figma-use
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**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
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use_figma — Figma Plugin API Skill
Use MCP to execute JavaScript in Figma files via the Plugin API. All detailed reference docs live in .
use_figmareferences/Always pass when calling . This is a logging parameter used to track skill usage — it does not affect execution.
skillNames: "figma-use"use_figmaIf the task involves building or updating a full page, screen, or multi-section layout in Figma from code, also load figma-generate-design. It provides the workflow for discovering design system components via , importing them, and assembling screens incrementally. Both skills work together: this one for the API rules, that one for the screen-building workflow.
search_design_systemBefore anything, load plugin-api-standalone.index.md to understand what is possible. When you are asked to write plugin API code, use this context to grep plugin-api-standalone.d.ts for relevant types, methods, and properties. This is the definitive source of truth for the API surface. It is a large typings file, so do not load it all at once, grep for relevant sections as needed.
IMPORTANT: Whenever you work with design systems, start with working-with-design-systems/wwds.md to understand the key concepts, processes, and guidelines for working with design systems in Figma. Then load the more specific references for components, variables, text styles, and effect styles as needed.
1. Critical Rules
- Use to send data back. The return value is JSON-serialized automatically (objects, arrays, strings, numbers). Do NOT call
returnor wrap code in an async IIFE — this is handled for you.figma.closePlugin() - Write plain JavaScript with top-level and
await. Code is automatically wrapped in an async context. Do NOT wrap inreturn.(async () => { ... })() - throws "not implemented" — never use it 3a.
figma.notify()/getPluginData()are not supported insetPluginData()— do not use them. Useuse_figma/getSharedPluginData()instead (these ARE supported), or track node IDs by returning them and passing them to subsequent calls.setSharedPluginData() - is NOT returned — use
console.log()for outputreturn - Work incrementally in small steps. Break large operations into multiple calls. Validate after each step. This is the single most important practice for avoiding bugs.
use_figma - Colors are 0–1 range (not 0–255): = red
{r: 1, g: 0, b: 0} - Fills/strokes are read-only arrays — clone, modify, reassign
- Font MUST be loaded before any text operation:
await figma.loadFontAsync({family, style}) - Pages load incrementally — use to switch pages and load their content (see Page Rules below)
await figma.setCurrentPageAsync(page) - returns a NEW paint — must capture and reassign
setBoundVariableForPaint - accepts collection object or ID string (object preferred)
createVariable - MUST be set AFTER
layoutSizingHorizontal/Vertical = 'FILL'— setting before append throws. Same applies toparent.appendChild(child)on non-auto-layout nodes.'HUG' - Position new top-level nodes away from (0,0). Nodes appended directly to the page default to (0,0). Scan to find a clear position (e.g., to the right of the rightmost node). This only applies to page-level nodes — nodes nested inside other frames or auto-layout containers are positioned by their parent. See Gotchas.
figma.currentPage.children - On error, STOP. Do NOT immediately retry. Failed scripts are atomic — if a script errors, it is not executed at all and no changes are made to the file. Read the error message carefully, fix the script, then retry. See Error Recovery.
use_figma - MUST ALL created/mutated node IDs. Whenever a script creates new nodes or mutates existing ones on the canvas, collect every affected node ID and return them in a structured object (e.g.
return). This is essential for subsequent calls to reference, validate, or clean up those nodes.return { createdNodeIds: [...], mutatedNodeIds: [...] } - Always set explicitly when creating variables. The default
variable.scopespollutes every property picker — almost never what you want. Use specific scopes likeALL_SCOPESfor backgrounds,["FRAME_FILL", "SHAPE_FILL"]for text colors,["TEXT_FILL"]for spacing, etc. See variable-patterns.md for the full list.["GAP"] - every Promise. Never leave a Promise unawaited — unawaited async calls (e.g.
awaitwithoutfigma.loadFontAsync(...), orawaitwithoutfigma.setCurrentPageAsync(page)) will fire-and-forget, causing silent failures or race conditions. The script may return before the async operation completes, leading to missing data or half-applied changes.await
For detailed WRONG/CORRECT examples of each rule, see Gotchas & Common Mistakes.
2. Page Rules (Critical)
Page context resets between calls — starts on the first page each time.
use_figmafigma.currentPageSwitching pages
Use to switch pages and load their content. The sync setter throws an error in runtimes.
await figma.setCurrentPageAsync(page)figma.currentPage = pageuse_figmajs
// Switch to a specific page (loads its content)
const targetPage = figma.root.children.find((p) => p.name === "My Page");
await figma.setCurrentPageAsync(targetPage);
// targetPage.children is now populated
// Iterate over all pages
for (const page of figma.root.children) {
await figma.setCurrentPageAsync(page);
// page.children is now loaded — read or modify them here
}Across script runs
figma.currentPageuse_figmaawait figma.setCurrentPageAsync(page)You can call multiple times to incrementally build on the file state, or to retrieve information before writing another script. For example, write a script to get metadata about existing nodes, that data, then use it in a subsequent script to modify those nodes.
use_figmareturn3. return
Is Your Output Channel
returnThe agent sees ONLY the value you . Everything else is invisible.
return- Returning IDs (CRITICAL): Every script that creates or mutates canvas nodes MUST return all affected node IDs — e.g. . This is a hard requirement, not optional.
return { createdNodeIds: [...], mutatedNodeIds: [...] } - Progress reporting:
return { createdNodeIds: [...], count: 5, errors: [] } - Error info: Thrown errors are automatically captured and returned — just let them propagate or explicitly.
throw - output is never returned to the agent
console.log() - Always return actionable data (IDs, counts, status) so subsequent calls can reference created objects
4. Editor Mode
use_figma"figma""figjam"Available in design mode: Rectangle, Frame, Component, Text, Ellipse, Star, Line, Vector, Polygon, BooleanOperation, Slice, Page, Section, TextPath.
Blocked in design mode: Sticky, Connector, ShapeWithText, CodeBlock, Slide, SlideRow, Webpage.
5. Incremental Workflow (How to Avoid Bugs)
The most common cause of bugs is trying to do too much in a single call. Work in small steps and validate after each one.
use_figmaThe pattern
- Inspect first. Before creating anything, run a read-only to discover what already exists in the file — pages, components, variables, naming conventions. Match what's there.
use_figma - Do one thing per call. Create variables in one call, create components in the next, compose layouts in another. Don't try to build an entire screen in one script.
- Return IDs from every call. Always created node IDs, variable IDs, collection IDs as objects (e.g.
return). You'll need these as inputs to subsequent calls.return { createdNodeIds: [...] } - Validate after each step. Use to verify structure (counts, names, hierarchy, positions). Use
get_metadataafter major milestones to catch visual issues.get_screenshot - Fix before moving on. If validation reveals a problem, fix it before proceeding to the next step. Don't build on a broken foundation.
Suggested step order for complex tasks
Step 1: Inspect file — discover existing pages, components, variables, conventions
Step 2: Create tokens/variables (if needed)
→ validate with get_metadata
Step 3: Create individual components
→ validate with get_metadata + get_screenshot
Step 4: Compose layouts from component instances
→ validate with get_screenshot
Step 5: Final verificationWhat to validate at each step
| After... | Check with | Check with |
|---|---|---|
| Creating variables | Collection count, variable count, mode names | — |
| Creating components | Child count, variant names, property definitions | Variants visible, not collapsed, grid readable |
| Binding variables | Node properties reflect bindings | Colors/tokens resolved correctly |
| Composing layouts | Instance nodes have mainComponent, hierarchy correct | No cropped/clipped text, no overlapping elements, correct spacing |
6. Error Recovery & Self-Correction
use_figmaWhen use_figma
returns an error
use_figma- STOP. Do not immediately fix the code and retry.
- Read the error message carefully. Understand exactly what went wrong — wrong API usage, missing font, invalid property value, etc.
- If the error is unclear, call or
get_metadatato understand the current file state.get_screenshot - Fix the script based on the error message.
- Retry the corrected script.
Common self-correction patterns
| Error message | Likely cause | How to fix |
|---|---|---|
| Used | Remove it — use |
| Set | Move |
| Used sync page setter | Use |
| Property value out of range | Color channel > 1 (used 0–255 instead of 0–1) | Divide by 255 |
| Node doesn't exist (wrong ID, wrong page) | Check page context, verify ID |
| Script hangs / no response | Infinite loop or unresolved promise | Check for |
| Parent instance was implicitly detached by a child | Re-discover nodes by traversal from a stable (non-instance) parent frame |
When the script succeeds but the result looks wrong
- Call to check structural correctness (hierarchy, counts, positions).
get_metadata - Call to check visual correctness. Look closely for cropped/clipped text (line heights cutting off content) and overlapping elements — these are common and easy to miss.
get_screenshot - Identify the discrepancy — is it structural (wrong hierarchy, missing nodes) or visual (wrong colors, broken layout, clipped content)?
- Write a targeted fix script that modifies only the broken parts — don't recreate everything.
For the full validation workflow, see Validation & Error Recovery.
7. Pre-Flight Checklist
Before submitting ANY call, verify:
use_figma- Code uses to send data back (NOT
return)figma.closePlugin() - Code is NOT wrapped in an async IIFE (auto-wrapped for you)
- value includes structured data with actionable info (IDs, counts)
return - NO usage of anywhere
figma.notify() - NO usage of as output (use
console.log()instead)return - All colors use 0–1 range (not 0–255)
- Fills/strokes are reassigned as new arrays (not mutated in place)
- Page switches use (sync setter throws)
await figma.setCurrentPageAsync(page) - is set AFTER
layoutSizingVertical/Horizontal = 'FILL'parent.appendChild(child) - called BEFORE any text property changes
loadFontAsync() - /
lineHeightuseletterSpacingformat (not bare numbers){unit, value} - is called BEFORE setting sizing modes (resize resets them to FIXED)
resize() - For multi-step workflows: IDs from previous calls are passed as string literals (not variables)
- New top-level nodes are positioned away from (0,0) to avoid overlapping existing content
- ALL created/mutated node IDs are collected and included in the value
return - Every async call (,
loadFontAsync,setCurrentPageAsync, etc.) isimportComponentByKeyAsynced — no fire-and-forget Promisesawait
8. Discover Conventions Before Creating
Always inspect the Figma file before creating anything. Different files use different naming conventions, variable structures, and component patterns. Your code should match what's already there, not impose new conventions.
When in doubt about any convention (naming, scoping, structure), check the Figma file first, then the user's codebase. Only fall back to common patterns when neither exists.
Quick inspection scripts
List all pages and top-level nodes:
js
const pages = figma.root.children.map(p => `${p.name} id=${p.id} children=${p.children.length}`);
return pages.join('\n');List existing components across all pages:
js
const results = [];
for (const page of figma.root.children) {
await figma.setCurrentPageAsync(page);
page.findAll(n => {
if (n.type === 'COMPONENT' || n.type === 'COMPONENT_SET')
results.push(`[${page.name}] ${n.name} (${n.type}) id=${n.id}`);
return false;
});
}
return results.join('\n');List existing variable collections and their conventions:
js
const collections = await figma.variables.getLocalVariableCollectionsAsync();
const results = collections.map(c => ({
name: c.name, id: c.id,
varCount: c.variableIds.length,
modes: c.modes.map(m => m.name)
}));
return results;9. Reference Docs
Load these as needed based on what your task involves:
| Doc | When to load | What it covers |
|---|---|---|
| gotchas.md | Before any | Every known pitfall with WRONG/CORRECT code examples |
| common-patterns.md | Need working code examples | Script scaffolds: shapes, text, auto-layout, variables, components, multi-step workflows |
| plugin-api-patterns.md | Creating/editing nodes | Fills, strokes, Auto Layout, effects, grouping, cloning, styles |
| api-reference.md | Need exact API surface | Node creation, variables API, core properties, what works and what doesn't |
| validation-and-recovery.md | Multi-step writes or error recovery | |
| component-patterns.md | Creating components/variants | combineAsVariants, component properties, INSTANCE_SWAP, variant layout, discovering existing components, metadata traversal |
| variable-patterns.md | Creating/binding variables | Collections, modes, scopes, aliasing, binding patterns, discovering existing variables |
| text-style-patterns.md | Creating/applying text styles | Type ramps, font probing, listing styles, applying styles to nodes |
| effect-style-patterns.md | Creating/applying effect styles | Drop shadows, listing styles, applying styles to nodes |
| plugin-api-standalone.index.md | Need to understand the full API surface | Index of all types, methods, and properties in the Plugin API |
| plugin-api-standalone.d.ts | Need exact type signatures | Full typings file — grep for specific symbols, don't load all at once |
10. Snippet examples
You will see snippets throughout documentation here. These snippets contain useful plugin API code that can be repurposed. Use them as is, or as starter code as you go. If there are key concepts that are best documented as generic snippets, call them out and write to disk so you can reuse in the future.