brainstorm

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Original

English
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Translation

Chinese

Structured Brainstorming

结构化头脑风暴

Iron Law

铁律

DIVERGE BEFORE YOU CONVERGE
DIVERGE BEFORE YOU CONVERGE

Phases

阶段

1. Diverge

1. 发散阶段

Generate 10+ ideas without filtering. Quantity over quality at this stage.
  • Write every idea down, no matter how wild
  • No criticism, no evaluation, no "that won't work"
  • Build on previous ideas — combine, extend, invert
  • Include at least 2 unconventional or boundary-pushing ideas
  • Goal: fill the possibility space before narrowing
生成10个以上想法,不做筛选。此阶段重数量轻质量。
  • 写下每一个想法,无论多么天马行空
  • 不批评、不评估、不说“这行不通”
  • 基于已有想法拓展——组合、延伸、反转
  • 至少包含2个非常规或突破边界的想法
  • 目标:在缩小范围前填满可能性空间

2. Cluster

2. 聚类阶段

Group ideas by theme or approach.
  • Identify natural groupings (e.g., "UI improvements", "backend optimizations", "new capabilities")
  • Label each cluster with a descriptive theme name
  • Note ideas that span multiple clusters — these are often the most interesting
  • Look for gaps: are there obvious clusters with no ideas?
按主题或方法对想法进行分组。
  • 识别自然分组(例如:“UI改进”、“后端优化”、“新功能”)
  • 为每个聚类标注描述性主题名称
  • 留意跨多个聚类的想法——这些往往是最有趣的
  • 寻找空白:是否有明显的聚类却没有相关想法?

3. Evaluate

3. 评估阶段

Score each idea on three dimensions (1-5 scale):
Dimension15
FeasibilityRequires new infrastructure, unknown tech, or months of workCan be built with current stack in days
ImpactMarginal improvement, few users affectedTransformative for core use case, affects all users
EffortLarge team, long timeline, high coordinationSolo developer, short timeline, self-contained
Calculate a composite score:
(Feasibility + Impact) - Effort
Rank all ideas by composite score.
从三个维度为每个想法打分(1-5分):
维度1分5分
可行性需要新基础设施、未知技术或数月工作量可使用现有技术栈在数天内完成
影响力改进幅度微小,仅影响少量用户对核心用例具有变革性,影响所有用户
工作量需要大型团队、漫长周期、高协调成本单人开发、周期短、独立完成
计算综合得分:
(可行性 + 影响力) - 工作量
按综合得分对所有想法排序。

4. Converge

4. 收敛阶段

Select the top 3 ideas and for each provide:
  • Summary: One-sentence description
  • Why this one: What makes it high-value
  • Risks: What could go wrong or block progress
  • Next steps: 2-3 concrete actions to move forward
  • Dependencies: What needs to exist before this can start
选择排名前三的想法,并为每个想法提供:
  • 概述:一句话描述
  • 入选理由:为何它具有高价值
  • 风险:可能出现的问题或阻碍进展的因素
  • 下一步行动:2-3个具体推进动作
  • 依赖项:启动前需具备的条件

Red Flags — If You Catch Yourself Thinking:

警示信号——如果你发现自己有以下想法:

ThoughtReality
"We only need 3-4 good ideas"You need 10+ raw ideas to find 3 good ones. Diverge FIRST.
"That idea is unrealistic, skip it"Write it down anyway. Unrealistic ideas inspire realistic ones.
"I can evaluate while brainstorming"Evaluation kills creativity. Diverge and evaluate are SEPARATE phases.
"The first idea is obviously the best"The first idea is the most obvious, not the best. Keep generating.
想法实际情况
“我们只需要3-4个好想法”你需要10个以上原始想法才能筛选出3个好的。先发散。
“这个想法不切实际,跳过它”无论如何都写下来。不切实际的想法能启发切实可行的方案。
“我可以在头脑风暴时同时评估”评估会扼杀创造力。发散和评估是独立的阶段。
“第一个想法显然是最好的”第一个想法只是最显而易见的,并非最优。继续生成更多想法。

Rules

规则

  • Generate 10+ ideas before evaluating ANY of them
  • No criticism or filtering during the Diverge phase
  • Give every idea equal initial weight — do not pre-rank
  • Output a ranked list with scores, risks, and next steps for the top 3
  • 在评估任何想法之前,先生成10个以上的想法
  • 发散阶段不允许批评或筛选
  • 给予每个想法初始平等权重——不预先排名
  • 输出包含得分、风险和下一步行动的排名前三想法列表