camera-movements
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ChineseCamera Movements Vocabulary
镜头运动词汇表
Authoritative reference for Veo 3 camera movement terminology.
Veo 3镜头运动术语的权威参考。
Quick Reference - Most Common Movements
快速参考 - 最常用运动类型
Basic Movements:
- Dolly In/Out - Camera moves forward/backward on track
- Pan Left/Right - Camera rotates horizontally
- Tilt Up/Down - Camera rotates vertically
- Zoom In/Out - Lens focal length change
Advanced Movements:
- Arc Left/Right - Camera moves in curved path around subject
- Crane Up/Down - Camera moves vertically on boom arm
- FPV Drone - First-person view rapid movement
- Whip Pan - Extremely fast horizontal pan with motion blur
Specialty Movements:
- Dutch Angle - Tilted frame for dramatic effect
- Snorricam - Camera mounted to subject's body
- Bullet Time - Matrix-style frozen moment with camera rotation
基础运动:
- Dolly In/Out(推近/拉远) - 摄像机在轨道上向前/向后移动
- Pan Left/Right(左摇/右摇) - 摄像机水平旋转
- Tilt Up/Down(上仰/下俯) - 摄像机垂直旋转
- Zoom In/Out(放大/缩小) - 镜头焦距变化
进阶运动:
- Arc Left/Right(左环绕/右环绕) - 摄像机沿弧形路径围绕拍摄主体移动
- Crane Up/Down(升降台上升/下降) - 摄像机通过吊杆垂直移动
- FPV Drone(第一人称视角无人机) - 第一人称视角快速移动
- Whip Pan(甩镜头) - 极快的水平摇摄,带有运动模糊效果
特殊运动:
- Dutch Angle(倾斜镜头) - 倾斜画面以营造戏剧效果
- Snorricam(身体挂载摄像机) - 摄像机固定在拍摄主体的身体上
- Bullet Time(子弹时间) - 类似《黑客帝国》的定格瞬间伴随摄像机旋转
Usage Guidelines
使用指南
One Movement Per Beat: Each timed beat should have ONE dominant camera movement to avoid conflicts.
Precision Terminology: Use exact terms from vocabulary to ensure machine interpretation accuracy.
Conflict Prevention:
- ❌ WRONG: "Dolly in while arc left" (conflicting movements)
- ✅ CORRECT: "Dolly in" OR "Arc left" (choose one)
每节拍一种运动: 每个计时节拍应仅包含一种主导镜头运动,避免冲突。
精准术语: 使用词汇表中的准确术语,确保机器解读的准确性。
冲突避免:
- ❌ 错误:"Dolly in while arc left"(运动冲突)
- ✅ 正确:"Dolly in" 或 "Arc left"(选择其一)
Complete Movement Catalog
完整运动目录
For full list of 50+ movements with technical specifications, see: references/movement-catalog.md
如需包含技术规格的50+种运动完整列表,请查看:references/movement-catalog.md
When to Read Reference
何时查阅参考文档
Load movement-catalog.md when:
- User requests specific/rare movement type
- Validating movement terminology
- Exploring movement options for scene
- Cross-referencing movement conflicts
Stay in SKILL.md when:
- Using common movements (listed above)
- Quick reference needed
- Basic validation only
当以下情况时,打开movement-catalog.md:
- 用户要求特定/罕见的运动类型
- 验证运动术语
- 为场景探索运动选项
- 交叉参考运动冲突
当以下情况时,留在SKILL.md:
- 使用常用运动(如上所列)
- 需要快速参考
- 仅需基础验证