brainstorm
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Original
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Translation
ChineseStructured Brainstorming
结构化头脑风暴
Iron Law
铁律
DIVERGE BEFORE YOU CONVERGEDIVERGE BEFORE YOU CONVERGEPhases
阶段
1. Diverge
1. 发散阶段
Generate 10+ ideas without filtering. Quantity over quality at this stage.
- Write every idea down, no matter how wild
- No criticism, no evaluation, no "that won't work"
- Build on previous ideas — combine, extend, invert
- Include at least 2 unconventional or boundary-pushing ideas
- Goal: fill the possibility space before narrowing
生成10个以上想法,不做筛选。此阶段重数量轻质量。
- 写下每一个想法,无论多么天马行空
- 不批评、不评估、不说“这行不通”
- 基于已有想法拓展——组合、延伸、反转
- 至少包含2个非常规或突破边界的想法
- 目标:在缩小范围前填满可能性空间
2. Cluster
2. 聚类阶段
Group ideas by theme or approach.
- Identify natural groupings (e.g., "UI improvements", "backend optimizations", "new capabilities")
- Label each cluster with a descriptive theme name
- Note ideas that span multiple clusters — these are often the most interesting
- Look for gaps: are there obvious clusters with no ideas?
按主题或方法对想法进行分组。
- 识别自然分组(例如:“UI改进”、“后端优化”、“新功能”)
- 为每个聚类标注描述性主题名称
- 留意跨多个聚类的想法——这些往往是最有趣的
- 寻找空白:是否有明显的聚类却没有相关想法?
3. Evaluate
3. 评估阶段
Score each idea on three dimensions (1-5 scale):
| Dimension | 1 | 5 |
|---|---|---|
| Feasibility | Requires new infrastructure, unknown tech, or months of work | Can be built with current stack in days |
| Impact | Marginal improvement, few users affected | Transformative for core use case, affects all users |
| Effort | Large team, long timeline, high coordination | Solo developer, short timeline, self-contained |
Calculate a composite score:
(Feasibility + Impact) - EffortRank all ideas by composite score.
从三个维度为每个想法打分(1-5分):
| 维度 | 1分 | 5分 |
|---|---|---|
| 可行性 | 需要新基础设施、未知技术或数月工作量 | 可使用现有技术栈在数天内完成 |
| 影响力 | 改进幅度微小,仅影响少量用户 | 对核心用例具有变革性,影响所有用户 |
| 工作量 | 需要大型团队、漫长周期、高协调成本 | 单人开发、周期短、独立完成 |
计算综合得分:
(可行性 + 影响力) - 工作量按综合得分对所有想法排序。
4. Converge
4. 收敛阶段
Select the top 3 ideas and for each provide:
- Summary: One-sentence description
- Why this one: What makes it high-value
- Risks: What could go wrong or block progress
- Next steps: 2-3 concrete actions to move forward
- Dependencies: What needs to exist before this can start
选择排名前三的想法,并为每个想法提供:
- 概述:一句话描述
- 入选理由:为何它具有高价值
- 风险:可能出现的问题或阻碍进展的因素
- 下一步行动:2-3个具体推进动作
- 依赖项:启动前需具备的条件
Red Flags — If You Catch Yourself Thinking:
警示信号——如果你发现自己有以下想法:
| Thought | Reality |
|---|---|
| "We only need 3-4 good ideas" | You need 10+ raw ideas to find 3 good ones. Diverge FIRST. |
| "That idea is unrealistic, skip it" | Write it down anyway. Unrealistic ideas inspire realistic ones. |
| "I can evaluate while brainstorming" | Evaluation kills creativity. Diverge and evaluate are SEPARATE phases. |
| "The first idea is obviously the best" | The first idea is the most obvious, not the best. Keep generating. |
| 想法 | 实际情况 |
|---|---|
| “我们只需要3-4个好想法” | 你需要10个以上原始想法才能筛选出3个好的。先发散。 |
| “这个想法不切实际,跳过它” | 无论如何都写下来。不切实际的想法能启发切实可行的方案。 |
| “我可以在头脑风暴时同时评估” | 评估会扼杀创造力。发散和评估是独立的阶段。 |
| “第一个想法显然是最好的” | 第一个想法只是最显而易见的,并非最优。继续生成更多想法。 |
Rules
规则
- Generate 10+ ideas before evaluating ANY of them
- No criticism or filtering during the Diverge phase
- Give every idea equal initial weight — do not pre-rank
- Output a ranked list with scores, risks, and next steps for the top 3
- 在评估任何想法之前,先生成10个以上的想法
- 发散阶段不允许批评或筛选
- 给予每个想法初始平等权重——不预先排名
- 输出包含得分、风险和下一步行动的排名前三想法列表