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| Response time | User perception |
|---|---|
| 0–100ms | Instant — the system feels like a direct extension of the action |
| 100–300ms | Fast — perceptible but not disruptive |
| 300–400ms | Approaching the boundary — some users notice |
| 400ms–1s | Slow — users are aware of waiting; a response indicator is needed |
| 1s+ | Definitely slow — progress feedback required; flow is broken |
| 10s+ | Task-level disruption — users switch context |
| 响应时间 | 用户感知 |
|---|---|
| 0–100毫秒 | 即时响应——系统仿佛是操作的直接延伸 |
| 100–300毫秒 | 快速响应——可感知但不干扰体验 |
| 300–400毫秒 | 接近临界值——部分用户会察觉 |
| 400毫秒–1秒 | 响应缓慢——用户意识到等待;需要显示响应指示器 |
| 1秒以上 | 明显缓慢——需要进度反馈;流畅体验被打破 |
| 10秒以上 | 任务级中断——用户会切换上下文 |