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Choose between competing concepts against criteria fixed in advance, and record what each rejected concept was testing. Use when several directions are alive and one has to win. For picking which problem to work on, use `opportunity-framework` (ux-strategy); for deciding by production traffic, use `a-b-test-design`.
npx skill4agent add owl-listener/designer-skills concept-selection| Weak criterion | Why it fails | Stronger form |
|---|---|---|
| "Feels modern" | No concept can lose on it | "Uses only patterns already in the design system" |
| "Better UX" | Restates the goal | "Completes the core task in three steps or fewer" |
| "Scalable" | Unfalsifiable at this stage | "Holds at 400 items without pagination" |
| Mark each criterion as a threshold (fail it and the concept is out) or a trade-off (weighed against the others). Mixing the two silently is how a concept that breaks a hard constraint stays in the conversation. |
design-rationalea-b-test-design