stitch-design-taste

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Stitch Design Taste — Semantic Design System Skill

Stitch 设计品味——语义化设计系统 Skill

Overview

概述

This skill generates
DESIGN.md
files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.
The generated
DESIGN.md
serves as the single source of truth for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through "Visual Descriptions" supported by specific color values, typography specs, and component behaviors.
此 skill 生成针对 Google Stitch 屏幕生成功能优化的
DESIGN.md
文件。它将经过实战验证、旨在避免粗制滥造的前端工程指导原则转化为 Stitch 原生的语义设计语言——以描述性的自然语言规则搭配精确数值,使 Stitch 的 AI Agent 能够理解这些规则并生成高端、非模板化的界面。
生成的
DESIGN.md
是提示 Stitch 生成新屏幕的唯一事实来源,确保新页面遵循精心策划且具有明确主导性的设计语言。Stitch 通过 “Visual Descriptions” 理解设计,并结合具体的颜色值、字体排印规范和组件行为进行呈现。

Prerequisites

前置条件

  • Access to Google Stitch via labs.google/stitch
  • Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI
  • 通过 labs.google/stitch 访问 Google Stitch
  • 可选:通过 Stitch MCP Server 与 Cursor、Antigravity 或 Gemini CLI 进行程序化集成

The Goal

目标

Generate a
DESIGN.md
file that encodes:
  1. Visual atmosphere — the mood, density, and design philosophy
  2. Color calibration — neutrals, accents, and banned patterns with hex codes
  3. Typographic architecture — font stacks, scale hierarchy, and anti-patterns
  4. Component behaviors — buttons, cards, inputs with interaction states
  5. Layout principles — grid systems, spacing philosophy, responsive strategy
  6. Motion philosophy — animation engine specs, spring physics, perpetual micro-interactions
  7. Anti-patterns — explicit list of banned AI design clichés
生成一份编码以下内容的
DESIGN.md
文件:
  1. 视觉氛围——情绪、密度与设计理念
  2. 颜色校准——中性色、强调色及禁用模式,并附十六进制代码
  3. 字体排印架构——字体栈、字号层级与反模式
  4. 组件行为——按钮、卡片、输入框及其交互状态
  5. 布局原则——网格系统、间距理念、响应式策略
  6. 动效理念——动画引擎规范、弹簧物理、持续微交互
  7. 反模式——明确列出禁用的 AI 设计俗套

Analysis & Synthesis Instructions

分析与综合说明

1. Define the Atmosphere

1. 定义氛围

Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:
  • Density: "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)
  • Variance: "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)
  • Motion: "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)
Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.
评估目标项目的意图。从品味光谱中选取富有表现力的形容词:
  • 密度:“艺术画廊式宽松”(1–3)→“日常应用式均衡”(4–7)→“驾驶舱式紧凑”(8–10)
  • 变化度:“可预测对称”(1–3)→“偏移非对称”(4–7)→“艺术化混乱”(8–10)
  • 动效:“静态克制”(1–3)→“流体 CSS”(4–7)→“电影级编排”(8–10)
默认基线:变化度 8、动效 6、密度 4。根据用户对风格氛围的描述进行动态调整。

2. Map the Color Palette

2. 映射调色板

For each color provide: Descriptive Name + Hex Code + Functional Role.
Mandatory constraints:
  • Maximum 1 accent color. Saturation below 80%
  • The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients
  • Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
  • Stick to one palette for the entire output — no warm/cool gray fluctuation
  • Never use pure black (
    #000000
    ) — use Off-Black, Zinc-950, or Charcoal
每种颜色都应提供:描述性名称 + 十六进制代码 + 功能角色。
强制约束:
  • 最多使用 1 种强调色,饱和度低于 80%
  • 严格禁止“AI 紫/蓝色霓虹”美学——按钮不得带紫色光晕,也不得使用霓虹渐变
  • 使用纯粹的中性色基底(Zinc/Slate)搭配高对比度的单一强调色
  • 整个输出统一使用同一套调色板——不得在暖灰与冷灰之间来回切换
  • 绝不使用纯黑色(
    #000000
    )——应使用 Off-Black、Zinc-950 或 Charcoal

3. Establish Typography Rules

3. 建立字体排印规则

  • Display/Headlines: Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size
  • Body: Relaxed leading, max 65 characters per line
  • Font Selection:
    Inter
    is BANNED for premium/creative contexts. Force unique character:
    Geist
    ,
    Outfit
    ,
    Cabinet Grotesk
    , or
    Satoshi
  • Serif Ban: Generic serif fonts (
    Times New Roman
    ,
    Georgia
    ,
    Garamond
    ,
    Palatino
    ) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs:
    Fraunces
    ,
    Gambarino
    ,
    Editorial New
    , or
    Instrument Serif
    . Serif is always BANNED in dashboards or software UIs
  • Dashboard Constraint: Use Sans-Serif pairings exclusively (
    Geist
    +
    Geist Mono
    or
    Satoshi
    +
    JetBrains Mono
    )
  • High-Density Override: When density exceeds 7, all numbers must use Monospace
  • Display/标题: 字距收紧、尺度受控。不要喧宾夺主。层级应主要通过字重和颜色来体现,而不只是依赖超大字号
  • 正文: 行距宽松,每行最多 65 个字符
  • 字体选择: 在高端或创意场景中禁用
    Inter
    。必须塑造独特个性:
    Geist
    、
    Outfit
    、
    Cabinet Grotesk
    或
    Satoshi
  • 衬线体禁用: 通用衬线字体(
    Times New Roman
    、
    Georgia
    、
    Garamond
    、
    Palatino
    )一律禁用。如果编辑或创意场景需要衬线体,仅使用 distinctive modern serifs:
    Fraunces
    、
    Gambarino
    、
    Editorial New
    或
    Instrument Serif
    。Dashboard 和软件 UI 中始终禁用衬线体
  • Dashboard 约束: 只能使用 Sans-Serif 字体组合(
    Geist
    +
    Geist Mono
    或
    Satoshi
    +
    JetBrains Mono
    )
  • 高密度覆盖规则: 当密度超过 7 时,所有数字都必须使用 Monospace

4. Define the Hero Section

4. 定义 Hero 区域

The Hero is the first impression and must be creative, striking, and never generic:
  • Inline Image Typography: Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique
  • No Overlapping: Text must never overlap images or other text. Every element occupies its own clean spatial zone
  • No Filler Text: "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally
  • Asymmetric Structure: Centered Hero layouts BANNED when variance exceeds 4
  • CTA Restraint: Maximum one primary CTA. No secondary "Learn more" links
Hero 是第一印象,必须富有创意、醒目且绝不流于通用:
  • 内嵌图片排版: 在标题的词语或字母之间直接嵌入小型、与语境相关的照片或视觉元素。图片与文字等高并采用圆角,充当视觉标点。这是该设计风格的标志性创意手法
  • 禁止重叠: 文本绝不得与图片或其他文本重叠。每个元素都应占据独立、整洁的空间区域
  • 禁止填充文案:“向下滚动探索”“向下滑动”、滚动箭头图标、弹跳式人字形图标均被禁用。内容应自然地吸引用户
  • 非对称结构: 当变化度超过 4 时,禁止使用居中的 Hero 布局
  • CTA 克制: 最多设置一个主要 CTA。不得添加次要的“了解更多”链接

5. Describe Component Stylings

5. 描述组件样式

For each component type, describe shape, color, shadow depth, and interaction behavior:
  • Buttons: Tactile push feedback on active state. No neon outer glows. No custom mouse cursors
  • Cards: Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space
  • Inputs/Forms: Label above input, helper text optional, error text below. Standard gap spacing
  • Loading States: Skeletal loaders matching layout dimensions — no generic circular spinners
  • Empty States: Composed compositions indicating how to populate data
  • Error States: Clear, inline error reporting
对于每种组件类型,说明形状、颜色、阴影深度和交互行为:
  • 按钮: 激活状态采用触感式按压反馈。不得使用霓虹外发光,也不得使用自定义鼠标光标
  • 卡片: 仅在需要通过视觉高度表达层级时使用。阴影色调应与背景色相协调。在高密度布局中,改用顶部边框分隔线或留白
  • 输入框/表单: 标签置于输入框上方,辅助文字可选,错误文字置于下方。采用标准间距
  • 加载状态: 使用与布局尺寸完全匹配的骨架屏加载器——不得使用通用圆形加载图标
  • 空状态: 使用经过组合的视觉构图来指示数据的填充方式
  • 错误状态: 采用清晰的内联错误提示

6. Define Layout Principles

6. 定义布局原则

  • No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking
  • Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace
  • The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll
  • CSS Grid over Flexbox math — never use
    calc()
    percentage hacks
  • Contain layouts using max-width constraints (e.g., 1400px centered)
  • Full-height sections must use
    min-h-[100dvh]
    — never
    h-screen
    (iOS Safari catastrophic jump)
  • 禁止元素重叠——每个元素都应占据自己清晰的空间区域。不得使用绝对定位来堆叠内容
  • 当变化度超过 4 时,禁止使用居中的 Hero 区域——应强制采用分屏、左对齐或非对称留白
  • 禁止通用的“横向排列 3 张等宽卡片”功能行——应改用双栏 Zig-Zag、非对称网格或横向滚动
  • 优先使用 CSS Grid,避免 Flexbox 数学计算——绝不使用
    calc()
    百分比技巧
  • 使用最大宽度约束来收拢布局(例如居中的 1400px)
  • 全高区域必须使用
    min-h-[100dvh]
    ——绝不使用
    h-screen
    (会导致 iOS Safari 灾难性跳变)

7. Define Responsive Rules

7. 定义响应式规则

Every design must work across all viewports:
  • Mobile-First Collapse (< 768px): All multi-column layouts collapse to single column. No exceptions
  • No Horizontal Scroll: Horizontal overflow on mobile is a critical failure
  • Typography Scaling: Headlines scale via
    clamp()
    . Body text minimum
    1rem
    /
    14px
  • Touch Targets: All interactive elements minimum
    44px
    tap target
  • Image Behavior: Inline typography images (photos between words) stack below headline on mobile
  • Navigation: Desktop horizontal nav collapses to clean mobile menu
  • Spacing: Vertical section gaps reduce proportionally (
    clamp(3rem, 8vw, 6rem)
    )
每项设计都必须适配所有视口:
  • 移动端优先折叠(< 768px): 所有多栏布局一律折叠为单栏,不设例外
  • 禁止横向滚动: 移动端出现横向溢出属于严重故障
  • 字体排印缩放: 标题通过
    clamp()
    缩放。正文最小为
    1rem
    /
    14px
  • 触控目标: 所有交互元素的点击区域至少为 44px
  • 图片行为: 移动端时,内嵌于排版中的图片(位于词语之间的照片)堆叠到标题下方
  • 导航: 桌面端水平导航折叠为简洁的移动端菜单
  • 间距: 垂直区块间距按比例缩短(
    clamp(3rem, 8vw, 6rem)
    )

8. Encode Motion Philosophy

8. 编码动效理念

  • Spring Physics default:
    stiffness: 100, damping: 20
    — premium, weighty feel. No linear easing
  • Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
  • Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals
  • Performance: Animate exclusively via
    transform
    and
    opacity
    . Never animate
    top
    ,
    left
    ,
    width
    ,
    height
    . Grain/noise filters on fixed pseudo-elements only
  • 默认使用弹簧物理:
    stiffness: 100, damping: 20
    ——营造高端且沉稳的质感。不得使用线性缓动
  • 持续微交互: 每个活跃组件都应具有无限循环状态(Pulse、Typewriter、Float、Shimmer)
  • 错落编排: 列表绝不能瞬间挂载——使用级联延迟实现瀑布式显现
  • 性能: 仅通过
    transform
    和
    opacity
    实现动画。绝不对
    top
    、
    left
    、
    width
    、
    height
    做动画处理。颗粒或噪点滤镜仅可用于固定定位的伪元素

9. List Anti-Patterns (AI Tells)

9. 列出反模式(AI 痕迹)

Encode these as explicit "NEVER DO" rules in the DESIGN.md:
  • No emojis anywhere
  • No
    Inter
    font
  • No generic serif fonts (
    Times New Roman
    ,
    Georgia
    ,
    Garamond
    ) — distinctive modern serifs only if needed
  • No pure black (
    #000000
    )
  • No neon/outer glow shadows
  • No oversaturated accents
  • No excessive gradient text on large headers
  • No custom mouse cursors
  • No overlapping elements — clean spatial separation always
  • No 3-column equal card layouts
  • No generic names ("John Doe", "Acme", "Nexus")
  • No fake round numbers (
    99.99%
    ,
    50%
    )
  • No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
  • No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
  • No broken Unsplash links — use
    picsum.photos
    or SVG avatars
  • No centered Hero sections (for high-variance projects)
将这些规则编码为
DESIGN.md
中明确的“NEVER DO”规则:
  • 任何位置都不得使用 emoji
  • 不得使用
    Inter
    字体
  • 不得使用通用衬线字体(
    Times New Roman
    、
    Georgia
    、
    Garamond
    )——如有需要,仅使用 distinctive modern serifs
  • 不得使用纯黑色(
    #000000
    )
  • 不得使用霓虹或外发光阴影
  • 不得使用过度饱和的强调色
  • 不得在大标题上过度使用渐变文字
  • 不得使用自定义鼠标光标
  • 禁止元素重叠——始终保持清晰的空间分隔
  • 禁止使用 3 列等宽卡片布局
  • 不得使用通用名称(“John Doe”“Acme”“Nexus”)
  • 不得使用虚假的整数百分比(
    99.99%
    、
    50%
    )
  • 不得使用 AI 文案陈词滥调(“Elevate”“Seamless”“Unleash”“Next-Gen”)
  • 不得使用填充性 UI 文案:“向下滚动探索”“向下滑动”、滚动箭头或弹跳式人字形图标
  • 不得使用失效的 Unsplash 链接——应使用
    picsum.photos
    或 SVG 头像
  • 高变化度项目不得使用居中的 Hero 区域

Output Format (DESIGN.md Structure)

输出格式(DESIGN.md 结构)

markdown
undefined
markdown
undefined

Design System: [Project Title]

Design System: [Project Title]

1. Visual Theme & Atmosphere

1. Visual Theme & Atmosphere

(Evocative description of the mood, density, variance, and motion intensity. Example: "A restrained, gallery-airy interface with confident asymmetric layouts and fluid spring-physics motion. The atmosphere is clinical yet warm — like a well-lit architecture studio.")
(Evocative description of the mood, density, variance, and motion intensity. Example: "A restrained, gallery-airy interface with confident asymmetric layouts and fluid spring-physics motion. The atmosphere is clinical yet warm — like a well-lit architecture studio.")

2. Color Palette & Roles

2. Color Palette & Roles

  • Canvas White (#F9FAFB) — Primary background surface
  • Pure Surface (#FFFFFF) — Card and container fill
  • Charcoal Ink (#18181B) — Primary text, Zinc-950 depth
  • Muted Steel (#71717A) — Secondary text, descriptions, metadata
  • Whisper Border (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
  • [Accent Name] (#XXXXXX) — Single accent for CTAs, active states, focus rings (Max 1 accent. Saturation < 80%. No purple/neon.)
  • Canvas White (#F9FAFB) — Primary background surface
  • Pure Surface (#FFFFFF) — Card and container fill
  • Charcoal Ink (#18181B) — Primary text, Zinc-950 depth
  • Muted Steel (#71717A) — Secondary text, descriptions, metadata
  • Whisper Border (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
  • [Accent Name] (#XXXXXX) — Single accent for CTAs, active states, focus rings (Max 1 accent. Saturation < 80%. No purple/neon.)

3. Typography Rules

3. Typography Rules

  • Display: [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
  • Body: [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
  • Mono: [Font Name] — For code, metadata, timestamps, high-density numbers
  • Banned: Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.
  • Display: [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
  • Body: [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
  • Mono: [Font Name] — For code, metadata, timestamps, high-density numbers
  • Banned: Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.

4. Component Stylings

4. Component Stylings

  • Buttons: Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
  • Cards: Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
  • Inputs: Label above, error below. Focus ring in accent color. No floating labels.
  • Loaders: Skeletal shimmer matching exact layout dimensions. No circular spinners.
  • Empty States: Composed, illustrated compositions — not just "No data" text.
  • Buttons: Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
  • Cards: Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
  • Inputs: Label above, error below. Focus ring in accent color. No floating labels.
  • Loaders: Skeletal shimmer matching exact layout dimensions. No circular spinners.
  • Empty States: Composed, illustrated compositions — not just "No data" text.

5. Layout Principles

5. Layout Principles

(Grid-first responsive architecture. Asymmetric splits for Hero sections. Strict single-column collapse below 768px. Max-width containment. No flexbox percentage math. Generous internal padding.)
(Grid-first responsive architecture. Asymmetric splits for Hero sections. Strict single-column collapse below 768px. Max-width containment. No flexbox percentage math. Generous internal padding.)

6. Motion & Interaction

6. Motion & Interaction

(Spring physics for all interactive elements. Staggered cascade reveals. Perpetual micro-loops on active dashboard components. Hardware-accelerated transforms only. Isolated Client Components for CPU-heavy animations.)
(Spring physics for all interactive elements. Staggered cascade reveals. Perpetual micro-loops on active dashboard components. Hardware-accelerated transforms only. Isolated Client Components for CPU-heavy animations.)

7. Anti-Patterns (Banned)

7. Anti-Patterns (Banned)

(Explicit list of forbidden patterns: no emojis, no Inter, no pure black, no neon glows, no 3-column equal grids, no AI copywriting clichés, no generic placeholder names, no broken image links.)
undefined
(Explicit list of forbidden patterns: no emojis, no Inter, no pure black, no neon glows, no 3-column equal grids, no AI copywriting clichés, no generic placeholder names, no broken image links.)
undefined

Best Practices

最佳实践

  • Be Descriptive: "Deep Charcoal Ink (#18181B)" — not just "dark text"
  • Be Functional: Explain what each element is used for
  • Be Consistent: Same terminology throughout the document
  • Be Precise: Include exact hex codes, rem values, pixel values in parentheses
  • Be Opinionated: This is not a neutral template — it enforces a specific, premium aesthetic
  • 注重描述: 使用“深炭黑墨色 (#18181B)”——而不是仅写“深色文本”
  • 注重功能: 说明每个元素用于什么
  • 保持一致: 全文使用相同术语
  • 精确表达: 包含确切的十六进制代码、rem 值和像素值(置于括号中)
  • 明确立场: 这不是中性模板——它会强制贯彻一套特定的高端美学

Tips for Success

成功提示

  1. Start with the atmosphere — understand the vibe before detailing tokens
  2. Look for patterns — identify consistent spacing, sizing, and styling
  3. Think semantically — name colors by purpose, not just appearance
  4. Consider hierarchy — document how visual weight communicates importance
  5. Encode the bans — anti-patterns are as important as the rules themselves
  1. 从氛围入手——先理解风格感受,再细化设计 token
  2. 寻找规律——识别一致的间距、尺寸和样式
  3. 进行语义化思考——按用途命名颜色,而非只按外观命名
  4. 考虑层级——说明视觉权重如何传达重要性
  5. 编码禁用项——反模式与规则本身同等重要

Common Pitfalls to Avoid

常见误区

  • Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")
  • Omitting hex codes or using only descriptive names
  • Forgetting functional roles of design elements
  • Being too vague in atmosphere descriptions
  • Ignoring the anti-pattern list — these are what make the output premium
  • Defaulting to generic "safe" designs instead of enforcing the curated aesthetic
  • 直接使用未翻译的技术术语(写
    rounded-xl
    ,而不是“宽松圆角”)
  • 省略十六进制代码,或只使用描述性名称
  • 忘记设计元素的功能角色
  • 对氛围的描述过于笼统
  • 忽略反模式列表——这些规则正是让输出达到高端质感的关键
  • 套用通用的“安全”设计,而不是贯彻精心策划的美学