site-motion-excellence-director
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ChineseSite Motion Excellence Director
站点动效卓越总监
Use this skill before adding substantial motion to a website or app.
在为网站或应用添加大量动效之前使用此 skill。
Workflow
工作流
- Identify the brand, route, audience, and first user task.
- Define the first read before animation.
- Name the motion job: orient, reveal, explain, confirm, compare, express brand, or convert.
- Pass the still-frame gate.
- Write a beat sequence: setup, trigger, primary move, secondary support, hold, final state.
- Choose the lightest runtime that preserves the intent.
- Specify reduced motion in the same pass.
- Implement only after the spec is clear.
- Verify with browser screenshots, mobile, reduced motion, and video/frame proof.
- Score with the excellence gate.
- 确定品牌、路由、受众和用户首个任务。
- 定义动画开始前的首屏视觉重点。
- 明确动效任务:引导定位、揭示、解释、确认、对比、表达品牌或促成转化。
- 通过静帧关卡。
- 编写动作节拍序列:准备、触发、主要动作、辅助动作、停留、最终状态。
- 选择能够保留设计意图的最轻量运行时。
- 在同一轮中制定 reduced-motion 方案。
- 仅在规范清晰后开始实施。
- 通过浏览器截图、移动端、reduced-motion 以及视频/逐帧证据进行验证。
- 使用卓越度关卡评分。
Runtime Rules
运行时规则
- Use CSS for simple state changes, hover/focus, skeletons, and low-risk reveals.
- Use Motion for React for component choreography, layout transitions, presence, and React scroll work.
- Use GSAP ScrollTrigger for pinned, scrubbed, snapped, SVG/canvas, or complex authored timelines.
- Use Rive for interactive vector state machines.
- Use Lottie/dotLottie for portable non-interactive vector loops.
- Use Three.js only when 3D is central and visually verified.
- Use Remotion for rendered video, social variants, product explainers, and exact text/layout in media.
- Use Grok/imagegen/Veo/Sora/Luma/Runway/Higgsfield only as source generation, then finish and QA in context.
- 对于简单的状态变化、hover/focus、骨架屏和低风险显现,使用 CSS。
- 对于组件编排、布局过渡、presence 和 React 滚动处理,使用 Motion for React。
- 对于 pinned、scrubbed、snapped、SVG/canvas 或复杂编排时间轴,使用 GSAP ScrollTrigger。
- 对于交互式矢量状态机,使用 Rive。
- 对于可移植的非交互式矢量循环,使用 Lottie/dotLottie。
- 仅当 3D 是核心内容且经过视觉验证时,才使用 Three.js。
- 对于渲染视频、社交媒体变体、产品讲解内容,以及媒体中的精确文案/布局,使用 Remotion。
- 仅将 Grok/imagegen/Veo/Sora/Luma/Runway/Higgsfield 用作素材生成,然后在实际场景中完成制作和 QA。
Taste Rules
审美规则
- Motion is hierarchy over time.
- Do not animate a weak still frame.
- Make one object the hero.
- Use stillness as contrast.
- Keep repeated task motion short and quiet.
- Do not bake exact product text into generated images or videos.
- Treat mobile as separate choreography.
- Never ship meaningful motion without reduced-motion behavior.
- 动效是随时间展开的层级关系。
- 不要为薄弱的静帧添加动画。
- 让一个对象成为视觉主角。
- 运用静止形成对比。
- 让重复任务中的动效短而克制。
- 不要将精确的产品文案烘焙到生成的图像或视频中。
- 将移动端视为独立的动效编排。
- 没有 reduced-motion 行为时,绝不要上线具有关键意义的动效。
Required Spec
必需规范
Use for substantial site motion.
templates/site-motion/SITE_MOTION_SPEC.mdUse before handoff.
rubrics/site-motion-excellence-gate.md对于大量站点动效,使用 。
templates/site-motion/SITE_MOTION_SPEC.md交付前使用 。
rubrics/site-motion-excellence-gate.mdOutput Shape
输出结构
Return: motion thesis, first-read diagnosis, still-frame verdict, motion map, runtime choice, reduced-motion plan, implementation tasks, QA proof required, and excellence score.
返回:动效主张、首屏视觉诊断、静帧评审结论、动效地图、运行时选择、reduced-motion 方案、实施任务、所需 QA 证据以及卓越度评分。