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| Vertex | Maximized By | Cost |
|---|---|---|
| Simplicity | Monolith, sync communication, single DB | Scalability limits |
| Flexibility | Microservices, event-driven, plugins | Complexity overhead |
| Performance | Caching, denormalization, optimized code | Maintainability |
| 维度 | 实现方式 | 代价 |
|---|---|---|
| 简洁性 | Monolith(单体架构)、同步通信、单一数据库 | 扩展性受限 |
| 灵活性 | Microservices(微服务)、事件驱动、插件化 | 复杂度提升 |
| 性能 | 缓存、反规范化、代码优化 | 可维护性下降 |
| Context | Preferred Patterns | Avoid |
|---|---|---|
| Small team | Monolith, vertical slices, shared DB | Microservices, complex abstractions |
| Multiple teams | Service boundaries, API contracts | Shared state, tight coupling |
| 场景 | 推荐模式 | 避免做法 |
|---|---|---|
| 小型团队 | Monolith(单体架构)、垂直切片、共享数据库 | Microservices(微服务)、复杂抽象 |
| 多团队协作 | 服务边界定义、API契约 | 共享状态、紧耦合 |
| Context | Preferred Patterns | Reasoning |
|---|---|---|
| Startup | Monolith first, vertical scaling | Optimize for development speed |
| Enterprise | Service mesh, horizontal scaling | Optimize for operational scale |
| 场景 | 推荐模式 | 原因 |
|---|---|---|
| 初创公司 | 优先单体架构、垂直扩展 | 优化开发速度 |
| 企业级 | 服务网格、水平扩展 | 优化运维规模 |
| Option | Consistency | Flexibility | Scalability | Complexity | Cost | Total |
|---|---|---|---|---|---|---|
| Option A | 5 | 2 | 3 | 2 | 3 | 15 |
| Option B | 3 | 5 | 4 | 3 | 3 | 18 |
| Option C | 2 | 3 | 5 | 1 | 2 | 13 |
| 选项 | 一致性 | 灵活性 | 扩展性 | 复杂度 | 成本 | 总分 |
|---|---|---|---|---|---|---|
| 选项A | 5 | 2 | 3 | 2 | 3 | 15 |
| 选项B | 3 | 5 | 4 | 3 | 3 | 18 |
| 选项C | 2 | 3 | 5 | 1 | 2 | 13 |
undefinedundefinedundefinedundefined| Type | Examples | Payment Strategy |
|---|---|---|
| Design | Missing abstractions, tight coupling | Refactoring sprints |
| Code | Duplication, complexity, poor naming | Continuous cleanup |
| Test | Missing tests, flaky tests | Test improvement |
| Documentation | Missing docs, outdated diagrams | Documentation sprints |
| 类型 | 示例 | 偿还策略 |
|---|---|---|
| 设计类 | 缺少抽象层、紧耦合 | 重构迭代 |
| 代码类 | 代码重复、复杂度高、命名不佳 | 持续清理 |
| 测试类 | 缺少测试、不稳定测试 | 测试优化 |
| 文档类 | 文档缺失、图表过时 | 文档迭代 |