始表达式包裹useMemo。
tsx
// Bad: useMemo overhead > expression cost
const isLoading = useMemo(() => a.loading || b.loading, [a.loading, b.loading]);

// Good: just compute it
const isLoading = a.loading || b.loading;

rerender-move-effect-to-event - @rules/rerender-move-effect-to-event.md

rerender-move-effect-to-event - @rules/rerender-move-effect-to-event.md

Put interaction logic in event handlers, not effects.
tsx
// Bad: effect re-runs on theme change
useEffect(() => {
  if (submitted) post("/api/register");
}, [submitted, theme]);

// Good: in handler
const handleSubmit = () => post("/api/register");
将交互逻辑放在事件处理器中,而非effect里。
tsx
// Bad: effect re-runs on theme change
useEffect(() => {
  if (submitted) post("/api/register");
}, [submitted, theme]);

// Good: in handler
const handleSubmit = () => post("/api/register");

rerender-transitions - @rules/rerender-transitions.md

rerender-transitions - @rules/rerender-transitions.md

Use startTransition for non-urgent updates.
tsx
// Good: non-blocking scroll tracking
const handler = () => {
  startTransition(() => setScrollY(window.scrollY));
};
使用startTransition处理非紧急更新。
tsx
// Good: non-blocking scroll tracking
const handler = () => {
  startTransition(() => setScrollY(window.scrollY));
};

rerender-use-ref-transient-values - @rules/rerender-use-ref-transient-values.md

rerender-use-ref-transient-values - @rules/rerender-use-ref-transient-values.md

Use refs for transient frequent values.
tsx
// Good: no re-render, direct DOM update
const lastXRef = useRef(0);
const dotRef = useRef<HTMLDivElement>(null);

useEffect(() => {
  let onMove = (e) => {
    lastXRef.current = e.clientX;
    dotRef.current?.style.transform = `translateX(${e.clientX}px)`;
  };
  window.addEventListener("mousemove", onMove);
  return () => window.removeEventListener("mousemove", onMove);
}, []);
使用refs存储频繁变化的临时值。
tsx
// Good: no re-render, direct DOM update
const lastXRef = useRef(0);
const dotRef = useRef<HTMLDivElement>(null);

useEffect(() => {
  let onMove = (e) => {
    lastXRef.current = e.clientX;
    dotRef.current?.style.transform = `translateX(${e.clientX}px)`;
  };
  window.addEventListener("mousemove", onMove);
  return () => window.removeEventListener("mousemove", onMove);
}, []);

Rendering Performance (MEDIUM)

渲染性能(MEDIUM)

rendering-conditional-render - @rules/rendering-conditional-render.md

rendering-conditional-render - @rules/rendering-conditional-render.md

Use ternary, not && for conditionals with numbers.
tsx
// Bad: renders "0" when count is 0
{
  count && <Badge>{count}</Badge>;
}

// Good: renders nothing when count is 0
{
  count > 0 ? <Badge>{count}</Badge> : null;
}
使用三元表达式而非&&处理数字条件渲染。
tsx
// Bad: renders "0" when count is 0
{
  count && <Badge>{count}</Badge>;
}

// Good: renders nothing when count is 0
{
  count > 0 ? <Badge>{count}</Badge> : null;
}

rendering-hoist-jsx - @rules/rendering-hoist-jsx.md

rendering-hoist-jsx - @rules/rendering-hoist-jsx.md

Extract static JSX outside components.
tsx
// Good: reuses same element, especially for large SVGs
const skeleton = <div className="animate-pulse h-20 bg-gray-200" />;

function Container({ loading }) {
  return loading ? skeleton : <Content />;
}
将静态JSX提取到组件外部。
tsx
// Good: reuses same element, especially for large SVGs
const skeleton = <div className="animate-pulse h-20 bg-gray-200" />;

function Container({ loading }) {
  return loading ? skeleton : <Content />;
}

rendering-content-visibility - @rules/rendering-content-visibility.md

rendering-content-visibility - @rules/rendering-content-visibility.md

Use content-visibility for long lists.
css
.list-item {
  content-visibility: auto;
  contain-intrinsic-size: 0 80px;
}
为长列表使用content-visibility属性。
css
.list-item {
  content-visibility: auto;
  contain-intrinsic-size: 0 80px;
}

rendering-animate-svg-wrapper - @rules/rendering-animate-svg-wrapper.md

rendering-animate-svg-wrapper - @rules/rendering-animate-svg-wrapper.md

Animate wrapper div, not SVG element (for GPU acceleration).
tsx
// Good: hardware accelerated
<div className="animate-spin">
  <svg>...</svg>
</div>
为SVG的外层div添加动画以利用GPU加速。
tsx
// Good: hardware accelerated
<div className="animate-spin">
  <svg>...</svg>
</div>

rendering-svg-precision - @rules/rendering-svg-precision.md

rendering-svg-precision - @rules/rendering-svg-precision.md

Reduce SVG coordinate precision with SVGO.
bash
npx svgo --precision=1 --multipass icon.svg
使用SVGO降低SVG坐标精度。
bash
npx svgo --precision=1 --multipass icon.svg

rendering-hydration-no-flicker - @rules/rendering-hydration-no-flicker.md

rendering-hydration-no-flicker - @rules/rendering-hydration-no-flicker.md

Use inline script for client-only data to prevent flicker.
tsx
<div id="theme-wrapper">{children}</div>
<script dangerouslySetInnerHTML={{ __html: `
  var theme = localStorage.getItem('theme') || 'light';
  document.getElementById('theme-wrapper').className = theme;
` }} />
使用内联脚本处理客户端独有数据以避免闪烁。
tsx
<div id="theme-wrapper">{children}</div>
<script dangerouslySetInnerHTML={{ __html: `
  var theme = localStorage.getItem('theme') || 'light';
  document.getElementById('theme-wrapper').className = theme;
` }} />

rendering-hydration-suppress-warning - @rules/rendering-hydration-suppress-warning.md

rendering-hydration-suppress-warning - @rules/rendering-hydration-suppress-warning.md

Suppress expected hydration mismatches.
tsx
<span suppressHydrationWarning>{new Date().toLocaleString()}</span>
抑制预期的 hydration 不匹配警告。
tsx
<span suppressHydrationWarning>{new Date().toLocaleString()}</span>

rendering-client-only - @rules/rendering-client-only.md

rendering-client-only - @rules/rendering-client-only.md

Render browser-only components with ClientOnly and a fallback.
tsx
<ClientOnly fallback={<Skeleton />}>
  {() => <Map />}
</ClientOnly>
使用ClientOnly组件包裹仅浏览器端渲染的组件并添加降级占位。
tsx
<ClientOnly fallback={<Skeleton />}>
  {() => <Map />}
</ClientOnly>

rendering-use-hydrated - @rules/rendering-use-hydrated.md

rendering-use-hydrated - @rules/rendering-use-hydrated.md

Use
useHydrated
for SSR/CSR divergence.
tsx
let hydrated = useHydrated();
return hydrated ? <Widget /> : <Skeleton />;
使用
useHydrated
处理SSR/CSR差异。
tsx
let hydrated = useHydrated();
return hydrated ? <Widget /> : <Skeleton />;

rendering-usetransition-loading - @rules/rendering-usetransition-loading.md

rendering-usetransition-loading - @rules/rendering-usetransition-loading.md

Prefer useTransition over manual loading states.
tsx
const [isPending, startTransition] = useTransition();

let handleSearch = (value) => {
  startTransition(async () => {
    let data = await fetchResults(value);
    setResults(data);
  });
};
优先使用useTransition而非手动维护加载状态。
tsx
const [isPending, startTransition] = useTransition();

let handleSearch = (value) => {
  startTransition(async () => {
    let data = await fetchResults(value);
    setResults(data);
  });
};

fault-tolerant-error-boundaries - @rules/fault-tolerant-error-boundaries.md

fault-tolerant-error-boundaries - @rules/fault-tolerant-error-boundaries.md

Place error boundaries at feature boundaries.
tsx
<ErrorBoundary fallback={<SidebarError />}>
  <Sidebar />
</ErrorBoundary>
在功能边界处设置错误边界。
tsx
<ErrorBoundary fallback={<SidebarError />}>
  <Sidebar />
</ErrorBoundary>

Client Patterns (MEDIUM)

客户端模式(MEDIUM)

client-passive-event-listeners - @rules/client-passive-event-listeners.md

client-passive-event-listeners - @rules/client-passive-event-listeners.md

Use passive listeners for scroll/touch.
tsx
document.addEventListener("wheel", handler, { passive: true });
document.addEventListener("touchstart", handler, { passive: true });
为滚动/触摸事件使用被动监听器。
tsx
document.addEventListener("wheel", handler, { passive: true });
document.addEventListener("touchstart", handler, { passive: true });

client-localstorage-schema - @rules/client-localstorage-schema.md

client-localstorage-schema - @rules/client-localstorage-schema.md

Version and minimize localStorage data.
typescript
const VERSION = "v2";

function saveConfig(config: Config) {
  try {
    localStorage.setItem(`config:${VERSION}`, JSON.stringify(config));
  } catch {} // Handle incognito/quota exceeded
}
对localStorage数据进行版本管理并最小化存储体积。
typescript
const VERSION = "v2";

function saveConfig(config: Config) {
  try {
    localStorage.setItem(`config:${VERSION}`, JSON.stringify(config));
  } catch {} // Handle incognito/quota exceeded
}

Hooks (HIGH)

Hooks(HIGH)

hooks-limit-useeffect - @rules/hooks-limit-useeffect.md

hooks-limit-useeffect - @rules/hooks-limit-useeffect.md

Use useEffect only when absolutely necessary. Prefer derived state or event handlers.
tsx
// Bad: useEffect to derive state
let [filtered, setFiltered] = useState(items);
useEffect(() => {
  setFiltered(items.filter((i) => i.active));
}, [items]);

// Good: derive during render
let filtered = items.filter((i) => i.active);

// Good: useMemo if expensive
let filtered = useMemo(() => items.filter((i) => i.active), [items]);
仅在必要时使用useEffect。优先使用推导状态或事件处理器。
tsx
// Bad: useEffect to derive state
let [filtered, setFiltered] = useState(items);
useEffect(() => {
  setFiltered(items.filter((i) => i.active));
}, [items]);

// Good: derive during render
let filtered = items.filter((i) => i.active);

// Good: useMemo if expensive
let filtered = useMemo(() => items.filter((i) => i.active), [items]);

hooks-useeffect-named-functions - @rules/hooks-useeffect-named-functions.md

hooks-useeffect-named-functions - @rules/hooks-useeffect-named-functions.md

Use named function declarations in useEffect for better debugging and self-documentation.
tsx
// Bad: anonymous arrow function
useEffect(() => {
  document.title = title;
}, [title]);

// Good: named function
useEffect(
  function syncDocumentTitle() {
    document.title = title;
  },
  [title],
);

// Good: also name cleanup functions
useEffect(function subscribeToOnlineStatus() {
  window.addEventListener("online", handleOnline);
  return function unsubscribeFromOnlineStatus() {
    window.removeEventListener("online", handleOnline);
  };
}, []);
在useEffect中使用命名函数声明,以便于调试和自文档化。
tsx
// Bad: anonymous arrow function
useEffect(() => {
  document.title = title;
}, [title]);

// Good: named function
useEffect(
  function syncDocumentTitle() {
    document.title = title;
  },
  [title],
);

// Good: also name cleanup functions
useEffect(function subscribeToOnlineStatus() {
  window.addEventListener("online", handleOnline);
  return function unsubscribeFromOnlineStatus() {
    window.removeEventListener("online", handleOnline);
  };
}, []);

Composition Patterns (HIGH)

组合模式(HIGH)

composition-avoid-boolean-props - @rules/composition-avoid-boolean-props.md

composition-avoid-boolean-props - @rules/composition-avoid-boolean-props.md

Don't add boolean props to customize behavior. Use composition instead.
tsx
// Bad: boolean prop explosion
<Composer isThread isEditing={false} showAttachments />

// Good: explicit variants
<ThreadComposer channelId="abc" />
<EditComposer messageId="xyz" />
不要通过布尔属性定制组件行为,优先使用组合方式。
tsx
// Bad: boolean prop explosion
<Composer isThread isEditing={false} showAttachments />

// Good: explicit variants
<ThreadComposer channelId="abc" />
<EditComposer messageId="xyz" />

composition-compound-components - @rules/composition-compound-components.md

composition-compound-components - @rules/composition-compound-components.md

Structure complex components as compound components with shared context.
tsx
// Good: compound components
<Composer.Provider state={state} actions={actions}>
  <Composer.Frame>
    <Composer.Input />
    <Composer.Footer>
      <Composer.Submit />
    </Composer.Footer>
  </Composer.Frame>
</Composer.Provider>
将复杂组件构建为共享上下文的复合组件。
tsx
// Good: compound components
<Composer.Provider state={state} actions={actions}>
  <Composer.Frame>
    <Composer.Input />
    <Composer.Footer>
      <Composer.Submit />
    </Composer.Footer>
  </Composer.Frame>
</Composer.Provider>

composition-state-provider - @rules/composition-state-provider.md

composition-state-provider - @rules/composition-state-provider.md

Lift state into provider components for cross-component access.
tsx
// Good: state in provider, accessible anywhere inside
<ForwardMessageProvider>
  <Dialog>
    <Composer.Input />
    <MessagePreview /> {/* Can read state */}
    <ForwardButton /> {/* Can call submit */}
  </Dialog>
</ForwardMessageProvider>
将状态提升到Provider组件中以实现跨组件访问。
tsx
// Good: state in provider, accessible anywhere inside
<ForwardMessageProvider>
  <Dialog>
    <Composer.Input />
    <MessagePreview /> {/* Can read state */}
    <ForwardButton /> {/* Can call submit */}
  </Dialog>
</ForwardMessageProvider>

composition-explicit-variants - @rules/composition-explicit-variants.md

composition-explicit-variants - @rules/composition-explicit-variants.md

Create explicit variant components instead of prop combinations.
tsx
// Good: self-documenting variants
function ThreadComposer({ channelId }) {
  return (
    <ThreadProvider channelId={channelId}>
      <Composer.Frame>
        <Composer.Input />
        <AlsoSendToChannelField />
        <Composer.Submit />
      </Composer.Frame>
    </ThreadProvider>
  );
}
创建明确的变体组件而非通过属性组合实现。
tsx
// Good: self-documenting variants
function ThreadComposer({ channelId }) {
  return (
    <ThreadProvider channelId={channelId}>
      <Composer.Frame>
        <Composer.Input />
        <AlsoSendToChannelField />
        <Composer.Submit />
      </Composer.Frame>
    </ThreadProvider>
  );
}

composition-children-over-render-props - @rules/composition-children-over-render-props.md

composition-children-over-render-props - @rules/composition-children-over-render-props.md

Prefer children for composition. Use render props only when passing data back.
tsx
// Good: children for structure
<Card>
  <Card.Header>Title</Card.Header>
  <Card.Body>Content</Card.Body>
</Card>

// OK: render props when passing data
<List renderItem={({ item }) => <Item {...item} />} />
优先使用children进行组合。仅在需要回传数据时使用渲染属性。
tsx
// Good: children for structure
<Card>
  <Card.Header>Title</Card.Header>
  <Card.Body>Content</Card.Body>
</Card>

// OK: render props when passing data
<List renderItem={({ item }) => <Item {...item} />} />

composition-avoid-overabstraction - @rules/composition-avoid-overabstraction.md

composition-avoid-overabstraction - @rules/composition-avoid-overabstraction.md

Avoid rigid configuration props; prefer composable children APIs.
tsx
<Select value="abc" onChange={...}>
  <Option value="abc">ABC</Option>
  <Option value="xyz">XYZ</Option>
</Select>
避免使用僵化的配置属性;优先使用可组合的children API。
tsx
<Select value="abc" onChange={...}>
  <Option value="abc">ABC</Option>
  <Option value="xyz">XYZ</Option>
</Select>

composition-typescript-namespaces - @rules/composition-typescript-namespaces.md

composition-typescript-namespaces - @rules/composition-typescript-namespaces.md

Use TypeScript namespaces to combine component and its types for single-import access.
tsx
// components/button.tsx
export namespace Button {
  export type Variant = "solid" | "ghost" | "outline";
  export interface Props {
    variant?: Variant;
    children: React.ReactNode;
  }
}

export function Button({ variant = "solid", children }: Button.Props) {
  // ...
}

// Usage: single import
import { Button } from "~/components/button";

<Button variant="ghost">Click</Button>
function wrap(props: Button.Props) { ... }
Important: Namespaces should only contain types, never runtime code.
使用TypeScript命名空间将组件及其类型组合,实现单导入访问。
tsx
// components/button.tsx
export namespace Button {
  export type Variant = "solid" | "ghost" | "outline";
  export interface Props {
    variant?: Variant;
    children: React.ReactNode;
  }
}

export function Button({ variant = "solid", children }: Button.Props) {
  // ...
}

// Usage: single import
import { Button } from "~/components/button";

<Button variant="ghost">Click</Button>
function wrap(props: Button.Props) { ... }
重要提示: 命名空间应仅包含类型,切勿包含运行时代码。