pocket-help
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ChinesePocket Help
Pocket 帮助
The map of the Pocket ecosystem. Read this first to understand the workflow, choose the right skill, and continue from the current stage without loading every .
SKILL.mdCore principle: Orient cheaply, then load deep. This skill summarizes and routes; open an individual skill only when reaching the stage that uses it.
Pocket 生态系统的导航图。先阅读本文以了解工作流、选择合适的 skill,并从当前阶段继续推进,而无需加载每一个 。
SKILL.md核心原则: 先以低成本方式定位,再按需深入加载。本 skill 负责总结和路由;只有进入使用某个 skill 的阶段时,才打开该 skill。
What Pocket Is
Pocket 是什么
Pocket is a set of skills for systematic development — from a vague idea to reviewed code. It breaks work into bounded stages with explicit gates: explore → specify → plan → structure → develop → close.
Each stage produces an artifact (pitch doc → spec → execution plan → task files → commits → review reports) that the next stage consumes.
Pocket 是一组用于系统化开发的 skill,覆盖从模糊想法到经过审查的代码的整个过程。它将工作划分为边界明确、设有显式关卡的各个阶段:探索 → 明确规格 → 规划 → 结构化 → 开发 → 收尾。
每个阶段都会产出一项成果(pitch doc → spec → 执行计划 → 任务文件 → commits → 审查报告),供下一阶段使用。
Skill Roles
Skill 角色
| Role | Skills | Use for |
|---|---|---|
| Chained workflow | | Features and non-trivial work that benefit from reviewed handoffs between stages. |
| Standalone workflow | | Focused work, onboarding, or guidance that does not need the full pipeline. |
| Optional adapter | | Remote lifecycle synchronization, only when the user explicitly enables Enterprise. |
The prefix identifies Pocket-owned skills; it does not mean every one is a pipeline stage. , , and are standalone helpers, while is an optional adapter.
pocket-*pocket-helppocket-initpocket-educationpocket-enterprise| 角色 | Skills | 用途 |
|---|---|---|
| 链式工作流 | | 适合功能开发及其他需要经审查的阶段交接的非简单工作。 |
| 独立工作流 | | 适合无需完整流水线的聚焦工作、入门或指导。 |
| 可选适配器 | | 用于远程生命周期同步;仅在用户明确启用 Enterprise 时使用。 |
pocket-*pocket-helppocket-initpocket-educationpocket-enterpriseRouter — Which Skill Right Now?
路由——现在该用哪个 skill?
| Your situation | Skill | Kind |
|---|---|---|
| Rough idea, no clear problem yet — need to explore | | chained |
| Clear problem — need a spec + acceptance criteria | | chained |
| Approved spec — need a TDD execution plan | | chained |
| Execution plan ready — sequence/phase it | | chained |
| Plan or phase file ready — execute task-by-task | | chained |
| Phase-level pass complete — reconcile and close | | chained |
| A bug, a failure, or "audit this code" | | standalone |
| Small-to-medium change, full pipeline is overkill | | standalone |
| Design system / brand identity / UI tokens | | standalone |
| An assumption to validate before planning | | standalone |
| New to Pocket or unsure which skill fits | | standalone |
| Existing repo needs a local project guide or learner calibration | | standalone |
| Learner wants to do the task themselves, with guidance and review | | standalone (education) |
| User explicitly enables remote lifecycle synchronization for a compatible Core install | | optional adapter |
Routing rules of thumb:
- Don't know if the problem is well-formed? → .
pocket-pitching - Problem is clear but needs a real feature plan? → .
pocket-grinding - It's a quick, well-understood change? → .
hotfix - Something is broken? → .
bug-hunting - Holding an unverified assumption? → .
structured-research - Already have an approved spec? → .
pocket-planning - Repo has Pocket Education on, or the user says "teach me / I want to do it myself"? → (the human implements).
pocket-education - User explicitly asks to enable Enterprise lifecycle synchronization? → ; never infer this from credentials or repo configuration.
pocket-enterprise
| 你的情况 | Skill | 类型 |
|---|---|---|
| 只有粗略想法,尚未明确问题——需要探索 | | 链式 |
| 问题已明确——需要 spec + 验收标准 | | 链式 |
| spec 已获批准——需要 TDD 执行计划 | | 链式 |
| 执行计划已就绪——进行任务排序和分阶段 | | 链式 |
| 计划或阶段文件已就绪——逐项执行任务 | | 链式 |
| 阶段级检查已完成——核对结论并收尾 | | 链式 |
| 遇到 bug、失败,或需要审查代码 | | 独立 |
| 小到中等规模的变更,使用完整流水线过于繁重 | | 独立 |
| 设计系统 / 品牌标识 / UI tokens | | 独立 |
| 规划前需要验证某个假设 | | 独立 |
| 初次使用 Pocket,或不确定哪个 skill 合适 | | 独立 |
| 现有 repo 需要本地项目指南或学习者水平校准 | | 独立 |
| 学习者希望亲自完成任务,同时获得指导和审查 | | 独立(教育) |
| 用户明确为兼容的 Core 安装启用远程生命周期同步 | | 可选适配器 |
路由经验法则:
- 不知道问题是否定义清楚?→ 。
pocket-pitching - 问题已明确,但需要完整的功能计划?→ 。
pocket-grinding - 这是快速且已充分理解的变更?→ 。
hotfix - 有什么东西坏了?→ 。
bug-hunting - 持有一个尚未验证的假设?→ 。
structured-research - 已经有获批的 spec?→ 。
pocket-planning - Repo 已启用 Pocket Education,或者用户说 "teach me / I want to do it myself"?→ (由人实施)。
pocket-education - 用户明确要求启用 Enterprise 生命周期同步?→ ;绝不要根据凭据或 repo 配置进行推断。
pocket-enterprise
The End-to-End Flow
端到端流程
text
rough idea
│ pocket-pitching explore → pitch doc [user chooses next]
▼
clear problem
│ pocket-grinding BDD discovery → approved spec [hands off to planning]
▼
approved spec
│ pocket-planning TDD plan → full task packets [routes to structuring]
▼
execution plan
│ pocket-structuring index + task files [development handoff]
▼
plan / phase file
│ pocket-development task execution + in-loop audits [phase-level pass]
▼
reviewed phase
│ pocket-closing verdict reconciliation + close [when closeout is authorized]Handoff facts that matter:
- hands an approved spec to
pocket-grinding.pocket-planning - validates the plan and routes all plans to
pocket-planning.pocket-structuring - creates an execution index and per-task files. It hands off to
pocket-structuringwhen the user's existing instruction authorizes execution; otherwise it asks once for the missing authorization.pocket-development - executes tasks, records per-task verdicts, runs a phase-level pass, and writes a durable phase handoff. It leaves the phase in
pocket-development; if the user's request already authorizes end-to-end closeout, continue toREVIEW, otherwise name it as the next step.pocket-closing - reconciles verdicts and advances a reviewed phase; it appends that phase's section to
pocket-closingand does not review implementation code. It appends the final plan section after all phases close.closeout.md - does not auto-chain — the user chooses whether to start
pocket-pitching.pocket-grinding
For the full stage-by-stage walkthrough, load . For concise inputs, outputs, and routing notes, load .
references/end-to-end-flow.mdreferences/skill-map.mdtext
rough idea
│ pocket-pitching explore → pitch doc [user chooses next]
▼
clear problem
│ pocket-grinding BDD discovery → approved spec [hands off to planning]
▼
approved spec
│ pocket-planning TDD plan → full task packets [routes to structuring]
▼
execution plan
│ pocket-structuring index + task files [development handoff]
▼
plan / phase file
│ pocket-development task execution + in-loop audits [phase-level pass]
▼
reviewed phase
│ pocket-closing verdict reconciliation + close [when closeout is authorized]重要的交接事实:
- 将获批的 spec 交给
pocket-grinding。pocket-planning - 验证计划,并将所有计划路由到
pocket-planning。pocket-structuring - 创建执行索引和逐任务文件。当用户现有指令已授权执行时,它会移交给
pocket-structuring;否则,它会针对缺失的授权询问一次。pocket-development - 执行任务、记录每项任务的审查结论、运行阶段级检查,并写入持久化的阶段交接记录。它会将阶段留在
pocket-development状态;如果用户请求已授权端到端收尾,则继续进入REVIEW,否则将后者列为下一步。pocket-closing - 核对各项结论并推进已审查的阶段;它会将该阶段的章节追加到
pocket-closing,但不会审查实现代码。所有阶段关闭后,它会追加计划的最终章节。closeout.md - 不会自动串联——由用户决定是否开始
pocket-pitching。pocket-grinding
如需完整的逐阶段操作说明,请加载 。如需简要查看输入、输出和路由说明,请加载 。
references/end-to-end-flow.mdreferences/skill-map.mdPocket Education (opt-in mentor mode)
Pocket Education(可选导师模式)
With Pocket Education enabled ( Education Gate), the human writes the code and the agent teaches, reviews, and guides with progressive hints (). The skill-specific learner profile ( / / per skill) lives in a block in / and is reused across sessions. It can gain a skill dimension when a task needs one; recalibration and persistent level changes remain learner-controlled.
/pocketto:pocket-initpocket-educationfoundationguidedindependent## Pocket EducationAGENTS.mdCLAUDE.md- In an Education repo, implementation skills check whether the learner wants guidance or a handoff. An explicit handoff already given in authorizes that task; do not ask for the same confirmation again.
pocket-education - Education is local and independent of optional adapters. Without the block, nothing changes and no call is made.
edu
启用 Pocket Education( Education Gate)后,由人编写代码,agent 负责教学、审查和引导,并提供渐进式提示()。每个 skill 的学习者档案(对应 / / )位于 / 中的 区块内,并跨会话复用。当任务需要时,该档案可以增加一个 skill 维度;重新校准和持久化的等级变更仍由学习者控制。
/pocketto:pocket-initpocket-educationfoundationguidedindependentAGENTS.mdCLAUDE.md## Pocket Education- 在 Education repo 中,实施类 skills 会检查学习者希望获得指导还是进行交接。中已经明确给出的交接即视为已授权该任务;不要再次询问相同确认。
pocket-education - Education 是本地的,且独立于可选适配器。如果没有该区块,一切保持不变,也不会发起 调用。
edu
Optional Enterprise Adapter
可选 Enterprise 适配器
Use only after the user explicitly enables remote lifecycle synchronization for a compatible Core installation. Core remains local-first without it; do not infer consent from credentials or an existing registration.
pocket-enterprise仅当用户明确为兼容的 Core 安装启用远程生命周期同步后,才使用 。没有该适配器时,Core 仍保持 local-first;不要根据凭据或已有注册记录推断用户同意。
pocket-enterpriseWhen Pocket Beats a Lighter Flow
何时应使用 Pocket 而非轻量流程
Use the full pipeline when work has high ambiguity, spans many steps, needs BDD/TDD discipline, or requires phase gates and auditable handoffs.
For smaller work, choose a focused skill:
- known bug or failure →
bug-hunting - small-to-medium change →
hotfix - design system or UI tokens →
brand-design - an assumption to validate →
structured-research
For the full comparison, load .
references/pocket-vs-superpowers.md当工作歧义度高、涉及多个步骤、需要 BDD/TDD 规范,或要求设置阶段关卡与可审计交接时,使用完整流水线。
对于规模较小的工作,选择聚焦的 skill:
- 明确的 bug 或故障 →
bug-hunting - 小到中等规模的变更 →
hotfix - 设计系统或 UI tokens →
brand-design - 需要验证的假设 →
structured-research
如需完整对比,请加载 。
references/pocket-vs-superpowers.mdContext Budget Guidance
上下文预算指南
- Start here to orient and route.
- Load one skill for the current stage.
- Load that skill's references only when its instructions call for them.
- 从这里开始定位和路由。
- 为当前阶段加载一个 skill。
- 仅当该 skill 的指令明确要求时,才加载它的参考文件。