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Generate game assets with fal (fal.ai) through the fal MCP server, the `um fal` CLI (REST) or `fal api`. Covers sprites and icons with transparent backgrounds, consistent variants and animation frames, pixel art, seamless textures, PBR material maps, image-to-3D models, remeshing, auto-rigging, sound effects, music, voice lines, and trailer or cutscene video. Use whenever a mod needs new art, audio or 3D models, or the user mentions fal, generating sprites, textures, models, SFX or music for a game.
npx skill4agent add rehan-remade/universal-modder fal-assetsFAL_KEYum fal.envFAL_KEY=...um publish checkhttps://mcp.fal.ai/mcpAuthorization: Bearer $FAL_KEY.mcp.json.codex/config.toml.cursor/mcp.json.vscode/mcp.jsongemini-extension.jsonclaude mcp add --transport http fal https://mcp.fal.ai/mcp --header "Authorization: Bearer $FAL_KEY"~/.codex/config.toml[mcp_servers.fal]url = "https://mcp.fal.ai/mcp"bearer_token_env_var = "FAL_KEY"search_modelsrecommend_modelget_model_schemaget_pricingrun_modelsubmit_jobcheck_jobget_job_resultupload_filesearch_docspip install falfal api <endpoint> key=value key:=jsongenmedia run ... --json --downloadrecommend_modelsearch_modelsget_model_schemaget_pricingum fal searchum fal schema <endpoint>um fal price <endpoint>um fal <recipe><out>/fal_manifest.jsonlrun_modelum fal <recipe> --help--model--set k=v| Asset | Command | Default endpoint |
|---|---|---|
| Sprite / icon, transparent background | | |
| Concept art, key art, backgrounds | | |
| Consistent variants, extra frames, recolors, same character new pose | | |
| Background removal | | |
| Clean pixel art from any image | | |
| Upscale | | |
| Seamless tiling texture | | |
| PBR maps (basecolor, normal, roughness, metalness, height) | | |
| Image → textured 3D model (GLB) | | |
| Auto-rig a humanoid, optional animations | | |
| Sound effect | | |
| Music | | |
| Voice line | | |
| Trailer / cutscene clip | | |
| Anything else | | any |
tripo3d/tripo/remeshfal-ai/meshy/v5/remeshfal-ai/trellis-2/retexturefal-ai/hunyuan-motionfal-ai/recraft/v4.1/text-to-vectorpixelcut/video-background-removalgoogle/lyria-3.5fal-ai/minimax/speech-2.8-hdum sprite cutout--grey--keep-topum sprite team-mask --hue blue--refum fal model3dum render3dffmpeg -i x.mp3 -ar 44100 x.wavffmpeg -i x.mp3 -c:a libvorbis -q:a 5 x.ogg-af silenceremove=start_periods=1:start_threshold=-50dBum fal sfx ... --loop-af loudnorm=I=-16um fal price <endpoint>get_pricing--quality low--res 0.5Kfal_manifest.jsonl