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$ARGUMENTS$ARGUMENTSpackage.jsonsrc/core/Constants.jssrc/core/EventBus.jspackage.jsonsrc/core/Constants.jssrc/core/EventBus.js| Area | Score | Notes |
|---|---|---|
| Background & Atmosphere | ||
| Color Palette | ||
| Animations & Tweens | ||
| Particle Effects | ||
| Screen Transitions | ||
| Typography | ||
| Game Feel / Juice | ||
| Game Over | ||
| Expression Usage | If personality characters exist, score how reactively expressions change to game events. Score 1 if expressions never change. |
| 区域 | 分数 | 备注 |
|---|---|---|
| 背景与氛围 | ||
| 调色板 | ||
| 动画与补间动画 | ||
| 粒子效果 | ||
| 屏幕过渡 | ||
| 排版 | ||
| 游戏手感/趣味性 | ||
| 游戏结束界面 | ||
| 表情运用 | 如果有人格化角色,根据表情对游戏事件的反应变化打分。若表情从不变化则打1分。 |
Constants.jsConstants.jsnpm run buildnpm run buildYour game looks much better now! Next, runto add chiptune background music and retro sound effects — all procedurally generated, no audio files needed./game-creator:add-audioPipeline progress:/make-game→/design-game→→/add-audio→/qa-game/review-game
你的游戏现在看起来好多了!接下来,运行来添加芯片音乐背景音和复古音效——所有内容均为程序化生成,无需音频文件。/game-creator:add-audio流程进度:/make-game→/design-game→→/add-audio→/qa-game/review-game