monetization-design
Compare original and translation side by side
🇺🇸
Original
English🇨🇳
Translation
ChineseMonetization Design
变现系统设计
Purpose
目的
Design monetization systems that fit the product, respect player trust, and remain technically and legally manageable.
设计适配产品、尊重玩家信任且在技术和法律层面可控的变现系统。
Use When
适用场景
- the game includes IAP, battle passes, DLC, ads, or premium upsell
- economy and monetization need alignment
- store or entitlement flows are being added
- 游戏包含IAP、战斗通行证、DLC、广告或付费升级内容时
- 经济系统与变现策略需要对齐时
- 新增商店或权益流程时
Inputs
输入信息
- business model
- economy rules
- platform requirements
- player trust constraints
- 商业模式
- 经济系统规则
- 平台要求
- 玩家信任约束条件
Process
流程
- define the monetization role in the product
- map offers to progression and retention without creating unfair pressure
- document entitlement, UX, and compliance behavior
- coordinate telemetry and experimentation
- review long-term inflation, abuse, and messaging risk
- 明确变现系统在产品中的定位
- 将付费内容与玩家进度和留存挂钩,避免造成不公平压力
- 记录权益、用户体验及合规相关行为规范
- 协调数据统计与实验工作
- 评估长期通胀、滥用风险及信息传递风险
Outputs
输出成果
- monetization model
- offer matrix
- store UX requirements
- compliance and telemetry notes
- 变现模型
- 付费内容矩阵
- 商店用户体验需求
- 合规与数据统计说明
Quality Bar
质量标准
- supports the core fantasy and player goals
- defines readable rules, edge cases, and feedback
- creates concrete hooks for tuning, telemetry, and QA
- 支撑核心游戏体验与玩家目标
- 定义清晰的规则、边缘情况及反馈机制
- 为调优、数据统计和QA测试提供明确切入点
Common Failure Modes
常见失败模式
- adding systems that do not serve the core loop
- shipping vague rules that QA and engineering must guess at
- tuning without instrumentation or hypotheses
- 新增的系统无法服务于核心游戏循环
- 交付的规则模糊,导致QA和开发团队需要自行猜测
- 未配备监测工具或无假设依据就进行调优
Related Agents
相关Agent
- mobile-f2p-analyst
- economy-designer
- liveops-manager
- mobile-f2p-analyst
- economy-designer
- liveops-manager
Related Commands
相关命令
- economy-balance
- liveops-brief
- cert-check
- economy-balance
- liveops-brief
- cert-check
Notes
注意事项
- Keep this skill aligned with the relevant rules layer and current project documentation.
- If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.
- 确保本skill与相关规则层及当前项目文档保持一致。
- 若引擎特定约束条件显著改变工作流程,请转交至匹配的引擎skill或引擎专属审核人员。