angular-signals
Compare original and translation side by side
🇺🇸
Original
English🇨🇳
Translation
ChineseAngular Signals
Angular Signals
Version: Angular 16+ (2025)
Tags: Reactivity, State Management, Signals API
References: Angular Signals • API Reference
版本: Angular 16+(2025)
标签: 响应式、状态管理、Signals API
参考资料: Angular Signals • API 参考
API Changes
API 变更
This section documents version-specific API changes.
-
NEW: Angular 19 Resource API — New way to handle async data with built-in loading/error states
-
NEW: linkedSignal() — Creates a signal linked to external sources with getter/setter source
-
NEW: Signal inputs — Useand
input()for reactive component inputsinput.required() -
NEW:and
toSignal()— Bridge between RxJS and SignalstoObservable() -
NEW:improvements — Better cleanup with
effect()callbackonCleanup -
NEW: Zoneless change detection — Works seamlessly with Signals
本节记录不同版本的特定API变更。
-
新增:Angular 19 Resource API — 处理异步数据的新方式,内置加载/错误状态
-
新增:linkedSignal() — 创建与外部源关联的signal,支持getter/setter 来源
-
新增:Signal 输入 — 使用和
input()实现响应式组件输入input.required() -
新增:和
toSignal()— 连通RxJS与Signals的桥梁toObservable() -
新增:优化 — 借助
effect()回调实现更完善的清理逻辑onCleanup -
新增:无Zone变更检测 — 可与Signals无缝协同
Best Practices
最佳实践
- Use for derived state — Never use
computed()for deriving valueseffect()
ts
// ✅ DO THIS - derived state
totalPrice = computed(() => {
return this.items().reduce((sum, item) => sum + item.price, 0);
});
// ❌ DON'T - side effects in computed
badComputed = computed(() => {
const data = this.data();
this.logService.log(data); // Side effect - don't do this!
});- Use for writable state
signal()
ts
count = signal(0);
// Update with set()
count.set(5);
// Update with update()
count.update(value => value + 1);
// Update with mutate() for objects
user.update(u => ({ ...u, name: 'New Name' }));- Use only for side effects
effect()
ts
effect(() => {
analytics.track('cart-updated', {
itemCount: this.items().length
});
});- Always cleanup effects to prevent memory leaks
ts
effect((onCleanup) => {
const timer = setTimeout(() => { /* ... */ }, 300);
onCleanup(() => clearTimeout(timer));
});- Use Signal Inputs instead of traditional @Input()
ts
// Modern signal inputs (Angular 17+)
userId = input<string>('');
user = input.required<User>();
// Computed based on input
greeting = computed(() => `Hello, ${this.user()?.name}`);- Use for RxJS to Signal conversion
toSignal()
ts
// Convert Observable to Signal
users = toSignal(this.http.get('/api/users'), { initialValue: [] });-
Don't nest effects — Can cause performance issues
-
Use equality functions for complex object comparisons
ts
user = signal<User | null>(null, {
equal: (a, b) => a?.id === b?.id
});- Use Signals for UI state, RxJS for complex async — Signals and RxJS serve different purposes
- 派生状态使用 — 绝对不要用
computed()派生值effect()
ts
// ✅ DO THIS - derived state
totalPrice = computed(() => {
return this.items().reduce((sum, item) => sum + item.price, 0);
});
// ❌ DON'T - side effects in computed
badComputed = computed(() => {
const data = this.data();
this.logService.log(data); // Side effect - don't do this!
});- 可写状态使用
signal()
ts
count = signal(0);
// Update with set()
count.set(5);
// Update with update()
count.update(value => value + 1);
// Update with mutate() for objects
user.update(u => ({ ...u, name: 'New Name' }));- 仅用于处理副作用
effect()
ts
effect(() => {
analytics.track('cart-updated', {
itemCount: this.items().length
});
});- 始终清理effect以避免内存泄漏
ts
effect((onCleanup) => {
const timer = setTimeout(() => { /* ... */ }, 300);
onCleanup(() => clearTimeout(timer));
});- 使用Signal输入替代传统的@Input()
ts
// Modern signal inputs (Angular 17+)
userId = input<string>('');
user = input.required<User>();
// Computed based on input
greeting = computed(() => `Hello, ${this.user()?.name}`);- 使用完成RxJS到Signal的转换
toSignal()
ts
// Convert Observable to Signal
users = toSignal(this.http.get('/api/users'), { initialValue: [] });-
不要嵌套effect — 可能引发性能问题
-
复杂对象比较使用相等判断函数
ts
user = signal<User | null>(null, {
equal: (a, b) => a?.id === b?.id
});- UI状态使用Signals,复杂异步逻辑使用RxJS — Signals和RxJS定位不同,各司其职