weights-biases-ui-skills
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ChineseWeights Biases UI Skills
Weights Biases UI设计指南
Opinionated constraints for building Weights Biases-style interfaces with AI agents.
为AI Agent构建Weights Biases风格界面的专属约束条件。
When to Apply
适用场景
Reference these guidelines when:
- Building light-mode interfaces
- Creating Weights Biases-inspired design systems
- Implementing UIs with Inter font and 4px grid
在以下场景中请参考本指南:
- 构建浅色模式界面时
- 创建受Weights Biases启发的设计系统时
- 实现采用Inter字体和4px网格的UI时
Colors
色彩规范
- SHOULD use light backgrounds for primary surfaces
- MUST use as page background (
#FFFFFF)surface-base - SHOULD limit color palette to 1 distinct colors
- MUST maintain text contrast ratio of at least 4.5:1 for accessibility
- 主界面应使用浅色背景
- 页面背景必须使用(
#FFFFFF)surface-base - 应将调色板限制为1种独特颜色
- 为保证可访问性,文本对比度必须至少达到4.5:1
Semantic Tokens
语义令牌
| Token | HEX | RGB | Usage |
|---|---|---|---|
| #FFFFFF | rgb(255,255,255) | Page background |
| 令牌 | 十六进制值 | RGB值 | 用途 |
|---|---|---|---|
| #FFFFFF | rgb(255,255,255) | 页面背景 |
Typography
排版规范
- MUST limit font families to:
- MUST use for headings and
text-balancefor body texttext-pretty - SHOULD use for numeric data
tabular-nums - NEVER modify letter-spacing unless explicitly requested
- 必须限制字体族为:
- 标题必须使用,正文文本必须使用
text-balancetext-pretty - 数值数据应使用
tabular-nums - 除非明确要求,否则不得修改字间距
Spacing
间距规范
- MUST use 4px grid for spacing
- NEVER use arbitrary spacing values (use design scale)
- SHOULD maintain consistent padding within containers
- 间距必须使用4px网格
- 不得使用任意间距值(请使用设计刻度)
- 容器内的内边距应保持一致
Borders
边框规范
- NEVER use arbitrary border-radius values (use design scale)
- SHOULD use subtle borders (1px) for element separation
- 不得使用任意边框圆角值(请使用设计刻度)
- 应使用细微边框(1px)分隔元素
Layout
布局规范
- MUST design for 1920px base viewport width
- NEVER use , use
h-screenfor full viewport heighth-dvh - MUST respect for fixed elements
safe-area-inset - SHOULD use for square elements instead of
size-*+w-*h-*
- 必须基于1920px视口宽度进行设计
- 不得使用,应使用
h-screen实现全屏高度h-dvh - 固定元素必须考虑
safe-area-inset - 方形元素应使用而非
size-*+w-*h-*
Detected Layout Patterns
已识别的布局模式
- Main Content: width: 1673px, height: 1080px
- 主内容区:宽度: 1673px, 高度: 1080px
Components
组件规范
Interactive States
交互状态
Focus
聚焦状态
- MUST use outline with accent color (
2px)#5E6AD2 - MUST use outline-offset
2px - NEVER remove focus indicators
- 必须使用2px宽度的强调色()外轮廓
#5E6AD2 - 必须使用2px的外轮廓偏移量
- 不得移除聚焦指示器
Hover
悬停状态
- Buttons (primary): lighten background by 10%
- Buttons (secondary): use background
surface-raised - List items: use background
surface-raised
- 主按钮:背景色提亮10%
- 次要按钮:使用背景
surface-raised - 列表项:使用背景
surface-raised
Disabled
禁用状态
- MUST use
opacity: 0.5 - MUST use
cursor: not-allowed
- 必须设置
opacity: 0.5 - 必须设置
cursor: not-allowed
Interaction
交互规范
- MUST use an for destructive or irreversible actions
AlertDialog - SHOULD use structural skeletons for loading states
- MUST show errors next to where the action happens
- NEVER block paste in or
inputelementstextarea - MUST add an to icon-only buttons
aria-label
- 对于破坏性或不可逆操作,必须使用
AlertDialog - 加载状态应使用结构化骨架屏
- 错误提示必须显示在操作发生的位置附近
- 不得阻止或
input元素的粘贴功能textarea - 纯图标按钮必须添加
aria-label
Animation
动画规范
- NEVER add animation unless it is explicitly requested
- MUST animate only compositor props (,
transform)opacity - NEVER animate layout properties (,
width,height,top,left,margin)padding - SHOULD use on entrance animations
ease-out - NEVER exceed for interaction feedback
200ms - SHOULD respect
prefers-reduced-motion
- 除非明确要求,否则不得添加动画
- 必须仅对合成器属性(、
transform)执行动画opacity - 不得对布局属性(、
width、height、top、left、margin)执行动画padding - 入场动画应使用缓动函数
ease-out - 交互反馈的时长不得超过200ms
- 应遵循设置
prefers-reduced-motion
Performance
性能规范
- NEVER animate large or
blur()surfacesbackdrop-filter - NEVER apply outside an active animation
will-change - NEVER use for anything that can be expressed as render logic
useEffect
- 不得对大面积区域执行或
blur()动画backdrop-filter - 不得在非活跃动画场景下使用
will-change - 任何可通过渲染逻辑实现的功能,都不得使用
useEffect