visionos

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English
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Chinese

visionOS Platform

visionOS平台

visionOS-specific development for Apple Vision Pro spatial computing.
针对Apple Vision Pro空间计算的visionOS专属开发。

Agent Workflow (MANDATORY)

Agent工作流(强制要求)

Before ANY implementation, use
TeamCreate
to spawn 3 agents:
  1. fuse-ai-pilot:explore-codebase - Analyze existing visionOS patterns
  2. fuse-ai-pilot:research-expert - Verify latest visionOS 26 docs via Context7/Exa
  3. mcp__apple-docs__search_apple_docs - Check spatial computing patterns
After implementation, run fuse-ai-pilot:sniper for validation.

在进行任何实现之前,使用
TeamCreate
生成3个Agent:
  1. fuse-ai-pilot:explore-codebase - 分析现有visionOS开发模式
  2. fuse-ai-pilot:research-expert - 通过Context7/Exa验证最新的visionOS 26文档
  3. mcp__apple-docs__search_apple_docs - 检查空间计算模式
实现完成后,运行fuse-ai-pilot:sniper进行验证。

Overview

概述

When to Use

适用场景

  • Building Vision Pro applications
  • Creating 3D spatial experiences
  • Mixed reality features
  • Immersive environments
  • Hand and eye tracking
  • 开发Vision Pro应用
  • 创建3D空间体验
  • 混合现实功能
  • 沉浸式环境
  • 手部与眼部追踪

Why visionOS Skill

为何选择visionOS Skill

FeatureBenefit
Spatial computing3D interaction
RealityKit3D content rendering
Immersive spacesFull environment
Volumes3D bounded content

特性优势
空间计算3D交互
RealityKit3D内容渲染
沉浸式空间完整环境体验
Volumes3D边界内容

Scene Types

场景类型

SceneDescription
WindowGroup2D windows in space
Volume3D bounded content
ImmersiveSpaceFull immersive experience

场景描述
WindowGroup空间中的2D窗口
Volume3D边界内容
ImmersiveSpace完整沉浸式体验

Reference Guide

参考指南

NeedReference
Windows, volumes, spacesspatial-computing.md
RealityView, 3D contentrealitykit.md
Attachments, UI ornamentsornaments.md

需求参考文档
窗口、Volumes、空间spatial-computing.md
RealityView、3D内容realitykit.md
附件、UI装饰物ornaments.md

Best Practices

最佳实践

  1. Start with windows - Familiar 2D first
  2. Add depth gradually - Volumes for 3D
  3. Use ornaments - Attach 2D UI to 3D
  4. Respect space - Don't overwhelm user
  5. Hand tracking - Natural interactions
  6. Eye comfort - Avoid rapid movements
  1. 从窗口开始 - 先从熟悉的2D入手
  2. 逐步增加深度 - 使用Volumes实现3D效果
  3. 使用装饰物 - 将2D UI附加到3D对象上
  4. 尊重空间 - 避免给用户造成压迫感
  5. 手部追踪 - 自然交互方式
  6. 眼部舒适 - 避免快速移动