game-interface-feedback

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Original

English
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Translation

Chinese

Game Interface Feedback

游戏界面反馈

Use this skill to make player intent, system state, and consequences legible. The interface is not just menus; it is every path between player intention and game response.
使用本技能可让玩家意图、系统状态及行为后果清晰可辨。界面不仅指菜单,更是玩家意图与游戏响应之间的所有交互路径。

Source Traceability

来源追溯

Primary source: The Art of Game Design: A Book of Lenses, Third Edition by Jesse Schell, especially chapter 15 on interface, control, feedback, transparency, channels, modes, and metaphors. The workflow is transformed and paraphrased.
Supporting sources include Nielsen Norman Group usability heuristics and Microsoft Xbox Accessibility Guidelines.
主要来源:Jesse Schell所著《游戏设计艺术:一本透镜手册》(第三版),尤其是第15章关于界面、控制、反馈、透明度、渠道、模式及隐喻的内容。工作流程已进行转化与改写。
参考来源还包括尼尔森诺曼集团的可用性启发原则及微软Xbox无障碍指南。

Workflow

工作流程

  1. Map player intent to input, game interpretation, feedback, and consequence.
  2. Identify what the player must know before, during, and after each action.
  3. Design feedback across visual, audio, haptic, animation, text, and spatial channels.
  4. Check controls, HUD, menus, modes, camera, and tutorial prompts for conflict.
  5. Add accessibility alternatives for critical information.
  1. 梳理玩家意图到输入、游戏解读、反馈及结果的映射关系。
  2. 明确玩家在每个行动前、行动中及行动后必须了解的信息。
  3. 设计覆盖视觉、听觉、触觉、动画、文本及空间维度的多渠道反馈。
  4. 检查控制、HUD、菜单、模式、相机及教程提示是否存在冲突。
  5. 为关键信息添加无障碍替代方案。

Required Output

输出要求

  • Interaction Map
    : intent, input, system response, feedback, and failure states.
  • Feedback Spec
    : channels, timing, priority, and accessibility alternatives.
  • UI/Control Notes
    : HUD, menus, camera, prompts, focus, and mode behavior.
  • Implementation Tasks
    : exact components, states, events, and tests.
  • Usability Risks
    : ambiguity, hidden state, input conflict, overload, and missed feedback.
  • 交互映射图
    :意图、输入、系统响应、反馈及失败状态。
  • 反馈规范
    :信息渠道、时机、优先级及无障碍替代方案。
  • UI/控制说明
    :HUD、菜单、相机、提示、焦点及模式行为。
  • 实现任务
    :具体组件、状态、事件及测试项。
  • 可用性风险
    :歧义、隐藏状态、输入冲突、信息过载及反馈缺失。

Local References

本地参考资料

Before producing an interface spec or audit, read:
  • references/core/guide.md
  • workflows/interface-audit.md
在生成界面规范或进行审核前,请阅读:
  • references/core/guide.md
  • workflows/interface-audit.md