Deel UI Skills
Opinionated constraints for building Deel-style interfaces with AI agents.
When to Apply
Reference these guidelines when:
- Building light-mode interfaces
- Creating Deel-inspired design systems
- Implementing UIs with Inter font and 4px grid
Colors
- SHOULD use light backgrounds for primary surfaces
- MUST use as page background ()
- MUST use for primary actions and focus states ()
- SHOULD reduce color palette (currently 32 colors detected)
- MUST maintain text contrast ratio of at least 4.5:1 for accessibility
Semantic Tokens
| Token | HEX | RGB | Usage |
|---|
| #FDFDFD | rgb(253,253,253) | Page background |
| #141414 | rgb(20,20,20) | Cards, modals, raised surfaces |
| #000000 | rgb(0,0,0) | Overlays, tooltips, dropdowns |
| #909090 | rgb(144,144,144) | Headings, body text |
| #C4C4C4 | rgb(196,196,196) | Secondary, muted text |
| #344C65 | rgb(52,76,101) | Additional text |
| #86ADD7 | rgb(134,173,215) | Subtle borders, dividers |
| #A2CDFB | rgb(162,205,251) | Primary actions, links, focus |
| #907848 | rgb(144,120,72) | Warning states, cautions |
Typography
- MUST use as primary font family
- SHOULD use single font family for consistency
- MUST use / for primary headings
- MUST use / for body text
- SHOULD reduce font weights (currently 6 detected)
- MUST use for headings and for body text
- SHOULD use for numeric data
- NEVER modify letter-spacing unless explicitly requested
Text Styles
| Style | Font | Size | Weight | Color | Count |
|---|
| Inter | 53px | 700 | #27303B | 1 |
| Inter | 51px | 700 | #272623 | 1 |
| Inter | 27px | 700 | #2C2C2C | 1 |
| Inter | 26px | 700 | #5A748E | 1 |
| Inter | 26px | semi_bold | #55708C | 1 |
| Inter | 25px | 700 | #576F88 | 1 |
| Inter | 24px | 700 | #546A85 | 1 |
| Inter | 24px | 700 | #516A83 | 1 |
| Inter | 18px | 400 | #3D5A78 | 1 |
| Inter | 18px | 400 | #6080A0 | 1 |
Typography Reference
Font Families:
Font Sizes: 5px, 6px, 7px, 8px, 9px, 10px, 11px, 12px, 13px, 15px, 16px, 18px, 24px, 25px, 26px, 27px, 51px, 53px
Spacing
- MUST use 4px grid for spacing
- SHOULD use spacing from scale: 1px, 2px, 3px, 4px, 5px, 6px, 7px, 8px
- SHOULD use 2px as default gap between elements
- NEVER use arbitrary spacing values (use design scale)
- SHOULD maintain consistent padding within containers
Borders
- MUST use border-radius from scale: 0px, 1px, 2px, 3px, 4px, 5px, 6px, 7px, 9px, 12px, 15px, 17px, 18px, 22px, 23px
- SHOULD use 22px+ radius for pill-shaped elements
- SHOULD limit border widths to: 1px, 2px
- SHOULD use 3px as default border-radius
- NEVER use arbitrary border-radius values (use design scale)
- SHOULD use subtle borders (1px) for element separation
Border Radius Reference
Scale: 0px, 1px, 2px, 3px, 4px, 5px, 6px, 7px, 9px, 12px, 15px, 17px, 18px, 22px, 23px
Layout
- MUST design for 1920px base viewport width
- SHOULD use consistent element widths: 9px, 12px, 11px, 20px, 14px
- SHOULD maintain text-heavy layout with clear hierarchy
- NEVER use , use for full viewport height
- MUST respect for fixed elements
- SHOULD use for square elements instead of +
Detected Layout Patterns
- Main Content: width: 1920px, height: 876px
- Main Content: width: 1920px, height: 879px
- Main Content: width: 1920px, height: 596px
- Header: height: 64px
- Header: height: 63px
Components
Buttons
| Variant | Background | Text | Border | Height | Radius |
|---|
| Ghost | transparent | #344C65 | none | - | - |
Interactive States
Focus
- MUST use outline with accent color ()
- MUST use outline-offset
- NEVER remove focus indicators
Hover
- Buttons (primary): lighten background by 10%
- Buttons (secondary): use background
- List items: use background
Disabled
Interaction
- MUST use an for destructive or irreversible actions
- SHOULD use structural skeletons for loading states
- MUST show errors next to where the action happens
- NEVER block paste in or elements
- MUST add an to icon-only buttons
Animation
- NEVER add animation unless it is explicitly requested
- MUST animate only compositor props (, )
- NEVER animate layout properties (, , , , , )
- SHOULD use on entrance animations
- NEVER exceed for interaction feedback
- SHOULD respect
Performance
- NEVER animate large or surfaces
- NEVER apply outside an active animation
- NEVER use for anything that can be expressed as render logic