design-brief-generator
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ChineseDesign Brief Generator
设计简报生成器
Overview
概述
Generate comprehensive, well-structured design briefs that align stakeholders and guide design projects. This skill helps designers create clear project briefs that define scope, goals, constraints, and success criteria.
Built for:
- UX/UI designers
- Product designers
- Design leads
- Design systems teams
- Brand designers
生成全面、结构清晰的设计简报,协调各方利益相关者并指导设计项目。此技能可帮助设计师创建明确的项目简报,定义范围、目标、约束条件和成功标准。
适用人群:
- UX/UI设计师
- 产品设计师
- 设计主管
- 设计系统团队
- 品牌设计师
Quick Start
快速开始
1. Generate Design Brief
1. 生成设计简报
Run the interactive script:
bash
scripts/generate_brief.shThis will guide you through creating a comprehensive design brief covering:
- Project goals and objectives
- Target users and personas
- Design constraints
- Success criteria
- Timeline and deliverables
运行交互式脚本:
bash
scripts/generate_brief.sh该脚本将引导你创建一份涵盖以下内容的全面设计简报:
- 项目目标与目的
- 目标用户与用户画像
- 设计约束条件
- 成功标准
- 时间线与交付物
2. Validate Brief
2. 校验简报
Check brief completeness:
bash
scripts/validate_brief.sh <brief_file.md>Ensures all critical sections are included.
检查简报的完整性:
bash
scripts/validate_brief.sh <brief_file.md>确保所有关键章节均已包含。
Core Workflow
核心工作流程
When to Create a Design Brief
何时创建设计简报
Use a design brief for:
- New product/feature design projects
- Design system initiatives
- Redesign projects
- Brand identity projects
- UX research initiatives
Skip for:
- Minor UI tweaks
- Bug fixes
- Small iterations on existing designs
适合创建设计简报的场景:
- 新产品/功能设计项目
- 设计系统建设项目
- 重设计项目
- 品牌标识设计项目
- UX研究项目
无需创建的场景:
- 小型UI调整
- Bug修复
- 现有设计的小幅迭代
Design Brief Components
设计简报组成部分
1. Project Overview
1. 项目概述
What it includes:
- Project name and description
- Background and context
- Why this project matters now
- Business objectives
- User problems being solved
Example:
markdown
undefined包含内容:
- 项目名称与描述
- 背景与上下文
- 项目当前推进的必要性
- 业务目标
- 要解决的用户问题
示例:
markdown
undefinedProject Overview
项目概述
Project: Mobile app redesign
Background: Current app has 2.8 star rating with users citing confusing navigation
Business Goal: Increase app retention from 15% to 40% (Day 30)
User Problem: Users can't find key features, leading to frustration and abandonment
---项目: 移动端应用重设计
背景: 当前应用评分为2.8星,用户反馈导航混乱
业务目标: 将应用30日留存率从15%提升至40%
用户问题: 用户无法找到核心功能,导致不满与流失
---2. Design Goals & Objectives
2. 设计目标与目的
Define what success looks like:
- Primary design goal
- Secondary goals
- Success metrics
- Must-haves vs. nice-to-haves
Example:
markdown
undefined定义成功的标准:
- 核心设计目标
- 次要目标
- 成功指标
- 必备需求与可选需求
示例:
markdown
undefinedDesign Goals
设计目标
Primary Goal: Create intuitive navigation that helps users complete core tasks in < 3 taps
Secondary Goals:
- Reduce visual clutter by 40%
- Improve accessibility (WCAG AA compliance)
- Establish reusable component library
Success Metrics:
- Task success rate: 90%+
- Time on task: -50%
- SUS score: 75+
---核心目标: 创建直观导航,帮助用户在3次点击内完成核心任务
次要目标:
- 减少40%的视觉杂乱
- 提升可访问性(符合WCAG AA标准)
- 建立可复用组件库
成功指标:
- 任务成功率:90%+
- 任务完成时长:缩短50%
- SUS评分:75+
---3. Target Users & Personas
3. 目标用户与用户画像
Who are we designing for:
- Primary user personas
- User needs and pain points
- User goals and motivations
- Technical proficiency
- Context of use
Example:
markdown
undefined设计的目标受众:
- 核心用户画像
- 用户需求与痛点
- 用户目标与动机
- 技术熟练度
- 使用场景
示例:
markdown
undefinedTarget Users
目标用户
Primary Persona: Sarah, Marketing Manager
- Age: 32-45
- Tech Savvy: Medium
- Goals: Create campaigns quickly, track performance
- Pain Points: Current tool too complex, takes too long
- Context: Uses on desktop during work hours, sometimes mobile
---核心用户画像: Sarah,营销经理
- 年龄: 32-45岁
- 技术熟练度: 中等
- 目标: 快速创建营销活动,跟踪绩效
- 痛点: 当前工具过于复杂,耗时过长
- 使用场景: 工作时间使用桌面端,偶尔使用移动端
---4. Design Principles & Direction
4. 设计原则与方向
Guiding principles for the project:
- Core design principles
- Visual direction
- Interaction patterns
- Content strategy
- Accessibility requirements
Example:
markdown
undefined项目的指导原则:
- 核心设计原则
- 视觉方向
- 交互模式
- 内容策略
- 可访问性要求
示例:
markdown
undefinedDesign Principles
设计原则
- Clarity over cleverness - Users should never wonder what to do next
- Progressive disclosure - Show what's needed, hide complexity
- Consistent patterns - Use established design system components
- Accessible by default - WCAG AA minimum, aim for AAA
---- 清晰优先于花哨 - 用户永远无需猜测下一步操作
- 渐进式披露 - 仅展示必要内容,隐藏复杂度
- 模式一致性 - 使用已有的设计系统组件
- 默认支持可访问性 - 最低符合WCAG AA标准,目标达到AAA
---5. Scope & Constraints
5. 范围与约束条件
What's in and out of scope:
In Scope:
- Screens/flows included
- Platforms (web, mobile, tablet)
- Devices and browsers
- Accessibility requirements
Out of Scope:
- What we're NOT designing
- Future considerations
Constraints:
- Technical limitations
- Timeline constraints
- Resource constraints
- Brand guidelines to follow
Example:
markdown
undefined项目的包含与排除范围:
包含范围:
- 需设计的页面/流程
- 平台(网页、移动端、平板端)
- 设备与浏览器
- 可访问性要求
排除范围:
- 不涉及的设计内容
- 未来规划内容
约束条件:
- 技术限制
- 时间线约束
- 资源限制
- 需遵循的品牌规范
示例:
markdown
undefinedScope
项目范围
In Scope:
- Dashboard redesign (5 screens)
- Mobile responsive (iOS, Android)
- Dark mode support
- WCAG AA compliance
Out of Scope:
- Admin panel (separate project)
- Native mobile apps (web only)
- Marketing website
Constraints:
- Must use existing design system
- Launch deadline: 8 weeks
- Development team: 2 engineers
- No custom illustrations budget
---包含范围:
- 仪表盘重设计(5个页面)
- 移动端适配(iOS、Android)
- 深色模式支持
- 符合WCAG AA标准
排除范围:
- 管理后台(单独项目)
- 原生移动端应用(仅网页端)
- 营销官网
约束条件:
- 必须使用现有设计系统
- 上线截止日期:8周
- 开发团队:2名工程师
- 无自定义插画预算
---6. User Flows & Journeys
6. 用户流程与旅程
Key user paths to design:
- Primary user flows
- Entry points
- Decision points
- Success states
- Error states
Example:
markdown
undefined需设计的关键用户路径:
- 核心用户流程
- 入口点
- 决策点
- 成功状态
- 错误状态
示例:
markdown
undefinedKey User Flows
核心用户流程
Flow 1: Create Campaign
- Land on dashboard
- Click "New Campaign"
- Choose template
- Customize content
- Preview
- Publish
- Success confirmation
Flow 2: View Analytics
[Define the flow]
---流程1:创建营销活动
- 进入仪表盘
- 点击「新建活动」
- 选择模板
- 自定义内容
- 预览
- 发布
- 成功确认
流程2:查看分析数据
[定义具体流程]
---7. Deliverables & Timeline
7. 交付物与时间线
What will be delivered:
Design Deliverables:
- User research (if needed)
- Wireframes
- High-fidelity mockups
- Interactive prototype
- Design specifications
- Component documentation
- Accessibility annotations
Timeline:
- Week 1-2: Research & wireframes
- Week 3-4: High-fidelity designs
- Week 5-6: Prototype & testing
- Week 7-8: Refinement & handoff
将交付的内容:
设计交付物:
- 用户研究报告(如需)
- 线框图
- 高保真原型图
- 交互式原型
- 设计规范
- 组件文档
- 可访问性标注
时间线:
- 第1-2周:研究与线框图设计
- 第3-4周:高保真设计
- 第5-6周:原型制作与测试
- 第7-8周:优化与交付
8. Success Criteria
8. 成功标准
How we'll measure success:
Qualitative:
- User testing feedback
- Stakeholder approval
- Designer review
- Accessibility audit pass
Quantitative:
- Task success rate
- Time on task
- Error rate
- SUS score
- NPS
Example:
markdown
undefined如何衡量项目成功:
定性指标:
- 用户测试反馈
- 利益相关者认可
- 设计师评审
- 通过可访问性审计
定量指标:
- 任务成功率
- 任务完成时长
- 错误率
- SUS评分
- NPS净推荐值
示例:
markdown
undefinedSuccess Criteria
成功标准
Usability Testing:
- 8/10 users complete primary task without help
- Average SUS score: 75+
- Zero critical accessibility issues
Business Metrics (post-launch):
- 40% Day 30 retention (up from 15%)
- 90% task completion rate
- < 5% error rate
---可用性测试:
- 10名用户中有8名无需帮助即可完成核心任务
- 平均SUS评分:75+
- 无严重可访问性问题
上线后业务指标:
- 30日留存率达到40%(原15%)
- 任务完成率90%
- 错误率<5%
---Design Project Types
设计项目类型
1. New Feature Design
1. 新功能设计
Focus areas:
- User needs validation
- Integration with existing product
- Interaction patterns
- Edge cases
Brief template: Standard brief with emphasis on user flows
重点领域:
- 用户需求验证
- 与现有产品的集成
- 交互模式
- 边缘场景
简报模板: 标准简报,重点突出用户流程
2. Redesign Project
2. 重设计项目
Focus areas:
- Current state analysis
- What's working/not working
- Migration considerations
- Before/after comparisons
Additional sections:
- Current pain points
- Competitive analysis
- Design audit findings
重点领域:
- 当前状态分析
- 优势与问题
- 迁移考量
- 前后对比
额外章节:
- 当前痛点
- 竞品分析
- 设计审计结果
3. Design System
3. 设计系统建设
Focus areas:
- Component inventory
- Design principles
- Usage guidelines
- Governance
Additional sections:
- Adoption strategy
- Documentation plan
- Maintenance plan
重点领域:
- 组件清单
- 设计原则
- 使用指南
- 治理规则
额外章节:
- 落地策略
- 文档计划
- 维护计划
4. Brand/Visual Design
4. 品牌/视觉设计
Focus areas:
- Brand attributes
- Visual language
- Mood boards
- Design explorations
Additional sections:
- Brand guidelines
- Application examples
- Asset deliverables
重点领域:
- 品牌属性
- 视觉语言
- 情绪板
- 设计探索
额外章节:
- 品牌规范
- 应用示例
- 资产交付物
Stakeholder Alignment
利益相关者对齐
Discovery Questions
前期调研问题
Ask before starting:
- What problem are we solving?
- Who are the users?
- What are the business goals?
- What's the timeline?
- What are the constraints?
- How will we measure success?
- Who needs to approve?
启动前需确认:
- 我们要解决什么问题?
- 目标用户是谁?
- 业务目标是什么?
- 时间线是怎样的?
- 有哪些约束条件?
- 如何衡量成功?
- 谁需要审批?
Stakeholder Review Process
利益相关者评审流程
Brief review checklist:
- Product Manager reviewed
- Engineering lead reviewed (feasibility)
- Design lead approved
- Key stakeholders aligned
- Success metrics agreed upon
- Timeline confirmed
- Resources allocated
简报评审 checklist:
- 产品经理已评审
- 工程主管已评审(可行性)
- 设计主管已批准
- 核心利益相关者已对齐
- 成功指标已达成共识
- 时间线已确认
- 资源已分配
Design Brief Best Practices
设计简报最佳实践
DO:
建议做法:
- ✅ Start with "why" - Clearly state the problem
- ✅ Define success - Specific, measurable criteria
- ✅ Include constraints - Technical, time, resource
- ✅ Show examples - Inspiration, references
- ✅ Get buy-in early - Review draft with stakeholders
- ✅ Keep it concise - 2-3 pages maximum
- ✅ Make it visual - Include diagrams, mockups, references
- ✅ 从「为什么」开始 - 清晰阐述问题
- ✅ 定义成功标准 - 具体、可衡量的指标
- ✅ 包含约束条件 - 技术、时间、资源限制
- ✅ 提供示例 - 灵感、参考案例
- ✅ 尽早获得认可 - 与利益相关者评审草稿
- ✅ 保持简洁 - 最多2-3页
- ✅ 增加可视化内容 - 包含图表、原型图、参考素材
DON'T:
避免做法:
- ❌ Jump to solutions - Focus on problem first
- ❌ Be vague - "Make it better" isn't helpful
- ❌ Ignore constraints - They shape the solution
- ❌ Work in isolation - Involve PM, Engineering early
- ❌ Skip research - Base decisions on data
- ❌ Forget accessibility - Consider from the start
- ❌ 直接跳到解决方案 - 先聚焦问题
- ❌ 表述模糊 - 「做得更好」这类表述无实际意义
- ❌ 忽略约束条件 - 它们会影响最终方案
- ❌ 孤立工作 - 尽早让产品、工程团队参与
- ❌ 跳过调研 - 基于数据做决策
- ❌ 忘记可访问性 - 从项目初期就考虑
Accessibility in Design Briefs
设计简报中的可访问性
Minimum Requirements
最低要求
Every design brief should include:
WCAG Compliance:
- Target level (A, AA, AAA)
- Color contrast requirements (4.5:1 for text)
- Keyboard navigation support
- Screen reader compatibility
- Touch target sizes (44x44px minimum)
Testing Plan:
- Screen reader testing (NVDA, JAWS, VoiceOver)
- Keyboard-only navigation
- Color contrast validation
- Automated testing (axe, Lighthouse)
See for complete checklist.
references/accessibility_guidelines.md每份设计简报都应包含:
WCAG合规性:
- 目标级别(A、AA、AAA)
- 色彩对比度要求(文本4.5:1)
- 键盘导航支持
- 屏幕阅读器兼容性
- 触摸目标尺寸(最小44x44px)
测试计划:
- 屏幕阅读器测试(NVDA、JAWS、VoiceOver)
- 纯键盘导航测试
- 色彩对比度验证
- 自动化测试(axe、Lighthouse)
完整checklist请查看 。
references/accessibility_guidelines.mdCross-Functional Collaboration
跨职能协作
Working with Product
与产品团队协作
PM provides:
- Business requirements
- User research
- Success metrics
- Timeline constraints
Designer provides:
- Design expertise
- User experience recommendations
- Feasibility feedback
- Design timeline
产品团队提供:
- 业务需求
- 用户研究数据
- 成功指标
- 时间线约束
设计师提供:
- 设计专业建议
- 用户体验优化方案
- 可行性反馈
- 设计时间线
Working with Engineering
与工程团队协作
Engineering needs from brief:
- Technical constraints acknowledged
- Interaction patterns defined
- Edge cases documented
- Component reuse identified
Design provides to Engineering:
- Design specifications
- Component documentation
- Interaction details
- Responsive breakpoints
工程团队需要从简报中获取:
- 已明确的技术约束
- 定义清晰的交互模式
- 已记录的边缘场景
- 可复用组件的标识
设计师需向工程团队提供:
- 设计规范
- 组件文档
- 交互细节
- 响应式断点
Design Tools & Templates
设计工具与模板
Recommended Tools
推荐工具
Design Briefs:
- Notion (collaborative docs)
- Confluence
- Google Docs
- Figma FigJam (visual briefs)
User Flows:
- Figma
- Miro
- Whimsical
- FigJam
Prototyping:
- Figma
- Framer
- ProtoPie
- Principle
设计简报工具:
- Notion(协作文档)
- Confluence
- Google Docs
- Figma FigJam(可视化简报)
用户流程工具:
- Figma
- Miro
- Whimsical
- FigJam
原型制作工具:
- Figma
- Framer
- ProtoPie
- Principle
Example Design Briefs
设计简报示例
Example 1: Mobile App Feature
示例1:移动端应用功能
markdown
undefinedmarkdown
undefinedDesign Brief: In-App Messaging
设计简报:应用内消息功能
Project Overview
项目概述
Add direct messaging between users within our fitness app.
Business Goal: Increase engagement, reduce churn
User Problem: Users want to connect with workout partners
在健身应用内添加用户间直接消息功能。
业务目标: 提升用户活跃度,降低流失率
用户问题: 用户希望与健身伙伴建立联系
Design Goals
设计目标
- Enable 1:1 messaging
- Keep it simple and focused
- Integrate with existing notifications
- 支持一对一消息
- 保持简洁聚焦
- 与现有通知系统集成
Target Users
目标用户
Primary: Sarah, fitness enthusiast, 28-45, uses app 4x/week
核心用户:Sarah,健身爱好者,28-45岁,每周使用应用4次
Scope
项目范围
In: 1:1 text messaging, read receipts, notifications
Out: Group chat, media sharing (future phase)
包含: 一对一文本消息、已读回执、通知提醒
排除: 群聊、媒体分享(后续版本)
Success Criteria
成功标准
- 40% of users try messaging in first 30 days
- 20% become weekly active messagers
- No increase in support tickets
- 30天内40%的用户尝试使用消息功能
- 20%的用户成为周活跃消息用户
- 支持工单数量无增长
Timeline
时间线
6 weeks: Research (1w), Design (3w), Prototype & Test (2w)
---6周:调研(1周)、设计(3周)、原型与测试(2周)
---Example 2: Dashboard Redesign
示例2:仪表盘重设计
markdown
undefinedmarkdown
undefinedDesign Brief: Analytics Dashboard Redesign
设计简报:分析仪表盘重设计
Project Overview
项目概述
Redesign analytics dashboard to improve data comprehension.
Current Issues:
- Users overwhelmed by data
- Key metrics buried
- Poor mobile experience
重设计分析仪表盘,提升数据可读性。
当前问题:
- 用户被大量数据淹没
- 核心指标被隐藏
- 移动端体验差
Design Goals
设计目标
- Surface most important metrics first
- Enable drill-down for details
- Make it mobile-friendly
- 优先展示最重要的指标
- 支持钻取查看详情
- 优化移动端体验
Target Users
目标用户
- Marketing managers (primary)
- Executives (secondary)
- Data analysts (tertiary)
- 营销经理(核心)
- 高管(次要)
- 数据分析师(三级)
Success Criteria
成功标准
- Users find key metric in < 10 seconds
- Mobile traffic increases 30%+
- SUS score: 75+
- 用户可在10秒内找到核心指标
- 移动端流量提升30%+
- SUS评分:75+
Timeline
时间线
8 weeks (Research: 2w, Design: 4w, Testing: 2w)
---8周(调研:2周,设计:4周,测试:2周)
---Resources
资源
Scripts
脚本
- generate_brief.sh - Interactive brief generation
- validate_brief.sh - Check brief completeness
- generate_brief.sh - 交互式简报生成脚本
- validate_brief.sh - 简报完整性校验脚本
References
参考文档
- design_brief_template.md - Comprehensive template
- accessibility_guidelines.md - WCAG checklist
- design_principles.md - Common design principles
- user_research_methods.md - Research guidance
- design_brief_template.md - 全面简报模板
- accessibility_guidelines.md - WCAG checklist
- design_principles.md - 通用设计原则
- user_research_methods.md - 研究指导文档
Tips for Designers
设计师小贴士
Before Creating the Brief
创建简报前
- Talk to stakeholders - Understand the real problem
- Review existing research - Don't start from scratch
- Check technical constraints - Talk to engineering
- Understand the timeline - Be realistic
- 与利益相关者沟通 - 理解真实问题
- 查看现有研究 - 不要从零开始
- 确认技术约束 - 与工程团队沟通
- 明确时间线 - 保持现实性
During Brief Creation
创建简报时
- Start with template - Don't reinvent the wheel
- Be specific - Vague briefs lead to vague designs
- Include visuals - Mood boards, references, examples
- Define success - How will you know it worked?
- 从模板开始 - 不要重复造轮子
- 表述具体 - 模糊的简报会导致模糊的设计
- 加入可视化内容 - 情绪板、参考案例、示例
- 定义成功标准 - 如何判断项目成功?
After Brief Creation
简报创建后
- Review with PM - Align on goals and scope
- Review with Engineering - Validate feasibility
- Get stakeholder sign-off - Explicit approval
- Treat it as living doc - Update as you learn
- 与产品团队评审 - 对齐目标与范围
- 与工程团队评审 - 验证可行性
- 获取利益相关者签字确认 - 明确批准
- 将其视为动态文档 - 随项目推进更新
Common Pitfalls
常见陷阱
Pitfall 1: Too Broad
陷阱1:范围过宽
Problem: "Redesign the entire app"
Solution: Break into phases, prioritize
问题:「重设计整个应用」
解决方案: 拆分为多个阶段,优先处理核心内容
Pitfall 2: Solution-First
陷阱2:先定解决方案
Problem: "Make it look like Apple"
Solution: Start with user problems, not aesthetics
问题:「做成苹果那样的风格」
解决方案: 先聚焦用户问题,而非视觉风格
Pitfall 3: No Constraints
陷阱3:忽略约束条件
Problem: Ignoring technical/time limits
Solution: Document and respect constraints
问题: 无视技术/时间限制
解决方案: 记录并尊重约束条件
Pitfall 4: Skipping Research
陷阱4:跳过调研
Problem: Designing based on assumptions
Solution: At minimum, review existing data
问题: 基于假设做设计
解决方案: 至少查看现有数据
Pitfall 5: Vague Success Criteria
陷阱5:成功标准模糊
Problem: "Make it better" isn't measurable
Solution: Define specific, testable criteria
问题:「做得更好」无法衡量
解决方案: 定义具体、可测试的指标
Summary
总结
A great design brief:
- Defines the problem clearly
- Sets goals and success criteria
- Identifies users and their needs
- Documents constraints (time, tech, budget)
- Aligns stakeholders early
- Guides the work without being prescriptive
- Evolves as you learn
Get started:
bash
scripts/generate_brief.shThis creates a solid foundation for successful design projects.
一份优秀的设计简报:
- 清晰定义问题
- 设定目标与成功标准
- 明确用户及其需求
- 记录约束条件(时间、技术、预算)
- 尽早对齐利益相关者
- 指导工作但不过度限制
- 随项目推进不断演进
立即开始:
bash
scripts/generate_brief.sh这将为成功的设计项目打下坚实基础。