creativity
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ChineseCreativity
创意生成
This skill uses Distribution-level Sampling to bypass "mode collapse" and surface high-quality, non-obvious ideas (p < 0.10).
State the goal for using this skill, and align the outcome to it.
本技能采用Distribution-level Sampling(分布级采样)来规避“模式坍缩(mode collapse)”,挖掘高质量、非显而易见的创意(概率p < 0.10)。
请明确使用本技能的目标,并确保产出与目标对齐。
Creative Workflow
创意工作流
Follow these phases thoroughly. Show your reasoning to the user.
请严格遵循以下阶段操作,并向用户展示你的推理过程。
Phase 1: Explore semantic space
阶段1:探索语义空间
Conduct a reasoning-first exploration of the semantic space. Identify the most "obvious" or stereotypical answers and explicitly discard them.
Announce a list of discarded ideas with a super-short rationale.
以推理为核心,探索相关语义空间。识别出最“显而易见”或刻板的答案,并明确将其排除。
列出被排除的创意列表,并附上简短的理由。
Phase 2: Generate
阶段2:生成创意
Produce a set of diverse responses:
- $k$ (default 5) from the tail of the distribution (p < 0.15)
- $k$ (default 5) from the head of the distribution (p > 0.85)
Use internal chain-of-thought to explore multiple distinct directions before writing outputs. Assign an estimated probability to each.
产出一组多样化的响应:
- $k$个(默认5个)来自分布尾部(概率p < 0.15)
- $k$个(默认5个)来自分布头部(概率p > 0.85)
在撰写输出前,通过内部思维链(chain-of-thought)探索多个不同方向。为每个创意分配一个预估概率。
Phase 3: Review
阶段3:审核
- Review the generated set against the broader task user is working on.
- Eliminate any ideas that are irrelevant, or lack impact.
- 对照用户正在处理的更广泛任务,审核生成的创意集合。
- 剔除任何无关或缺乏影响力的创意。
Phase 4: Iteration
阶段4:迭代
Decide whether the current set is sufficient:
- Loop: If ideas lack impact or relevance, re-run Phase 1.
- Finalize: If the set is strong, follow the output format.
判断当前创意集合是否足够:
- 循环:如果创意缺乏影响力或相关性,重新执行阶段1。
- 定稿:如果创意集合质量达标,请遵循输出格式呈现。
Output Format
输出格式
Present the final set of ideas using Markdown tables. Each idea must have its own table with the following structure:
| Idea {n} | Probability: {P} |
|---|---|
| Idea | [Generated response] |
| Impact | [Short text on how impactful it is to the broader goal] |
| Rationale | [Short text on why it is relevant for the broader task] |
使用Markdown表格呈现最终的创意集合。每个创意需单独使用一个表格,结构如下:
| 创意{n} | 概率: {P} |
|---|---|
| 创意内容 | [生成的响应内容] |
| 影响力 | [关于该创意对整体目标影响力的简短说明] |
| 理由 | [关于该创意与整体任务相关性的简短说明] |
Example Output
示例输出
| Idea 1 | Probability: 0.04 |
|---|---|
| Idea | Silent Onboarding: Replace tutorial pop-ups with environmental cues embedded in the UI itself. |
| Impact | High. Standard onboardings are often skipped. This reframe lets users "learn by doing." |
| Rationale | Most onboarding assumes explicit instruction. This challenges the pattern by treating the interface as a "learning landscape" rather than a "lesson plan." |
| 创意1 | 概率: 0.04 |
|---|---|
| 创意内容 | 静默式引导:将教程弹窗替换为嵌入UI中的环境提示。 |
| 影响力 | 高。标准引导流程常被用户跳过,这种重构让用户“在实践中学习”。 |
| 理由 | 大多数引导流程依赖明确指令,而该创意打破这一模式,将界面视为“学习场景”而非“教学计划”。 |
Creative Operators
创意操作符
To ensure non-obvious and creative output, optionally use the methods detailed in operators.md.
为确保产出非显而易见的创意内容,可选择性使用operators.md中详述的方法。