narrative-design

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Original

English
🇨🇳

Translation

Chinese

Narrative Design

叙事设计

Purpose

目的

Build narrative structure, world logic, dialogue intent, and player motivation that support the game loop.
构建支撑游戏循环的叙事结构、世界逻辑、对话意图和玩家动机。

Use When

适用场景

  • story, dialogue, lore, or character arcs need structure
  • narrative and gameplay feel disconnected
  • content growth is making canon hard to manage
  • 需要为故事、对话、背景设定或角色弧光搭建结构时
  • 叙事与游戏体验脱节时
  • 内容扩张导致设定难以管理时

Inputs

输入项

  • game pillars
  • quest or mission structure
  • world rules
  • localization constraints
  • 游戏核心支柱
  • 任务或关卡结构
  • 世界规则
  • 本地化限制

Process

流程

  1. define narrative goals, arcs, and world rules
  2. link story beats to gameplay and objective flow
  3. write or outline dialogue with implementation constraints in mind
  4. create a canon reference and naming consistency rules
  5. plan subtitle, VO, and localization implications early
  1. 定义叙事目标、故事弧光和世界规则
  2. 将故事节点与游戏玩法及目标流程关联
  3. 结合落地限制撰写或梳理对话大纲
  4. 创建设定参考文档及命名一致性规则
  5. 尽早规划字幕、配音(VO)及本地化相关事项

Outputs

输出项

  • narrative brief
  • canon notes
  • dialogue or quest specs
  • localization and VO considerations
  • 叙事 brief
  • 设定说明文档
  • 对话或任务规格说明
  • 本地化与配音考量事项

Quality Bar

质量标准

  • supports the core fantasy and player goals
  • defines readable rules, edge cases, and feedback
  • creates concrete hooks for tuning, telemetry, and QA
  • 支撑核心幻想体验与玩家目标
  • 定义清晰易懂的规则、边缘情况及反馈机制
  • 为调优、数据统计(telemetry)和QA创建明确的切入点

Common Failure Modes

常见失败模式

  • adding systems that do not serve the core loop
  • shipping vague rules that QA and engineering must guess at
  • tuning without instrumentation or hypotheses
  • 添加对核心循环无增益的系统
  • 交付模糊的规则,导致QA和开发团队需要自行猜测
  • 未借助工具或基于假设进行调优

Related Agents

相关Agent

  • narrative-designer
  • gdd-designer
  • audio-designer
  • narrative-designer
  • gdd-designer
  • audio-designer

Related Commands

相关命令

  • gdd
  • quest-design
  • update-docs
  • gdd
  • quest-design
  • update-docs

Notes

注意事项

  • Keep this skill aligned with the relevant rules layer and current project documentation.
  • If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.
  • 确保此skill与相关规则层及当前项目文档保持一致。
  • 若引擎特定限制对工作流程产生重大影响,请转交至匹配的引擎skill或引擎特定审核人员。