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Entity<T>Tentity.read(cx)&Tentity.read_with(cx, |state, cx| ...)Rentity.update(cx, |state, cx| ...)Rentity.downgrade()WeakEntity<T>entity.entity_id()EntityIdEntity<T>WeakEntity<T>ResultEntity<T>Tentity.read(cx)&Tentity.read_with(cx, |state, cx| ...)Rentity.update(cx, |state, cx| ...)Rentity.downgrade()WeakEntity<T>entity.entity_id()EntityIdEntity<T>WeakEntity<T>Result// Create entity
let counter = cx.new(|cx| Counter { count: 0 });
// Read state
let count = counter.read(cx).count;
// Update state
counter.update(cx, |state, cx| {
state.count += 1;
cx.notify(); // Trigger re-render
});
// Weak reference (for closures/callbacks)
let weak = counter.downgrade();
let _ = weak.update(cx, |state, cx| {
state.count += 1;
cx.notify();
});// Create entity
let counter = cx.new(|cx| Counter { count: 0 });
// Read state
let count = counter.read(cx).count;
// Update state
counter.update(cx, |state, cx| {
state.count += 1;
cx.notify(); // Trigger re-render
});
// Weak reference (for closures/callbacks)
let weak = counter.downgrade();
let _ = weak.update(cx, |state, cx| {
state.count += 1;
cx.notify();
});struct MyComponent {
shared_state: Entity<SharedData>,
}
impl MyComponent {
fn new(cx: &mut App) -> Entity<Self> {
let shared = cx.new(|_| SharedData::default());
cx.new(|cx| Self {
shared_state: shared,
})
}
fn update_shared(&mut self, cx: &mut Context<Self>) {
self.shared_state.update(cx, |state, cx| {
state.value = 42;
cx.notify();
});
}
}struct MyComponent {
shared_state: Entity<SharedData>,
}
impl MyComponent {
fn new(cx: &mut App) -> Entity<Self> {
let shared = cx.new(|_| SharedData::default());
cx.new(|cx| Self {
shared_state: shared,
})
}
fn update_shared(&mut self, cx: &mut Context<Self>) {
self.shared_state.update(cx, |state, cx| {
state.value = 42;
cx.notify();
});
}
}impl MyComponent {
fn fetch_data(&mut self, cx: &mut Context<Self>) {
let weak_self = cx.entity().downgrade();
cx.spawn(async move |cx| {
let data = fetch_from_api().await;
// Update entity safely
let _ = weak_self.update(cx, |state, cx| {
state.data = Some(data);
cx.notify();
});
}).detach();
}
}impl MyComponent {
fn fetch_data(&mut self, cx: &mut Context<Self>) {
let weak_self = cx.entity().downgrade();
cx.spawn(async move |cx| {
let data = fetch_from_api().await;
// Update entity safely
let _ = weak_self.update(cx, |state, cx| {
state.data = Some(data);
cx.notify();
});
}).detach();
}
}// ✅ Good: Weak reference prevents retain cycles
let weak = cx.entity().downgrade();
callback(move || {
let _ = weak.update(cx, |state, cx| cx.notify());
});
// ❌ Bad: Strong reference may cause memory leak
let strong = cx.entity();
callback(move || {
strong.update(cx, |state, cx| cx.notify());
});// ✅ Good: Weak reference prevents retain cycles
let weak = cx.entity().downgrade();
callback(move || {
let _ = weak.update(cx, |state, cx| cx.notify());
});
// ❌ Bad: Strong reference may cause memory leak
let strong = cx.entity();
callback(move || {
strong.update(cx, |state, cx| cx.notify());
});// ✅ Good: Use inner cx from closure
entity.update(cx, |state, inner_cx| {
inner_cx.notify(); // Correct
});
// ❌ Bad: Use outer cx (multiple borrow error)
entity.update(cx, |state, inner_cx| {
cx.notify(); // Wrong!
});// ✅ Good: Use inner cx from closure
entity.update(cx, |state, inner_cx| {
inner_cx.notify(); // Correct
});
// ❌ Bad: Use outer cx (multiple borrow error)
entity.update(cx, |state, inner_cx| {
cx.notify(); // Wrong!
});// ✅ Good: Sequential updates
entity1.update(cx, |state, cx| { /* ... */ });
entity2.update(cx, |state, cx| { /* ... */ });
// ❌ Bad: Nested updates (may panic)
entity1.update(cx, |_, cx| {
entity2.update(cx, |_, cx| { /* ... */ });
});// ✅ Good: Sequential updates
entity1.update(cx, |state, cx| { /* ... */ });
entity2.update(cx, |state, cx| { /* ... */ });
// ❌ Bad: Nested updates (may panic)
entity1.update(cx, |_, cx| {
entity2.update(cx, |_, cx| { /* ... */ });
});