godot-skills
Compare original and translation side by side
🇺🇸
Original
English🇨🇳
Translation
ChineseGodot技能统一入口
Unified Entry for Godot Skills
技能目标
Skill Objectives
作为所有Godot相关技能的统一入口,根据用户描述智能选择最适合的子技能,并确保在调用任何子技能前MCP连接正常。用户无需了解15个具体技能的功能,系统会自动处理MCP连接状态。
Serve as the unified entry for all Godot-related skills, intelligently select the most suitable sub-skills based on user descriptions, and ensure the MCP connection is normal before invoking any sub-skills. Users don't need to understand the functions of the 15 specific skills, as the system will automatically handle the MCP connection status.
🔌 MCP连接管理
🔌 MCP Connection Management
连接检测
Connection Detection
- 自动检测:每次调用技能前自动检测MCP连接状态
- 连接验证:通过 验证连接
mcp__godot-mcp__get_project_info - 状态报告:清晰的连接状态显示
- Automatic Detection: Automatically detect MCP connection status before each skill invocation
- Connection Verification: Verify connection via
mcp__godot-mcp__get_project_info - Status Reporting: Clear display of connection status
自动启动
Automatic Startup
- 集成auto-launcher:内置 功能
godot-mcp-auto-launcher - 自动启动:连接失败时自动启动MCP服务器
- 重试机制:智能重试和错误恢复
- Integrated auto-launcher: Built-in functionality
godot-mcp-auto-launcher - Automatic Startup: Automatically start the MCP server when connection fails
- Retry Mechanism: Intelligent retry and error recovery
严格约束
Strict Constraints
- 仅使用MCP工具:所有Godot操作必须通过 工具
mcp__godot-mcp__* - 禁止直接操作:不能直接读写Godot项目文件
- 安全优先:确保项目数据安全
- MCP Tools Only: All Godot operations must be performed using tools
mcp__godot-mcp__* - No Direct Operations: Cannot directly read or write Godot project files
- Security First: Ensure project data security
📚 集成的子技能 (15个)
📚 Integrated Sub-skills (15)
🎯 核心开发技能 (7个)
🎯 Core Development Skills (7)
- godot-project-creator - 项目创建器
- godot-gameplay-developer - 玩法开发
- godot-ui-designer - UI设计器
- godot-animation-studio - 动画工作室
- godot-performance-optimizer - 性能优化器
- godot-test-debugger - 测试调试器
- godot-product-polisher - 产品打磨器
- godot-project-creator - Project Creator
- godot-gameplay-developer - Gameplay Developer
- godot-ui-designer - UI Designer
- godot-animation-studio - Animation Studio
- godot-performance-optimizer - Performance Optimizer
- godot-test-debugger - Test Debugger
- godot-product-polisher - Product Polisher
🔧 专业功能技能 (5个)
🔧 Professional Function Skills (5)
- godot-batch-operations - 批量操作器
- godot-camera-system - 相机系统
- godot-material-manager - 材质管理器
- godot-resource-workflow - 资源工作流
- godot-compatibility-checker - 兼容性检查器
- godot-batch-operations - Batch Operations Tool
- godot-camera-system - Camera System
- godot-material-manager - Material Manager
- godot-resource-workflow - Resource Workflow
- godot-compatibility-checker - Compatibility Checker
📚 支持辅助技能 (3个)
📚 Support & Auxiliary Skills (3)
- context7-auto-research - 自动研究员
- chinese-dev-guide - 中文开发指南
- gdscript-syntax-guide - GDScript语法指南
- context7-auto-research - Auto Researcher
- chinese-dev-guide - Chinese Development Guide
- gdscript-syntax-guide - GDScript Syntax Guide
🎯 使用方式
🎯 Usage Methods
用户只需用自然语言描述需求,系统会自动:
- 检测MCP连接 → 确保Godot通信正常
- 分析用户意图 → 识别具体需求类型
- 选择最佳技能 → 智能匹配专业技能
- 调用子技能 → 执行具体功能(仅通过MCP工具)
- 返回结果 → 提供详细的处理结果
Users only need to describe their needs in natural language, and the system will automatically:
- Detect MCP Connection → Ensure normal Godot communication
- Analyze User Intent → Identify specific demand types
- Select Optimal Skill → Intelligently match professional skills
- Invoke Sub-skill → Execute specific functions (only via MCP tools)
- Return Results → Provide detailed processing results
MCP连接检测流程
MCP Connection Detection Flow
用户请求 → 检测MCP连接 → [连接正常] → 继续处理
↓
[连接失败] → 启动MCP服务器 → 重试检测 → 继续处理
↓
[启动失败] → 报告错误 → 提供解决方案User Request → Detect MCP Connection → [Connection Normal] → Continue Processing
↓
[Connection Failed] → Start MCP Server → Retry Detection → Continue Processing
↓
[Startup Failed] → Report Error → Provide Solutions示例对话
Example Conversations
用户: 我想创建一个2D平台游戏项目
系统: [MCP检测: 连接正常] → [检测: 项目创建] → 调用godot-project-creator → 生成完整项目架构
用户: 实现角色跳跃和移动机制
系统: [MCP检测: 连接正常] → [检测: 玩法开发] → 调用godot-gameplay-developer → 创建物理系统
用户: 设计血条和主菜单界面
系统: [MCP检测: 连接正常] → [检测: UI设计] → 调用godot-ui-designer → 创建界面布局
用户: 优化游戏性能,提升帧率
系统: [MCP检测: 连接正常] → [检测: 性能优化] → 调用godot-performance-optimizer → 分析并优化User: I want to create a 2D platformer game project
System: [MCP Detection: Connection Normal] → [Detection: Project Creation] → Invoke godot-project-creator → Generate complete project structure
User: Implement character jumping and movement mechanics
System: [MCP Detection: Connection Normal] → [Detection: Gameplay Development] → Invoke godot-gameplay-developer → Create physics system
User: Design health bar and main menu interface
System: [MCP Detection: Connection Normal] → [Detection: UI Design] → Invoke godot-ui-designer → Create interface layout
User: Optimize game performance and improve frame rate
System: [MCP Detection: Connection Normal] → [Detection: Performance Optimization] → Invoke godot-performance-optimizer → Analyze and optimize如果MCP未连接的情况
If MCP is not connected
用户: 修复这个兼容性问题
系统: [MCP检测: 连接失败] → [启动MCP服务器] → [重试检测成功] → [检测: 兼容性] → 调用兼容性检查器
undefinedUser: Fix this compatibility issue
System: [MCP Detection: Connection Failed] → [Start MCP Server] → [Retry Detection Successful] → [Detection: Compatibility] → Invoke compatibility checker
undefined🧠 智能匹配规则
🧠 Intelligent Matching Rules
项目创建类
Project Creation Category
关键词:创建、新建、项目、初始化、开始、project、create、setup
→ 选择:godot-project-creator
Keywords: create, new, project, initialize, start, project, create, setup
→ Select: godot-project-creator
玩法开发类
Gameplay Development Category
关键词:玩法、逻辑、机制、系统、功能、gameplay、logic、mechanic、feature
→ 选择:godot-gameplay-developer
Keywords: gameplay, logic, mechanism, system, feature, gameplay, logic, mechanic, feature
→ Select: godot-gameplay-developer
UI设计类
UI Design Category
关键词:界面、UI、菜单、按钮、交互、interface、menu、hud、dialog
→ 选择:godot-ui-designer
Keywords: interface, UI, menu, button, interaction, interface, menu, hud, dialog
→ Select: godot-ui-designer
动画特效类
Animation & Effects Category
关键词:动画、特效、粒子、资源、animation、effects、particles、visual
→ 选择:godot-animation-studio
Keywords: animation, effects, particles, resource, animation, effects, particles, visual
→ Select: godot-animation-studio
性能优化类
Performance Optimization Category
关键词:性能、优化、帧率、内存、适配、performance、optimize、fps
→ 选择:godot-performance-optimizer
Keywords: performance, optimize, frame rate, memory, adaptation, performance, optimize, fps
→ Select: godot-performance-optimizer
测试调试类
Testing & Debugging Category
关键词:测试、调试、错误、bug、test、debug、unit、integration
→ 选择:godot-test-debugger
Keywords: test, debug, error, bug, test, debug, unit, integration
→ Select: godot-test-debugger
兼容性检查类
Compatibility Check Category
关键词:兼容性、版本、迁移、API、version、migration、upgrade
→ 选择:godot-compatibility-checker
Keywords: compatibility, version, migration, API, version, migration, upgrade
→ Select: godot-compatibility-checker
文档研究类
Documentation & Research Category
关键词:文档、研究、API、查询、documentation、research、latest
→ 选择:context7-auto-research
Keywords: documentation, research, API, query, documentation, research, latest
→ Select: context7-auto-research
中文支持类
Chinese Support Category
关键词:中文、本地化、双语、环境、chinese、localization
→ 选择:chinese-dev-guide
Keywords: chinese, localization, bilingual, environment, chinese, localization
→ Select: chinese-dev-guide
语法指南类
Syntax Guide Category
关键词:语法、GDScript、规范、代码、syntax、gdscript、style
→ 选择:gdscript-syntax-guide
Keywords: syntax, GDScript, specification, code, syntax, gdscript, style
→ Select: gdscript-syntax-guide
🔧 技能目录结构
🔧 Skill Directory Structure
godot-skills/
├── SKILL.md # 主技能定义
├── sub-skills/ # 子技能目录 (15个专业技能)
│ ├── godot-project-creator/
│ ├── godot-gameplay-developer/
│ ├── godot-ui-designer/
│ ├── godot-animation-studio/
│ ├── godot-performance-optimizer/
│ ├── godot-test-debugger/
│ ├── godot-product-polisher/
│ ├── godot-batch-operations/
│ ├── godot-camera-system/
│ ├── godot-material-manager/
│ ├── godot-resource-workflow/
│ ├── godot-compatibility-checker/
│ ├── context7-auto-research/
│ ├── chinese-dev-guide/
│ ├── gdscript-syntax-guide/
│ └── skill-creator_技能创建器/godot-skills/
├── SKILL.md # Main skill definition
├── sub-skills/ # Sub-skills directory (15 professional skills)
│ ├── godot-project-creator/
│ ├── godot-gameplay-developer/
│ ├── godot-ui-designer/
│ ├── godot-animation-studio/
│ ├── godot-performance-optimizer/
│ ├── godot-test-debugger/
│ ├── godot-product-polisher/
│ ├── godot-batch-operations/
│ ├── godot-camera-system/
│ ├── godot-material-manager/
│ ├── godot-resource-workflow/
│ ├── godot-compatibility-checker/
│ ├── context7-auto-research/
│ ├── chinese-dev-guide/
│ ├── gdscript-syntax-guide/
│ └── skill-creator_技能创建器/🔧 MCP错误处理
🔧 MCP Error Handling
连接失败处理
Connection Failure Handling
- 自动重试:MCP连接失败时自动重试3次
- 启动MCP:重试失败时调用 启动服务器
godot-mcp-auto-launcher - 端口检测:支持9080和9081端口的自动检测
- 错误诊断:提供详细的错误信息和解决方案
- Automatic Retry: Automatically retry 3 times when MCP connection fails
- Start MCP: Invoke to start the server if retries fail
godot-mcp-auto-launcher - Port Detection: Support automatic detection of ports 9080 and 9081
- Error Diagnosis: Provide detailed error information and solutions
常见问题解决
Common Problem Solutions
问题1: "MCP连接失败"
解决: 自动启动MCP服务器,检测端口占用
问题2: "Godot编辑器未启动"
解决: 提醒用户启动Godot编辑器并启用MCP插件
问题3: "权限不足"
解决: 提供权限配置指导和解决方案Problem 1: "MCP Connection Failed"
Solution: Automatically start the MCP server and detect port occupancy
Problem 2: "Godot Editor Not Started"
Solution: Remind users to start the Godot Editor and enable the MCP plugin
Problem 3: "Insufficient Permissions"
Solution: Provide permission configuration guidance and solutions⚠️ 重要规则
⚠️ Important Rules
MCP工具使用约束
MCP Tool Usage Constraints
- 仅使用MCP工具:所有Godot操作必须通过 工具
mcp__godot-mcp__* - 禁止直接文件操作:不能直接读写Godot项目文件(.tscn, .gd, .tres等)
- 安全优先:确保项目数据安全,避免意外修改
- 工具验证:每次操作前验证MCP工具可用性
- MCP Tools Only: All Godot operations must be performed using tools
mcp__godot-mcp__* - No Direct File Operations: Cannot directly read or write Godot project files (.tscn, .gd, .tres, etc.)
- Security First: Ensure project data security and avoid accidental modifications
- Tool Verification: Verify MCP tool availability before each operation
技能设计原则
Skill Design Principles
- 不依赖外部包:仅使用技能系统提供的功能
- 纯技能调用:通过Skill工具调用子技能
- 智能路由:基于关键词和模式匹配选择技能
- 容错处理:提供后备技能建议和错误恢复
- No External Dependencies: Only use functions provided by the skill system
- Pure Skill Invocation: Invoke sub-skills via Skill tools
- Intelligent Routing: Select skills based on keyword and pattern matching
- Fault Tolerance Handling: Provide backup skill suggestions and error recovery
MCP强制检查
MCP Mandatory Checks
- 连接前置:任何Godot操作前必须检测MCP连接
- 工具验证:验证所有MCP工具的可用性
- 状态报告:实时报告MCP连接状态
- 自动恢复:连接失败时自动尝试恢复
- Connection Pre-check: Must detect MCP connection before any Godot operation
- Tool Verification: Verify the availability of all MCP tools
- Status Reporting: Real-time reporting of MCP connection status
- Automatic Recovery: Automatically attempt recovery when connection fails
🎯 技能触发模式
🎯 Skill Trigger Modes
自动触发条件
Automatic Trigger Conditions
- 检测到Godot相关关键词
- 提到游戏开发、UI设计、性能优化等
- 需要项目创建或功能实现
- MCP连接检测(最高优先级)
- Detect Godot-related keywords
- Mention game development, UI design, performance optimization, etc.
- Need project creation or feature implementation
- MCP Connection Detection(highest priority)
触发优先级
Trigger Priority
- MCP连接检测 - 每次调用前必须执行
- 意图识别 - 分析用户具体需求
- 技能匹配 - 选择最适合的子技能
- 容错处理 - 提供后备方案
- MCP Connection Detection - Must be executed before each invocation
- Intent Recognition - Analyze user's specific needs
- Skill Matching - Select the most suitable sub-skill
- Fault Tolerance Handling - Provide backup solutions
MCP前置检查流程
MCP Pre-check Flow
用户请求 → [强制] MCP连接检测 → [成功] 意图分析 → 技能执行
↓
[失败] 启动MCP → 重试检测 → 意图分析
↓
[启动失败] 错误报告 → 解决方案User Request → [Mandatory] MCP Connection Detection → [Success] Intent Analysis → Skill Execution
↓
[Failed] Start MCP → Retry Detection → Intent Analysis
↓
[Startup Failed] Error Report → Solutions后备机制
Backup Mechanisms
- MCP连接失败:自动调用godot-mcp-auto-launcher
- 技能匹配失败:提供相关技能列表
- 用户手动选择:允许指定特定技能
- 错误恢复:提供详细的使用建议
- MCP Connection Failure: Automatically invoke godot-mcp-auto-launcher
- Skill Matching Failure: Provide a list of related skills
- Manual User Selection: Allow specifying a specific skill
- Error Recovery: Provide detailed usage suggestions
MCP工具验证列表
MCP Tool Verification List
- - 项目信息获取
mcp__godot-mcp__get_project_info - - 节点创建
mcp__godot-mcp__create_node - - 节点属性更新
mcp__godot-mcp__update_node_property - - 脚本创建
mcp__godot-mcp__create_script - - 场景打开
mcp__godot-mcp__open_scene - 其他相关MCP工具...
目标: 为Godot开发者提供最便捷的技能统一入口,让复杂的开发工作变得简单高效!
- - Project Information Retrieval
mcp__godot-mcp__get_project_info - - Node Creation
mcp__godot-mcp__create_node - - Node Property Update
mcp__godot-mcp__update_node_property - - Script Creation
mcp__godot-mcp__create_script - - Scene Opening
mcp__godot-mcp__open_scene - Other related MCP tools...
Goal: Provide the most convenient unified entry for Godot developers, making complex development work simple and efficient!