rn-dark-saas-video
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ChineseDark SaaS Magic Video
暗色 SaaS 魔术短片
Role
角色
Create new product videos in a dark, cinematic, UI-conjuring style. This is a
style-generation skill, not a reference-alignment skill. Use it after
selects a style-level product or SaaS video route.
rn-motion-director以暗黑、电影感、能够唤起 UI 幻象的风格创作新的产品视频。
这是一个风格生成 skill,而不是参考对齐 skill。应在
选择风格级的产品或 SaaS 视频路线后使用。
rn-motion-directorCanonical Showcase
标准展示案例
- Human display name: 暗色 SaaS 魔术短片
- Example finished piece: 雪踏乌云暗色 SaaS 介绍短片
- File:
assets/showcases/xuetawuyun-dark-saas-showcase-1080p.mp4 - Use this as a style reference for scale, pacing, scene vocabulary, and final polish. Do not copy its text unless the user asks for the same brand/account.
- 展示名称:暗色 SaaS 魔术短片
- 成品示例:雪踏乌云暗色 SaaS 介绍短片
- 文件:
assets/showcases/xuetawuyun-dark-saas-showcase-1080p.mp4 - 将其作为风格参考,用于确定画面规模、节奏、场景语言和最终质感。 除非用户要求使用相同品牌或账号,否则不要复制其中的文本。
Boundaries
使用边界
- Use this for style-level creation: "做成这个感觉", "类似 Presenton 这种风格", "暗色科技感 SaaS 产品短片", "AI 工具产品演示".
- Do not use this for pixel-level, frame-accurate, or timestamp-accurate
remakes. Use first.
rn-replica-qc - Do not replace ; use this when the requested visual language is specifically dark magic UI, not a generic product launch.
product-launch-video - Build with HyperFrames unless the user explicitly requests Remotion.
- 用于风格级创作,例如:“做成这个感觉”“类似 Presenton 这种风格”、 “暗色科技感 SaaS 产品短片”“AI 工具产品演示”。
- 不要用于逐像素、逐帧或时间戳精确一致的复刻。应先使用
。
rn-replica-qc - 不要替代 ;当用户明确要求暗黑 magic UI 视觉语言,而不是通用的产品发布视频时,使用此 skill。
product-launch-video - 除非用户明确要求 Remotion,否则使用 HyperFrames 制作。
Required Reads
必读内容
Before writing a composition, read:
references/style-language.mdreferences/scene-blueprints.mdreferences/timing-presets.mdreferences/asset-contract.md
Before final handoff, read .
references/qc-checklist.md编写合成内容前,阅读:
references/style-language.mdreferences/scene-blueprints.mdreferences/timing-presets.mdreferences/asset-contract.md
最终交付前,阅读 。
references/qc-checklist.mdInputs
输入
Collect or infer:
- product name and one-line promise
- target viewer and platform
- duration preset: ,
sting, orstandardextended - pain words or opening claim
- core workflow: prompt, generate, connect, model, export, share, automate
- available assets: logo, screenshots, UI cards, integration logos, export names
- output ratio and archive slug
If assets are missing, use abstract UI cards and text badges. State that the
result is a style-level product video, not a product-accurate UI recording.
收集或推断以下信息:
- 产品名称和一句话价值主张
- 目标受众和发布平台
- 时长预设:、
sting或standardextended - 痛点关键词或开场主张
- 核心工作流:prompt、generate、connect、model、export、share、automate
- 可用素材:logo、截图、UI 卡片、集成 logo、导出名称
- 输出比例和归档 slug
如果缺少素材,使用抽象的 UI 卡片和文本徽章。说明结果是风格级的
产品视频,而不是准确呈现产品界面的 UI 录屏。
Hard Style Rules
硬性风格规则
- Use a black spatial stage with fine grain/star particles and a weak bottom purple horizon glow.
- Avoid persistent horizontal neon-line backgrounds; they flatten the style.
- Use large white kinetic typography as story beats, not small labels.
- Include at least one cyan-to-magenta gradient CTA that triggers a visible transformation.
- Make hero objects large at their most visible frame: prompt card, CTA, UI board, badge ring, or export object must not feel like tiny distant props.
- Use speed blur, smear, scale rush, or white velocity wipes for major transitions.
- Include UI objects that feel summoned from darkness: cards, badges, folders, model chips, app windows, or export pills.
- Never add unexplained full-screen solid color flashes.
- Never claim pixel-level fidelity for this style workflow.
- 使用黑色空间舞台,搭配细颗粒/星尘粒子和底部微弱的紫色地平线辉光。
- 避免持续出现水平霓虹线背景;这种背景会削弱立体感。
- 使用大型白色动态排版来推动叙事,不要将其用作小型标签。
- 至少包含一个从青色到洋红色的渐变 CTA,并触发清晰可见的画面变化。
- Hero 对象在其最清晰的画面中必须足够大;prompt 卡片、CTA、UI 面板、 徽章环或导出对象不能像微小的远景道具。
- 主要转场应使用速度模糊、拖影、快速缩放或白色速度擦除。
- 包含仿佛从黑暗中召唤出来的 UI 对象,例如卡片、徽章、文件夹、 模型芯片、应用窗口或导出标签。
- 绝不添加缺乏明确意图的全屏纯色闪烁。
- 不要声称此风格工作流能够实现逐像素还原。
Workflow
工作流
1. Shape The Arc
1. 构建叙事弧
Pick a duration preset from . Map the product into
5-8 capability beats. Prefer a cause-and-effect chain: text promise -> prompt ->
CTA click -> generated result -> integrations/models -> export -> final claim.
references/timing-presets.md从 中选择时长预设。将产品映射为 5-8 个
能力节点。优先使用因果链:文字主张 -> prompt -> 点击 CTA -> 生成结果 ->
集成/模型 -> 导出 -> 最终主张。
references/timing-presets.md2. Select Blueprints
2. 选择场景蓝图
Use to choose scene modules. Do not blindly use
all modules; match the product's real capabilities.
references/scene-blueprints.md使用 选择场景模块。不要盲目使用所有模块;
应与产品的真实能力相匹配。
references/scene-blueprints.md3. Build With HyperFrames
3. 使用 HyperFrames 制作
Load the relevant HyperFrames skills:
- for composition authoring
hyperframes - for lint, validate, inspect, render
hyperframes-cli - for speed blur, type motion, rings, cursor clicks
hyperframes-animation - only if audio, TTS, SFX, or captions are needed
hyperframes-media
Use deterministic motion. Build hero frames first, then animate into them.
加载相关的 HyperFrames skills:
- :用于合成内容编排
hyperframes - :用于 lint、validate、inspect 和 render
hyperframes-cli - :用于速度模糊、文字动效、圆环和光标点击
hyperframes-animation - :仅在需要音频、TTS、SFX 或字幕时使用
hyperframes-media
使用确定性运动。先构建 Hero 画面,再通过动画进入这些画面。
4. QC
4. 质检
Use . If the user supplied a reference video and
cares about alignment, also use .
references/qc-checklist.mdrn-replica-qc使用 。如果用户提供了参考视频,并且重视对齐效果,
还需使用 。
references/qc-checklist.mdrn-replica-qcOutput
输出
Deliver the final MP4 path, QC contact sheet path, confirmed specs, and a short
note naming the duration preset and scene modules used.
交付最终 MP4 路径、QC 接触印样表路径、确认后的规格,以及一段简短说明,
注明所使用的时长预设和场景模块。