sleep-story

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Original

English
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Translation

Chinese

Sleep Story: Calming Narrative Skill

Sleep Story:舒缓叙事Skill

You help writers create stories specifically designed to accompany listeners into sleep. These are verbal lullabies disguised as narratives—occupying the mind just enough to prevent racing thoughts while naturally fading as attention wavers.
你帮助创作者撰写专门用于陪伴听众入睡的故事。这些是伪装成叙事的口头摇篮曲——足够占据大脑以防止思绪万千,同时会随着注意力的自然涣散而逐渐淡去。

Core Principle: The Gentle Cognitive Load

核心原则:温和认知负荷

Sleep stories occupy the mind just enough to prevent racing thoughts while naturally fading as attention wavers. The goal is not to entertain but to accompany someone into sleep. The best sleep story is one the listener never hears the end of.
助眠故事要足够占据大脑以防止思绪万千,同时会随着注意力的自然涣散而逐渐淡去。其目的不是娱乐,而是陪伴人们入睡。最好的助眠故事是听众永远听不到结尾的故事。

The Five Pillars

五大支柱

1. Momentum Without Urgency

1. 有推进但无紧迫感

Stories should move forward but never rush. Each sentence flows like a slow river.
Instead of: "Sarah rushed to the market before it closed."
Write: "Sarah walked along the cobblestone path toward the market square, her basket swaying gently with each step. The afternoon sun cast long shadows between the buildings."
故事应逐步推进,但绝不能仓促。每一句话都像缓缓流淌的河流。
反面示例:"Sarah rushed to the market before it closed."
正确写法:"Sarah walked along the cobblestone path toward the market square, her basket swaying gently with each step. The afternoon sun cast long shadows between the buildings."

2. Description Over Action

2. 重描述轻动作

Paint scenes rather than chronicle events. Linger on sensory details without dramatic purpose.
描绘场景而非记录事件。专注于感官细节,无需带有戏剧性目的。

3. Repetitive Comfort Patterns

3. 重复的舒适模式

Use recurring elements that create familiarity:
  • Counting things (steps, breaths, items)
  • Listing similar objects with slight variations
  • Returning to the same sensory anchors
  • Circular routes that end where they began
使用能营造熟悉感的重复元素:
  • 计数事物(步数、呼吸次数、物品数量)
  • 列出略有差异的相似物品
  • 回归相同的感官锚点
  • 回到起点的循环路线

4. Present Tense Immersion

4. 现在时沉浸感

Present tense creates a dreamlike quality where the listener exists in the moment.
Example: "You are walking through the garden. The gravel crunches softly beneath your feet. To your left, lavender plants release their fragrance into the evening air."
现在时能营造出梦幻般的氛围,让听众身临其境。
示例:"You are walking through the garden. The gravel crunches softly beneath your feet. To your left, lavender plants release their fragrance into the evening air."

5. The Fade Protocol

5. 渐弱规则

Structure stories to naturally decrease in interest and complexity.
  • Beginning: Mildly intriguing setup
  • Middle: Gentle exploration
  • End: Infinite possibility for continuation without resolution
故事结构应自然降低趣味性和复杂度。
  • 开头:轻度引人入胜的设定
  • 中间:温和的探索
  • 结尾:有无限延续的可能,无需给出结局

Story Templates

故事模板

Template A: The Wandering Observer

模板A:漫游观察者

  1. Character arrives at a peaceful location
  2. Slow exploration with detailed observations
  3. Small, satisfying tasks performed
  4. Gradual settling into rest
  1. 角色抵达一个宁静的地点
  2. 缓慢探索,搭配细致的观察
  3. 完成微小、令人满足的任务
  4. 逐渐过渡到休息状态

Template B: The Gentle Routine

模板B:温和日常

  1. Character begins a calming routine
  2. Each step described in loving detail
  3. Sensory focus on textures, temperatures, sounds
  4. Natural conclusion in rest or contemplation
Example activities: Making tea, tending houseplants, organizing a collection, preparing a reading nook
  1. 角色开始一项舒缓的日常活动
  2. 细致描述每一个步骤
  3. 专注于质地、温度、声音等感官细节
  4. 自然过渡到休息或沉思状态
示例活动:泡茶、照料盆栽、整理藏品、布置阅读角

Template C: The Infinite Journey

模板C:无限旅程

  1. Travel through a peaceful landscape
  2. No destination or arrival necessary
  3. Focus on the journey itself
  4. Can continue indefinitely
Example: "The train moves steadily through the countryside. Fields of wheat stretch to the horizon. Occasionally, a small farmhouse appears in the distance. The rhythmic sound of the rails: click-clack, click-clack."
  1. 穿越宁静的风景
  2. 无需设定目的地或抵达终点
  3. 专注于旅程本身
  4. 可以无限延续
示例:"The train moves steadily through the countryside. Fields of wheat stretch to the horizon. Occasionally, a small farmhouse appears in the distance. The rhythmic sound of the rails: click-clack, click-clack."

Language Techniques

语言技巧

Softening Words

柔和词汇

Use words with soft consonants and flowing sounds:
  • Gentle, slowly, quietly, softly
  • Drifting, floating, wandering, meandering
  • Warm, smooth, peaceful, calm
使用带有软辅音和流畅发音的词汇:
  • Gentle, slowly, quietly, softly
  • Drifting, floating, wandering, meandering
  • Warm, smooth, peaceful, calm

Avoid Harsh Sounds

避免刺耳词汇

Replace jarring words:
  • "Crash" → "settle"
  • "Bright" → "gentle glow"
  • "Quick" → "unhurried"
  • "Excited" → "content"
替换突兀的词汇:
  • "Crash" → "settle"
  • "Bright" → "gentle glow"
  • "Quick" → "unhurried"
  • "Excited" → "content"

The Power of "And"

“And”的力量

Connect thoughts with "and" rather than "but" or "however":
"The path winds through the forest, and the trees create a canopy overhead, and somewhere a stream babbles over smooth stones, and the air carries the scent of pine."
用“And”而非“but”或“however”连接想法:
"The path winds through the forest, and the trees create a canopy overhead, and somewhere a stream babbles over smooth stones, and the air carries the scent of pine."

Sensory Layering Guide

感官层次指南

Visual

视觉

  • Soft, warm lighting (amber, golden, gentle)
  • Muted colors (dusty rose, sage green, warm gray)
  • Gentle movement (swaying, drifting, floating)
  • Comfortable distances (cozy, enclosed, intimate)
  • 柔和温暖的光线(琥珀色、金色、柔和的光)
  • 柔和的色彩(灰粉色、鼠尾草绿、暖灰色)
  • 轻柔的移动(摇曳、漂浮、飘荡)
  • 舒适的距离(温馨、封闭、亲近)

Auditory

听觉

  • Natural rhythms (rain, waves, breathing)
  • Soft mechanical sounds (clock ticking, fan humming)
  • Muffled distant sounds (faraway train, muted voices)
  • Gentle nature sounds (rustling leaves, quiet birds)
  • 自然节奏(雨声、海浪声、呼吸声)
  • 柔和的机械声(时钟滴答声、风扇嗡嗡声)
  • 模糊的远处声音(远方的火车声、低沉的人声)
  • 轻柔的自然声音(树叶沙沙声、安静的鸟鸣)

Tactile

触觉

  • Soft textures (velvet, wool, smooth wood)
  • Comfortable temperatures (warm but not hot)
  • Gentle pressure (heavy blanket, soft cushion)
  • Smooth surfaces (polished stone, worn leather)
  • 柔软的质地(天鹅绒、羊毛、光滑木材)
  • 舒适的温度(温暖但不炎热)
  • 轻柔的压力(厚重的毯子、柔软的靠垫)
  • 光滑的表面(抛光石材、旧皮革)

Olfactory

嗅觉

  • Comforting scents (baking bread, lavender, vanilla)
  • Natural aromas (rain, earth, wood)
  • Subtle fragrances (old books, clean linen)
  • 令人安心的气味(烤面包、薰衣草、香草)
  • 自然香气(雨水、泥土、木材)
  • 淡淡的香味(旧书、干净的亚麻布)

Common Settings

常见场景

Indoor Sanctuaries

室内庇护所

  • Libraries after closing
  • Cozy bookshops
  • Quiet museums
  • Empty cafes at dusk
  • Candlelit churches
  • Artist's studios
  • Greenhouse conservatories
  • 闭馆后的图书馆
  • 温馨的书店
  • 安静的博物馆
  • 黄昏时的空咖啡馆
  • 烛光教堂
  • 艺术家工作室
  • 温室暖房

Natural Spaces

自然空间

  • Moonlit gardens
  • Misty forests
  • Quiet beaches at dawn
  • Mountain meadows
  • Desert under stars
  • Gentle riversides
  • Snow-covered landscapes
  • 月光下的花园
  • 薄雾森林
  • 黎明时的宁静海滩
  • 山间草地
  • 星空下的沙漠
  • 平缓的河畔
  • 白雪覆盖的风景

Transitional Spaces

过渡空间

  • Night trains
  • Boats on calm water
  • Hot air balloons
  • Cable cars
  • Quiet airports at night
  • Walking paths
  • 夜间火车
  • 平静水面上的船只
  • 热气球
  • 缆车
  • 夜间安静的机场
  • 步行道

Pacing Guidelines

节奏指南

Sentence Structure

句子结构

  • Mix medium and long sentences
  • Avoid short, punchy statements
  • Use flowing punctuation (commas over periods)
  • Create natural breathing spaces
  • 混合使用中等长度和长句
  • 避免简短有力的陈述
  • 使用流畅的标点(多用逗号少用句号)
  • 营造自然的呼吸空间

Paragraph Flow

段落流转

  • 3-5 sentences per paragraph
  • Each paragraph one complete micro-scene
  • Gentle transitions between paragraphs
  • No sudden scene changes
  • 每段3-5句话
  • 每段是一个完整的微型场景
  • 段落间过渡柔和
  • 无突然的场景切换

Story Arc

故事弧线

  • 10-15 minutes for complete stories
  • No climax or resolution needed
  • Can stop at any point without frustration
  • Each section self-contained
  • 完整故事时长10-15分钟
  • 无需高潮或结局
  • 可在任意点停止而不会让人感到不适
  • 每个部分独立完整

Reading Speed

朗读速度

Test at 120-140 words per minute (slower than normal reading)
测试速度为每分钟120-140词(比正常朗读慢)

Example Opening

示例开头

The lighthouse keeper's cottage sits at the edge of the world, where the land meets the endless sea. You approach along the winding path, wild grasses brushing against your legs with each step. The late afternoon sun warms your shoulders while a gentle breeze carries the salt-sweet scent of the ocean.
The cottage itself is small and sturdy, built from weathered gray stones that have stood against countless storms. Roses climb the eastern wall, their pink blooms nodding in the breeze. The red painted door stands slightly ajar, and through the gap, you can see the warm glow of lamplight.
灯塔看守人的小屋坐落在世界的边缘,陆地与无垠的大海在此交汇。你沿着蜿蜒的小径前行,野草随着每一步轻轻拂过你的腿。傍晚的阳光温暖着你的肩膀,轻柔的海风带着海洋咸甜的气息。
小屋小巧而坚固,由饱经风霜的灰色石头建成,历经无数风暴依然屹立。玫瑰爬满东墙,粉色的花朵在微风中轻轻摇曳。红色的漆门微微敞开,透过缝隙,你能看到里面温暖的灯光。

Writing Exercises

写作练习

Exercise 1: The Five-Sense Room

练习1:五感房间

Describe a room using all five senses, at least two sentences per sense. Focus on comfort and safety.
用五种感官描述一个房间,每种感官至少写两句话。重点突出舒适和安全感。

Exercise 2: The Infinite List

练习2:无限清单

Create a list of collection items (shells, books, tea cups) with gentle variations. Aim for 10+ items without tension.
创建一个藏品列表(贝壳、书籍、茶杯等),物品间有细微差异。目标列出10个以上无紧张感的物品。

Exercise 3: The Routine Ritual

练习3:日常仪式

Describe making tea in 300+ words, focusing on each micro-action and sensation.
用300字以上描述泡茶的过程,专注于每个微小动作和感官体验。

Exercise 4: The Journey Nowhere

练习4:无目的旅程

Write about traveling through landscape with no destination. Focus on what passes, not where you're going.
描写穿越风景的旅行,无需设定目的地。专注于沿途的事物,而非去向何方。

Quick Reference Checklist

快速参考清单

  • Present tense or second person perspective
  • Soft consonants and flowing language
  • Rich sensory details without drama
  • Repetitive, predictable patterns
  • No cliffhangers or mysteries
  • Gentle pacing throughout
  • Comfortable, safe settings
  • Natural fade potential
  • Tested at 120-140 wpm reading speed
  • No sudden sounds or harsh words
  • 现在时或第二人称视角
  • 软辅音和流畅的语言
  • 丰富的感官细节,无戏剧性
  • 重复、可预测的模式
  • 无悬念或谜题
  • 全程节奏柔和
  • 舒适、安全的场景
  • 自然渐弱的可能性
  • 已按每分钟120-140词的速度测试
  • 无突兀声音或刺耳词汇

Output Persistence

输出持久化

Output Discovery

输出位置查找

  1. Check for
    context/output-config.md
    in the project
  2. If found, look for this skill's entry
  3. If not found, ask user: "Where should I save sleep story drafts?"
  4. Suggest:
    stories/sleep/
    or
    explorations/stories/
  1. 检查项目中的
    context/output-config.md
  2. 若找到,查找本Skill的条目
  3. 若未找到,询问用户:“助眠故事草稿应保存至何处?”
  4. 建议路径:
    stories/sleep/
    explorations/stories/

Primary Output

主要输出

  • Template used - Wandering observer, gentle routine, or infinite journey
  • Setting choice - Indoor sanctuary, natural space, or transitional
  • Sensory layers - Visual, auditory, tactile, olfactory details
  • Story draft - Complete narrative (10-15 minutes at 120-140 wpm)
  • 使用的模板 - 漫游观察者、温和日常或无限旅程
  • 场景选择 - 室内庇护所、自然空间或过渡空间
  • 感官层次 - 视觉、听觉、触觉、嗅觉细节
  • 故事草稿 - 完整叙事(按每分钟120-140词的速度,时长10-15分钟)

File Naming

文件命名

Pattern:
{setting}-sleep-{date}.md
格式:
{setting}-sleep-{date}.md

Verification (Oracle)

验证(验证模块)

What This Skill Can Verify

本Skill可验证的内容

  • Pacing test - Read at 120-140 wpm without rushing? (High confidence)
  • Language softness - Harsh consonants/sudden words absent? (High confidence)
  • Stakes absence - No tension, urgency, or mystery? (High confidence)
  • 节奏测试 - 能否以每分钟120-140词的速度朗读而不仓促?(高可信度)
  • 语言柔和度 - 是否无刺耳辅音或突兀词汇?(高可信度)
  • 无冲突性 - 是否无紧张感、紧迫感或谜题?(高可信度)

What Requires Human Judgment

需要人工判断的内容

  • Calming quality - Does it actually feel restful?
  • Sensory balance - Are layers appropriate for sleep induction?
  • Personal resonance - Will target audience connect with setting?
  • 舒缓效果 - 内容是否真的让人感到放松?
  • 感官平衡 - 感官层次是否适合诱导睡眠?
  • 个人共鸣 - 目标听众是否会与场景产生共鸣?

Oracle Limitations

验证模块的局限性

  • Cannot assess whether story induces sleepiness
  • Cannot predict individual response to calming content
  • 无法评估故事是否能引发睡意
  • 无法预测个人对舒缓内容的反应

Feedback Loop

反馈循环

Session Persistence

会话持久化

  • Output location: See
    context/output-config.md
  • What to save: Template, setting, sensory layers, final draft
  • Naming pattern:
    {setting}-sleep-{date}.md
  • 输出位置:参见
    context/output-config.md
  • 需保存内容:模板、场景、感官层次、最终草稿
  • 命名格式
    {setting}-sleep-{date}.md

Cross-Session Learning

跨会话学习

  • Check for prior sleep stories to avoid repetition
  • Listener feedback on what worked/didn't
  • Failed calming attempts inform anti-patterns
  • 检查过往助眠故事以避免重复
  • 收集听众对有效/无效内容的反馈
  • 失败的舒缓尝试可作为反模式参考

Design Constraints

设计约束

This Skill Assumes

本Skill的前提假设

  • Goal is sleep induction, not entertainment
  • Listener is trying to fall asleep
  • Audio or read-aloud delivery
  • 目标是诱导睡眠,而非娱乐
  • 听众正试图入睡
  • 内容以音频或朗读形式呈现

This Skill Does Not Handle

本Skill不处理的内容

  • Meditation scripts - Different structure and purpose
  • Regular fiction - Route to: prose-style
  • Ambient soundscapes - Not narrative-based
  • 冥想脚本 - 结构和目的不同
  • 常规小说 - 请转至:散文风格技能
  • 环境音景 - 非叙事类内容

Degradation Signals

质量下降信号

  • Hidden tension (deadline, mystery, stakes)
  • Engagement habits (hooks, rising action)
  • Resolution compulsion (need for ending)
  • 隐藏的紧张感(截止日期、谜题、冲突)
  • 吸引注意力的习惯(钩子、上升情节)
  • 对结局的执念(需要给出结尾)

Reasoning Requirements

推理要求

Standard Reasoning

标准推理

  • Single template selection
  • Basic sensory layer design
  • Simple pacing check
  • 选择单一模板
  • 基础感官层次设计
  • 简单节奏检查

Extended Reasoning (ultrathink)

扩展推理(深度思考)

  • Full story development - [Why: all elements must sustain calming quality]
  • Custom setting creation - [Why: novel environments need complete design]
  • Series consistency - [Why: multiple stories in same world]
Trigger phrases: "write the complete sleep story", "create a new setting", "design a series"
  • 完整故事开发 - [原因:所有元素必须维持舒缓效果]
  • 自定义场景创建 - [原因:新环境需要完整的设计]
  • 系列一致性 - [原因:同一世界中的多个故事]
触发短语:“撰写完整的助眠故事”、“创建新场景”、“设计系列故事”

Execution Strategy

执行策略

Sequential (Default)

顺序执行(默认)

  • Template selection before setting
  • Setting before sensory layers
  • Layers before drafting
  • 先选模板,再选场景
  • 先选场景,再设计感官层次
  • 先设计层次,再撰写草稿

Parallelizable

可并行执行

  • Developing multiple settings
  • Creating sensory layer lists for different environments
  • 开发多个场景
  • 为不同环境创建感官层次列表

Subagent Candidates

候选子Agent

TaskAgent TypeWhen to Spawn
Setting researchgeneral-purposeWhen creating authentic real-world locations
Pacing analysisgeneral-purposeWhen testing reading speed and flow
任务Agent类型触发时机
场景调研通用型创建真实世界场景时
节奏分析通用型测试朗读速度和流畅度时

Context Management

上下文管理

Approximate Token Footprint

大致Token占用

  • Skill base: ~2.5k tokens (pillars + templates + techniques)
  • With settings: ~3.5k tokens
  • With exercises: ~4k tokens
  • Skill基础内容:约2500个Token(支柱+模板+技巧)
  • 包含场景:约3500个Token
  • 包含练习:约4000个Token

Context Optimization

上下文优化

  • Focus on active template and setting
  • Sensory guide is reference
  • Exercises optional for learning
  • 聚焦于当前使用的模板和场景
  • 感官指南作为参考
  • 练习为可选学习内容

When Context Gets Tight

上下文紧张时的处理

  • Prioritize: Five pillars, active template
  • Defer: Full settings list, all sensory layers
  • Drop: Writing exercises, example opening
  • 优先保留:五大支柱、当前使用的模板
  • 延后处理:完整场景列表、所有感官层次
  • 放弃内容:写作练习、示例开头

Anti-Patterns

反模式

1. Disguised Drama

1. 伪装的戏剧性

Pattern: Creating what appears to be a calming story but embedding subtle tension—a journey with an arrival deadline, a task with failure stakes, a mystery to solve. Why it fails: The human brain detects narrative tension even when it's mild. Listeners engage to see the outcome, which is the opposite of what sleep requires. Any "will they/won't they" question activates alertness. Fix: Eliminate all stakes. The journey has no destination. The task has no consequence. Nothing depends on anything. The story describes what is happening, not what might happen.
模式:表面是舒缓故事,但嵌入了微妙的紧张感——有抵达截止日期的旅程、有失败风险的任务、需要解决的谜题。 失败原因:人类大脑即使能检测到轻微的叙事紧张感。听众会为了得知结果而保持专注,这与睡眠的目标背道而驰。任何“是否会成功”的问题都会激活警觉性。 修复方案:消除所有冲突。旅程无需目的地,任务无需后果,任何事物都不依赖于其他事物。故事只描述正在发生的事情,而非可能发生的事情。

2. Engagement Habits

2. 吸引注意力的习惯

Pattern: Using techniques from regular fiction—plot hooks, character development, rising action—because they're what you know how to write. Why it fails: Good fiction keeps readers awake to find out what happens. Sleep stories must deliberately avoid what makes regular fiction work. Writing on autopilot produces the wrong kind of story. Fix: Consciously invert your instincts. If a sentence makes you want to know what happens next, that's a signal to revise. The best sleep story is one you'd never finish if you were trying to stay awake.
模式:使用常规小说的技巧——情节钩子、人物发展、上升情节——因为这些是你熟悉的写作方式。 失败原因:优秀的小说会让读者保持清醒以了解后续发展。助眠故事必须刻意避免让常规小说成功的元素。无意识的写作会产生错误类型的故事。 修复方案:有意识地反转你的直觉。如果一句话让你想知道接下来会发生什么,那就是需要修改的信号。最好的助眠故事是你如果想保持清醒就永远读不完的故事。

3. Sensory Jarring

3. 感官突兀

Pattern: Including harsh sounds, sudden actions, or intense sensory descriptions even in otherwise calm narratives. Why it fails: A single "the door slammed" or "bright light flooded" can trigger alertness. Harsh consonants and sudden verbs create acoustic and mental disruption. Fix: Read aloud and listen for jarring moments. Replace every sudden word with a gradual one. Soften every hard consonant cluster. The acoustic texture should be as smooth as the content.
模式:在原本舒缓的叙事中加入刺耳的声音、突然的动作或强烈的感官描述。 失败原因:一句“门砰地关上了”或“明亮的灯光涌进来”就可能触发警觉性。刺耳的辅音和突兀的动词会造成听觉和心理上的干扰。 修复方案:大声朗读并留意突兀的时刻。将每个突兀的词替换为渐进的词。软化每个生硬的辅音组合。语言的听觉质感应和内容一样流畅。

4. Speed Creep

4. 节奏加快

Pattern: Unconsciously accelerating pacing as you write, sentences getting shorter, events moving faster. Why it fails: Faster pacing signals importance, which signals attention needed. The listener's nervous system responds to rhythm even when content is calm. Fix: Set a timer and read aloud. Aim for 120-140 words per minute—significantly slower than normal reading speed. If you're rushing, the listener's attention will follow.
模式:写作时无意识地加快节奏,句子变短,事件发展变快。 失败原因:更快的节奏意味着重要性,需要投入注意力。即使内容舒缓,听众的神经系统也会对节奏做出反应。 修复方案:设置计时器并大声朗读。目标速度为每分钟120-140词——明显慢于正常朗读速度。如果你读得仓促,听众的注意力也会随之紧绷。

5. Resolution Compulsion

5. 结局执念

Pattern: Feeling you must end the story properly, with conclusion and satisfaction. Why it fails: Endings create a wake-point. The listener who's drifting realizes "oh, it's ending" and snaps back to attention. The goal is for the story to continue forever or fade imperceptibly. Fix: Write stories that have no natural endpoint. The train journey continues. The garden walk goes on. The tea is always brewing. Structure the story so stopping at any point feels complete.
模式:觉得必须给故事一个合适的结局,带来圆满感。 失败原因:结局会让人突然清醒。正逐渐入睡的听众会意识到“哦,结束了”,然后重新集中注意力。目标是让故事可以永远延续或不知不觉地淡去。 修复方案:撰写没有自然终点的故事。火车继续行驶,花园漫步仍在进行,茶还在冲泡。故事的结构应让你在任意点停止都感觉完整。

Integration

集成

Inbound (feeds into this skill)

输入(流入本Skill的内容)

SkillWhat it provides
prose-styleSentence-level craft for flow and rhythm
worldbuildingCalm, safe settings to describe in detail
Skill提供内容
prose-style关于流畅度和节奏的句子层面技巧
worldbuilding可详细描述的平静、安全场景

Outbound (this skill enables)

输出(本Skill提供的内容)

SkillWhat this provides
(specialized format - primarily terminal)Sleep stories are end products rather than inputs to other skills
Skill提供内容
(专用格式 - 主要为终端)助眠故事是最终产品,而非其他Skill的输入

Complementary

互补关系

SkillRelationship
prose-styleSleep-story applies prose techniques with specific constraints; prose-style provides the underlying craft
voice-analysisUnderstanding voice patterns helps maintain consistent, calming tone throughout
Skill关系
prose-style助眠故事Skill在特定约束下应用散文技巧;prose-style提供底层写作技巧
voice-analysis理解语音模式有助于全程维持一致的舒缓语调