uloop-execute-menu-item

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Original

English
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Translation

Chinese

uloop execute-menu-item

uloop execute-menu-item

Execute Unity MenuItem.
执行Unity MenuItem

Usage

用法

bash
uloop execute-menu-item --menu-item-path "<path>"
bash
uloop execute-menu-item --menu-item-path "<path>"

Parameters

参数

ParameterTypeDefaultDescription
--menu-item-path
string-Menu item path (e.g., "GameObject/Create Empty")
--use-reflection-fallback
boolean
true
Use reflection fallback
参数类型默认值描述
--menu-item-path
字符串-菜单项路径(例如:"GameObject/Create Empty")
--use-reflection-fallback
布尔值
true
使用反射回退机制

Examples

示例

bash
undefined
bash
undefined

Create empty GameObject

创建空GameObject

uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

Save scene

保存场景

uloop execute-menu-item --menu-item-path "File/Save"
uloop execute-menu-item --menu-item-path "File/Save"

Open project settings

打开项目设置

uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
undefined
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
undefined

Output

输出

Returns JSON with execution result.
返回包含执行结果的JSON数据。

Notes

注意事项

  • Use
    uloop get-menu-items
    to discover available menu paths
  • Some menu items may require specific context or selection
  • 使用
    uloop get-menu-items
    查看可用的菜单路径
  • 部分菜单项可能需要特定的上下文或选中对象