stitch-design-taste

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Stitch Design Taste — Semantic Design System Skill

Stitch设计风格——语义化设计系统Skill

Overview

概述

This skill generates
DESIGN.md
files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.
The generated
DESIGN.md
serves as the single source of truth for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through "Visual Descriptions" supported by specific color values, typography specs, and component behaviors.
本Skill生成针对Google Stitch界面生成优化的
DESIGN.md
文件。它将经过实战检验的反粗糙前端工程准则转换为Stitch原生的语义化设计语言——描述性的自然语言规则搭配精确数值,Stitch的AI Agent可据此解读并生成高品质、非通用的界面。
生成的
DESIGN.md
作为提示Stitch生成符合精心打造的高自主性设计语言的新界面的唯一事实来源。Stitch通过**「视觉描述」**解读设计,辅以特定的色彩值、排版规范和组件行为。

Prerequisites

前置条件

  • Access to Google Stitch via labs.google.com/stitch
  • Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI
  • 通过labs.google.com/stitch访问Google Stitch
  • 可选:Stitch MCP服务器,用于与Cursor、Antigravity或Gemini CLI进行程序化集成

The Goal

目标

Generate a
DESIGN.md
file that encodes:
  1. Visual atmosphere — the mood, density, and design philosophy
  2. Color calibration — neutrals, accents, and banned patterns with hex codes
  3. Typographic architecture — font stacks, scale hierarchy, and anti-patterns
  4. Component behaviors — buttons, cards, inputs with interaction states
  5. Layout principles — grid systems, spacing philosophy, responsive strategy
  6. Motion philosophy — animation engine specs, spring physics, perpetual micro-interactions
  7. Anti-patterns — explicit list of banned AI design clichés
生成一个
DESIGN.md
文件,其中包含:
  1. 视觉氛围——风格基调、密度和设计理念
  2. 色彩校准——中性色、强调色及禁用配色模式(附带十六进制代码)
  3. 排版架构——字体栈、层级比例及反模式
  4. 组件行为——按钮、卡片、输入框的交互状态
  5. 布局原则——网格系统、间距理念、响应式策略
  6. 动效理念——动画引擎规范、弹簧物理效果、持续微交互
  7. 反模式——明确列出禁用的AI设计陈词滥调

Analysis & Synthesis Instructions

分析与合成指南

1. Define the Atmosphere

1. 定义视觉氛围

Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:
  • Density: "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)
  • Variance: "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)
  • Motion: "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)
Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.
评估目标项目的定位。从风格谱系中选用有感染力的形容词:
  • 密度:「美术馆级轻盈」(1–3) →「日常应用平衡」(4–7) →「驾驶舱级紧凑」(8–10)
  • 变化度:「规整对称」(1–3) →「偏移不对称」(4–7) →「艺术感混乱」(8–10)
  • 动效:「静态克制」(1–3) →「流畅CSS动效」(4–7) →「电影级编排」(8–10)
默认基准:变化度8,动效6,密度4。可根据用户描述的风格动态调整。

2. Map the Color Palette

2. 映射色彩调色板

For each color provide: Descriptive Name + Hex Code + Functional Role.
Mandatory constraints:
  • Maximum 1 accent color. Saturation below 80%
  • The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients
  • Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
  • Stick to one palette for the entire output — no warm/cool gray fluctuation
  • Never use pure black (
    #000000
    ) — use Off-Black, Zinc-950, or Charcoal
每种颜色需提供:描述性名称 + 十六进制代码 + 功能角色
强制约束:
  • 最多1种强调色,饱和度低于80%
  • 严格禁用「AI紫/蓝霓虹」风格——无紫色按钮发光效果,无霓虹渐变
  • 使用纯中性色基底(Zinc/Slate系列)搭配高对比度单一强调色
  • 整个输出统一使用一套调色板——避免冷暖灰色波动
  • 绝不使用纯黑色(
    #000000
    )——使用近黑、Zinc-950或炭黑色

3. Establish Typography Rules

3. 确立排版规则

  • Display/Headlines: Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size
  • Body: Relaxed leading, max 65 characters per line
  • Font Selection:
    Inter
    is BANNED for premium/creative contexts. Force unique character:
    Geist
    ,
    Outfit
    ,
    Cabinet Grotesk
    , or
    Satoshi
  • Serif Ban: Generic serif fonts (
    Times New Roman
    ,
    Georgia
    ,
    Garamond
    ,
    Palatino
    ) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs:
    Fraunces
    ,
    Gambarino
    ,
    Editorial New
    , or
    Instrument Serif
    . Serif is always BANNED in dashboards or software UIs
  • Dashboard Constraint: Use Sans-Serif pairings exclusively (
    Geist
    +
    Geist Mono
    or
    Satoshi
    +
    JetBrains Mono
    )
  • High-Density Override: When density exceeds 7, all numbers must use Monospace
  • 标题/大标题: 字距紧凑,比例可控。避免夸张大小。通过字重和色彩构建层级,而非仅依赖超大字号
  • 正文: 行高宽松,每行最多65个字符
  • 字体选择: 在高品质/创意场景中严格禁用
    Inter
    。选用具有独特个性的字体:
    Geist
    Outfit
    Cabinet Grotesk
    Satoshi
  • 衬线字体禁用规则: 通用衬线字体(
    Times New Roman
    Georgia
    Garamond
    Palatino
    )严格禁用。若编辑/创意场景需使用衬线字体,仅可选用独特的现代衬线字体:
    Fraunces
    Gambarino
    Editorial New
    Instrument Serif
    。在仪表盘或软件UI中始终禁用衬线字体
  • 仪表盘约束: 仅使用无衬线字体组合(
    Geist
    +
    Geist Mono
    Satoshi
    +
    JetBrains Mono
  • 高密度场景覆盖: 当密度超过7时,所有数字必须使用等宽字体

4. Define the Hero Section

4. 定义首屏区域

The Hero is the first impression and must be creative, striking, and never generic:
  • Inline Image Typography: Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique
  • No Overlapping: Text must never overlap images or other text. Every element occupies its own clean spatial zone
  • No Filler Text: "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally
  • Asymmetric Structure: Centered Hero layouts BANNED when variance exceeds 4
  • CTA Restraint: Maximum one primary CTA. No secondary "Learn more" links
首屏是第一印象,必须富有创意、引人注目且绝不通用:
  • 内联图像排版: 在标题的文字或字母之间直接嵌入小型上下文图片或视觉元素。图像与文字高度对齐,圆角处理,作为视觉标点。这是标志性的创意技巧
  • 无重叠: 文本绝不能与图像或其他文本重叠。每个元素都占据独立的清晰空间区域
  • 无填充文本: 禁用「向下滚动探索」、「向下滑动」、滚动箭头图标、弹跳 Chevron 等填充文本。内容应自然吸引用户
  • 不对称结构: 当变化度超过4时,禁用居中首屏布局
  • CTA克制: 最多1个主CTA。无次要「了解更多」链接

5. Describe Component Stylings

5. 描述组件样式

For each component type, describe shape, color, shadow depth, and interaction behavior:
  • Buttons: Tactile push feedback on active state. No neon outer glows. No custom mouse cursors
  • Cards: Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space
  • Inputs/Forms: Label above input, helper text optional, error text below. Standard gap spacing
  • Loading States: Skeletal loaders matching layout dimensions — no generic circular spinners
  • Empty States: Composed compositions indicating how to populate data
  • Error States: Clear, inline error reporting
针对每种组件类型,描述形状、颜色、阴影深度及交互行为:
  • 按钮: 激活状态下有触觉按压反馈。无霓虹外发光。无自定义鼠标光标
  • 卡片: 仅当层级需要通过 elevation 体现时使用。阴影色调与背景色相匹配。在高密度布局中,用顶部边框分隔线替代卡片
  • 输入框/表单: 标签位于输入框上方,辅助文本可选,错误文本位于下方。标准间距
  • 加载状态: 与布局尺寸匹配的骨架加载器——无通用圆形加载动画
  • 空状态: 组合式构图,提示用户如何填充数据
  • 错误状态: 清晰的内联错误提示

6. Define Layout Principles

6. 定义布局原则

  • No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking
  • Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace
  • The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll
  • CSS Grid over Flexbox math — never use
    calc()
    percentage hacks
  • Contain layouts using max-width constraints (e.g., 1400px centered)
  • Full-height sections must use
    min-h-[100dvh]
    — never
    h-screen
    (iOS Safari catastrophic jump)
  • 元素无重叠——每个元素都占据独立的清晰空间区域。无绝对定位内容堆叠
  • 当变化度超过4时,禁用居中首屏布局——强制使用分屏、左对齐或不对称留白
  • 禁用通用的「三等分水平卡片」布局——使用2列交错、不对称网格或横向滚动
  • 优先使用CSS Grid而非Flexbox计算——绝不使用
    calc()
    百分比技巧
  • 通过最大宽度约束限制布局(例如:居中1400px)
  • 全屏高度区域必须使用
    min-h-[100dvh]
    ——绝不使用
    h-screen
    (iOS Safari会出现严重跳转问题)

7. Define Responsive Rules

7. 定义响应式规则

Every design must work across all viewports:
  • Mobile-First Collapse (< 768px): All multi-column layouts collapse to single column. No exceptions
  • No Horizontal Scroll: Horizontal overflow on mobile is a critical failure
  • Typography Scaling: Headlines scale via
    clamp()
    . Body text minimum
    1rem
    /
    14px
  • Touch Targets: All interactive elements minimum
    44px
    tap target
  • Image Behavior: Inline typography images (photos between words) stack below headline on mobile
  • Navigation: Desktop horizontal nav collapses to clean mobile menu
  • Spacing: Vertical section gaps reduce proportionally (
    clamp(3rem, 8vw, 6rem)
    )
所有设计必须适配所有视口:
  • 移动端优先折叠(<768px): 所有多列布局均折叠为单列。无例外
  • 无横向滚动: 移动端出现横向溢出属于严重错误
  • 排版缩放: 标题通过
    clamp()
    缩放。正文字体最小为
    1rem
    /
    14px
  • 触摸目标: 所有交互元素的触摸目标最小为44px
  • 图像行为: 标题中的内联排版图像(文字间的图片)在移动端堆叠在标题下方
  • 导航: 桌面端水平导航折叠为简洁的移动端菜单
  • 间距: 垂直区域间距按比例缩小(
    clamp(3rem, 8vw, 6rem)

8. Encode Motion Philosophy

8. 编码动效理念

  • Spring Physics default:
    stiffness: 100, damping: 20
    — premium, weighty feel. No linear easing
  • Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
  • Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals
  • Performance: Animate exclusively via
    transform
    and
    opacity
    . Never animate
    top
    ,
    left
    ,
    width
    ,
    height
    . Grain/noise filters on fixed pseudo-elements only
  • 默认弹簧物理参数:
    stiffness: 100, damping: 20
    ——高品质、有分量的质感。无线性缓动
  • 持续微交互: 每个激活状态的组件应具有无限循环状态(脉冲、打字机效果、浮动、微光)
  • 交错编排: 绝不瞬间渲染列表——使用级联延迟实现瀑布流展示
  • 性能: 仅通过
    transform
    opacity
    实现动画。绝不动画
    top
    left
    width
    height
    。仅在固定伪元素上使用颗粒/噪点滤镜

9. List Anti-Patterns (AI Tells)

9. 列出反模式(AI常见缺陷)

Encode these as explicit "NEVER DO" rules in the DESIGN.md:
  • No emojis anywhere
  • No
    Inter
    font
  • No generic serif fonts (
    Times New Roman
    ,
    Georgia
    ,
    Garamond
    ) — distinctive modern serifs only if needed
  • No pure black (
    #000000
    )
  • No neon/outer glow shadows
  • No oversaturated accents
  • No excessive gradient text on large headers
  • No custom mouse cursors
  • No overlapping elements — clean spatial separation always
  • No 3-column equal card layouts
  • No generic names ("John Doe", "Acme", "Nexus")
  • No fake round numbers (
    99.99%
    ,
    50%
    )
  • No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
  • No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
  • No broken Unsplash links — use
    picsum.photos
    or SVG avatars
  • No centered Hero sections (for high-variance projects)
在DESIGN.md中明确编码这些「绝不能做」的规则:
  • 任何位置均不得使用表情符号
  • 不得使用
    Inter
    字体
  • 不得使用通用衬线字体(
    Times New Roman
    Georgia
    Garamond
    )——仅在必要时使用独特的现代衬线字体
  • 不得使用纯黑色(
    #000000
  • 不得使用霓虹/外发光阴影
  • 不得使用高饱和度强调色
  • 不得在大标题上使用过度的渐变文字
  • 不得使用自定义鼠标光标
  • 不得出现元素重叠——始终保持清晰的空间分隔
  • 不得使用三等分卡片布局
  • 不得使用通用名称(「John Doe」、「Acme」、「Nexus」)
  • 不得使用虚假的整数(
    99.99%
    50%
  • 不得使用AI文案陈词滥调(「提升」、「无缝」、「释放」、「下一代」)
  • 不得使用填充UI文本:「向下滚动探索」、「向下滑动」、滚动箭头、弹跳Chevron
  • 不得使用失效的Unsplash链接——使用
    picsum.photos
    或SVG头像
  • 不得使用居中首屏布局(针对高变化度项目)

Output Format (DESIGN.md Structure)

输出格式(DESIGN.md结构)

markdown
undefined
markdown
undefined

Design System: [Project Title]

设计系统:[项目标题]

1. Visual Theme & Atmosphere

1. 视觉主题与氛围

(Evocative description of the mood, density, variance, and motion intensity. Example: "A restrained, gallery-airy interface with confident asymmetric layouts and fluid spring-physics motion. The atmosphere is clinical yet warm — like a well-lit architecture studio.")
(对风格基调、密度、变化度和动效强度的生动描述。 示例:「一个克制、美术馆级轻盈的界面,搭配自信的不对称布局 和流畅的弹簧物理动效。氛围严谨却温暖——如同光线充足的建筑工作室。」)

2. Color Palette & Roles

2. 色彩调色板与角色

  • Canvas White (#F9FAFB) — Primary background surface
  • Pure Surface (#FFFFFF) — Card and container fill
  • Charcoal Ink (#18181B) — Primary text, Zinc-950 depth
  • Muted Steel (#71717A) — Secondary text, descriptions, metadata
  • Whisper Border (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
  • [Accent Name] (#XXXXXX) — Single accent for CTAs, active states, focus rings (Max 1 accent. Saturation < 80%. No purple/neon.)
  • 画布白 (#F9FAFB) —— 主要背景色
  • 纯净表层 (#FFFFFF) —— 卡片和容器填充色
  • 炭墨黑 (#18181B) —— 主要文本,Zinc-950深度
  • 哑光钢灰 (#71717A) —— 次要文本、描述、元数据
  • 细语边框 (rgba(226,232,240,0.5)) —— 卡片边框、1px结构线
  • [强调色名称] (#XXXXXX) —— 单一强调色,用于CTA、激活状态、焦点环 (最多1种强调色,饱和度<80%。无紫色/霓虹色。)

3. Typography Rules

3. 排版规则

  • Display: [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
  • Body: [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
  • Mono: [Font Name] — For code, metadata, timestamps, high-density numbers
  • Banned: Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.
  • 标题: [字体名称] —— 字距紧凑,比例可控,基于字重构建层级
  • 正文: [字体名称] —— 行高宽松,最大宽度65ch,中性次要颜色
  • 等宽: [字体名称] —— 用于代码、元数据、时间戳、高密度场景下的数字
  • 禁用: 在高品质场景中禁用Inter和通用系统字体。仪表盘场景中禁用衬线字体。

4. Component Stylings

4. 组件样式

  • Buttons: Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
  • Cards: Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
  • Inputs: Label above, error below. Focus ring in accent color. No floating labels.
  • Loaders: Skeletal shimmer matching exact layout dimensions. No circular spinners.
  • Empty States: Composed, illustrated compositions — not just "No data" text.
  • 按钮: 扁平化,无外发光。激活状态下向下偏移1px。主按钮使用强调色填充,次要按钮使用幽灵/轮廓样式。
  • 卡片: 大圆角(2.5rem)。柔和的细语阴影。仅当elevation有助于体现层级时使用。高密度场景:替换为顶部边框分隔线。
  • 输入框: 标签位于上方,错误提示位于下方。焦点环使用强调色。无浮动标签。
  • 加载器: 与布局尺寸完全匹配的骨架微光加载器。无圆形加载动画。
  • 空状态: 组合式、带插图的构图——而非仅显示「无数据」文本。

5. Layout Principles

5. 布局原则

(Grid-first responsive architecture. Asymmetric splits for Hero sections. Strict single-column collapse below 768px. Max-width containment. No flexbox percentage math. Generous internal padding.)
(优先使用网格的响应式架构。首屏使用不对称分割。 768px以下强制单列折叠。最大宽度约束。 绝不使用Flexbox百分比计算。充足的内边距。)

6. Motion & Interaction

6. 动效与交互

(Spring physics for all interactive elements. Staggered cascade reveals. Perpetual micro-loops on active dashboard components. Hardware-accelerated transforms only. Isolated Client Components for CPU-heavy animations.)
(所有交互元素使用弹簧物理效果。列表使用级联延迟瀑布流展示。 仪表盘激活组件使用持续微循环。仅使用硬件加速的transform。CPU密集型动画使用独立客户端组件。)

7. Anti-Patterns (Banned)

7. 反模式(禁用项)

(Explicit list of forbidden patterns: no emojis, no Inter, no pure black, no neon glows, no 3-column equal grids, no AI copywriting clichés, no generic placeholder names, no broken image links.)
undefined
(明确列出禁止的模式:无表情符号,无Inter字体,无纯黑色, 无霓虹发光,无三等分网格,无AI文案陈词滥调, 无通用占位名称,无失效图片链接。)
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Best Practices

最佳实践

  • Be Descriptive: "Deep Charcoal Ink (#18181B)" — not just "dark text"
  • Be Functional: Explain what each element is used for
  • Be Consistent: Same terminology throughout the document
  • Be Precise: Include exact hex codes, rem values, pixel values in parentheses
  • Be Opinionated: This is not a neutral template — it enforces a specific, premium aesthetic
  • 描述性: 使用「炭墨黑 (#18181B)」而非仅「深色文本」
  • 功能性: 说明每个元素的用途
  • 一致性: 全文使用相同术语
  • 精确性: 包含精确的十六进制代码、rem值、像素值(括号标注)
  • 主观性: 这不是中性模板——它强制执行特定的高品质美学标准

Tips for Success

成功技巧

  1. Start with the atmosphere — understand the vibe before detailing tokens
  2. Look for patterns — identify consistent spacing, sizing, and styling
  3. Think semantically — name colors by purpose, not just appearance
  4. Consider hierarchy — document how visual weight communicates importance
  5. Encode the bans — anti-patterns are as important as the rules themselves
  1. 从氛围入手——在细化细节前先明确风格基调
  2. 寻找模式——识别一致的间距、尺寸和样式
  3. 语义化思考——按用途而非外观命名颜色
  4. 考虑层级——记录视觉权重如何传达重要性
  5. 编码禁用规则——反模式与规则同样重要

Common Pitfalls to Avoid

需避免的常见陷阱

  • Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")
  • Omitting hex codes or using only descriptive names
  • Forgetting functional roles of design elements
  • Being too vague in atmosphere descriptions
  • Ignoring the anti-pattern list — these are what make the output premium
  • Defaulting to generic "safe" designs instead of enforcing the curated aesthetic
  • 使用未解释的技术术语(用「大圆角」而非「rounded-xl」)
  • 省略十六进制代码或仅使用描述性名称
  • 忘记设计元素的功能角色
  • 氛围描述过于模糊
  • 忽略反模式列表——这些是输出高品质内容的关键
  • 默认使用通用的「安全」设计,而非强制执行精心打造的美学标准