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Explains hydration, partial hydration, progressive hydration, and islands architecture. Use when discussing how server-rendered HTML becomes interactive, optimizing JavaScript loading, or choosing between full hydration and islands architecture.
npx skill4agent add farming-labs/fm-skills hydration-patternsServer-Rendered HTML (static) → JavaScript Attaches → Interactive Application
"Dry HTML" → Hydration → "Hydrated App"1. Server renders HTML with content
2. Browser displays HTML immediately (fast FCP)
3. Browser downloads JavaScript bundle
4. JavaScript parses and executes
5. Framework "hydrates":
- Walks the DOM
- Attaches event listeners
- Initializes state
- Makes components interactive
6. App is now fully interactive (TTI reached)Timeline:
[------- Server Render -------][-- HTML Sent --][---- JS Download ----][-- Hydration --]
↓ ↓
Content Visible Interactive
[========= Hydration Gap =========]
(Page looks ready but isn't)User sees "Buy Now" button → Clicks → Nothing happens → Frustrated
(hydration not complete)// Server: <div>Today is Monday</div>
// Client (different timezone): <div>Today is Tuesday</div>
// Result: Error or UI flickerPage uses: Header, Hero, ProductList, Footer, Cart, Reviews...
Bundle includes: ALL components (even if user never interacts)Large page = More DOM nodes = Longer hydration = Worse TTI// React example
import { hydrateRoot } from 'react-dom/client';
import App from './App';
// Hydrates entire app
hydrateRoot(document.getElementById('root'), <App />);| Pros | Cons |
|---|---|
| Simple mental model | Large JS bundles |
| Full interactivity everywhere | Slow TTI on large pages |
| Framework handles everything | Wasted JS for static content |
1. Hydrate above-the-fold content first
2. Hydrate below-the-fold on scroll or idle
3. Hydrate low-priority on user interaction// Conceptual - defer hydration until visible
function LazyHydrate({ children, whenVisible }) {
const [hydrated, setHydrated] = useState(false);
useEffect(() => {
const observer = new IntersectionObserver(([entry]) => {
if (entry.isIntersecting) {
setHydrated(true);
}
});
observer.observe(ref.current);
return () => observer.disconnect();
}, []);
if (!hydrated) return <div ref={ref}>{/* static HTML */}</div>;
return children;
}[Initial Hydration - Critical Components Only]
↓
[Scroll/Idle - Hydrate More Components]
↓
[Interaction - Hydrate On Demand]<Suspense fallback={<Loading />}>
<Comments /> {/* Hydrates independently when ready */}
</Suspense>Server streams: Header (hydrated) → Content (hydrated) → Comments (pending)
Comments data arrives → Comments hydrate independently
User clicks comment before hydration → React prioritizes that subtree┌─────────────────────────────────────┐
│ Header (static) │ ← No JS needed
├─────────────────────────────────────┤
│ Hero Banner (static) │ ← No JS needed
├─────────────────────────────────────┤
│ Product List (static) │ ← No JS needed
├─────────────────────────────────────┤
│ Add to Cart Button ★ │ ← NEEDS JS
├─────────────────────────────────────┤
│ Reviews (static) │ ← No JS needed
├─────────────────────────────────────┤
│ Newsletter Signup ★ │ ← NEEDS JS
├─────────────────────────────────────┤
│ Footer (static) │ ← No JS needed
└─────────────────────────────────────┘┌─────────────────────────────────────────────────┐
│ │
│ Static HTML (server-rendered, no JS) │
│ │
│ ┌─────────────┐ ┌─────────────┐ │
│ │ Island │ │ Island │ │
│ │ (Counter) │ │ (Search) │ │
│ │ [JS: 2KB] │ │ [JS: 5KB] │ │
│ └─────────────┘ └─────────────┘ │
│ │
│ Static content continues... │
│ │
│ ┌─────────────────────────────────────┐ │
│ │ Island (Comments) │ │
│ │ [JS: 8KB] │ │
│ └─────────────────────────────────────┘ │
│ │
└─────────────────────────────────────────────────┘
Total JS: 15KB (vs potentially 200KB+ for full hydration)| Aspect | Full Hydration | Islands |
|---|---|---|
| JS shipped | All components | Only interactive |
| Hydration | Entire page | Per island |
| Bundle size | Large | Minimal |
| TTI | Slow | Fast |
| Coupling | Components connected | Islands independent |
---
// Static by default
import Header from './Header.astro';
import Counter from './Counter.jsx'; // React component
---
<Header /> <!-- No JS shipped -->
<Counter client:load /> <!-- JS shipped, hydrates on load -->
<Counter client:visible /> <!-- JS shipped, hydrates when visible -->
<Counter client:idle /> <!-- JS shipped, hydrates on browser idle -->Server renders → Client downloads JS → Re-executes to rebuild state → Attaches listenersServer renders + serializes state → Client downloads minimal JS → Resumes exactly where server left off// Hydration: Re-run component code to figure out handlers
// Resumability: Handlers serialized in HTML, just attach them
// Qwik serializes even closures:
<button on:click="./chunk.js#handleClick[0]">Click me</button>| Scenario | Recommended Pattern |
|---|---|
| SPA/Dashboard | Full hydration |
| Content site with some interactivity | Islands |
| E-commerce product page | Partial/Progressive |
| Marketing landing page | Islands or SSG (no hydration) |
| Highly interactive app | Full hydration with code splitting |
| Performance critical, varied interactivity | Islands or Resumability |
// Bad: Different output on server vs client
function Greeting() {
return <p>Hello at {new Date().toLocaleTimeString()}</p>;
}
// Good: Defer client-only values
function Greeting() {
const [time, setTime] = useState(null);
useEffect(() => setTime(new Date().toLocaleTimeString()), []);
return <p>Hello{time && ` at ${time}`}</p>;
}// Bad: Hydration waits for fetch
useEffect(() => {
fetchData().then(setData); // Delays hydration
}, []);
// Good: Use server-provided data or streaming// Bad: Import everything at top level
import { FullCalendar } from 'massive-calendar-lib';
// Good: Dynamic import for heavy components
const Calendar = lazy(() => import('./Calendar'));GOAL 1: Fast First Paint (show content quickly)
→ Server rendering gives HTML immediately
→ Browser displays without JavaScript
GOAL 2: Rich Interactivity (React/Vue/Svelte apps)
→ Requires JavaScript
→ Event handlers, state, reactivity
THE CONFLICT:
Server-rendered HTML is STATIC
Your framework needs to MANAGE that HTML
THE SOLUTION:
"Hydration" - attach framework to existing HTML// 1. Server rendered this HTML:
`<button id="counter">Count: 0</button>`
// 2. Client receives HTML and displays it (fast!)
// 3. JavaScript bundle loads and executes
// 4. React's hydrateRoot runs:
hydrateRoot(document.getElementById('root'), <App />);
// 5. React executes your component to get expected virtual DOM:
function Counter() {
const [count, setCount] = useState(0);
return <button onClick={() => setCount(c => c + 1)}>Count: {count}</button>;
}
// Expected virtual DOM:
// { type: 'button', props: { onClick: fn }, children: ['Count: ', 0] }
// 6. React walks EXISTING DOM and COMPARES to virtual DOM:
const existingButton = document.querySelector('button');
// Does it match? Yes, same structure
// 7. React ATTACHES the onClick handler to existing button:
existingButton.addEventListener('click', () => setCount(c => c + 1));
// 8. React connects state management:
// - useState now tracks count
// - setCount will trigger re-renders
// - Component is now "live"// Server renders at 11:59:59 PM December 31:
function NewYearCountdown() {
const now = new Date();
return <p>Current time: 11:59:59 PM</p>;
}
// Client hydrates at 12:00:01 AM January 1:
function NewYearCountdown() {
const now = new Date(); // Different time!
return <p>Current time: 12:00:01 AM</p>;
}
// React compares:
// Server HTML: "Current time: 11:59:59 PM"
// Client expected: "Current time: 12:00:01 AM"
// MISMATCH!DEVELOPMENT MODE:
- Console warning: "Text content did not match"
- React shows the client version (visual jump)
PRODUCTION MODE:
- React silently patches to client version
- Can cause visual flicker
- SEO mismatch if crawled during gap
SEVERE MISMATCH:
- Different DOM structure, not just text
- React may throw errors
- App may break completelyfunction NewYearCountdown() {
const [time, setTime] = useState(null); // null on server
useEffect(() => {
// Only runs on client
setTime(new Date().toLocaleTimeString());
const interval = setInterval(() => {
setTime(new Date().toLocaleTimeString());
}, 1000);
return () => clearInterval(interval);
}, []);
return <p>Current time: {time ?? 'Loading...'}</p>;
}
// Server renders: "Current time: Loading..."
// Client hydrates to same: "Current time: Loading..."
// useEffect updates to real time (no mismatch)// For a page with 1000 DOM nodes:
HYDRATION WORK:
1. Download JS bundle (network time)
2. Parse JavaScript (CPU time)
3. Execute all component code (CPU time)
4. Build virtual DOM tree (memory + CPU)
5. Walk real DOM tree (CPU time)
6. Compare virtual vs real (CPU time)
7. Attach all event listeners (memory)
8. Initialize all state (memory)
// For 1000 nodes, this might take 200-500ms on mobile
// During this time, clicks don't work!// React 18 provides timing
const startMark = performance.now();
hydrateRoot(container, <App />);
const endMark = performance.now();
console.log(`Hydration took ${endMark - startMark}ms`);
// More detailed with React Profiler
<Profiler id="App" onRender={(id, phase, duration) => {
if (phase === 'mount') {
// This includes hydration time
console.log(`${id} hydration: ${duration}ms`);
}
}}>
<App />
</Profiler>TRADITIONAL (Page-Level Hydration):
┌──────────────────────────────────────────────┐
│ ┌──────────────────────────────────────┐ │
│ │ Page Component │ │
│ │ ┌──────┐ ┌──────┐ ┌──────────────┐ │ │
│ │ │Header│ │ Nav │ │ Content │ │ │
│ │ └──────┘ └──────┘ └──────────────┘ │ │
│ │ ┌──────┐ ┌──────────────────────┐ │ │
│ │ │Button│ │ Comments │ │ │
│ │ └──────┘ └──────────────────────┘ │ │
│ └──────────────────────────────────────┘ │
│ │
│ ENTIRE TREE must be hydrated │
│ One root, all components connected │
└──────────────────────────────────────────────┘
ISLANDS (Component-Level Hydration):
┌──────────────────────────────────────────────┐
│ │
│ Static HTML (no JS required) │
│ │
│ ┌──────────────┐ ┌──────────────────┐ │
│ │ Island: Nav │ │ Island: Search │ │
│ │ (own JS, own │ │ (own JS, own │ │
│ │ hydration) │ │ hydration) │ │
│ └──────────────┘ └──────────────────┘ │
│ │
│ More static HTML... │
│ │
│ ┌──────────────────────────────────────┐ │
│ │ Island: Comments Widget │ │
│ │ (loads only when visible) │ │
│ └──────────────────────────────────────┘ │
│ │
│ Each island is INDEPENDENT │
│ Hydrate separately, fail separately │
└──────────────────────────────────────────────┘<!-- Astro compiles to something like this -->
<html>
<body>
<header>Static header content</header>
<!-- Island marker -->
<astro-island
component-url="/components/Counter.js"
client="visible"
>
<button>Count: 0</button>
</astro-island>
<main>Static main content</main>
<!-- Another island -->
<astro-island
component-url="/components/Comments.js"
client="idle"
props='{"postId":123}'
>
<div>Loading comments...</div>
</astro-island>
<footer>Static footer</footer>
</body>
</html>
<!-- The astro-island web component handles loading and hydration -->// TRADITIONAL HYDRATION:
// Server runs component, produces HTML
// Client runs SAME component code again to attach handlers
// Server:
function Counter() {
const [count, setCount] = useState(0);
const increment = () => setCount(c => c + 1);
return <button onClick={increment}>Count: {count}</button>;
}
// Output: <button>Count: 0</button>
// Client must run Counter() to know what onClick does
// QWIK RESUMABILITY:
// Server runs component, serializes EVERYTHING including handlers
// Server:
function Counter() {
const count = useSignal(0);
return <button onClick$={() => count.value++}>Count: {count.value}</button>;
}
// Output:
<button
on:click="counter_onclick_abc123.js#s0"
q:obj="0"
>Count: 0</button>
<script type="qwik/json">{"signals":{"0":0}}</script>
// Client sees: "When clicked, load counter_onclick_abc123.js and run s0"
// No need to run Counter() at all!
// Handler code downloaded ONLY when button is clickedHYDRATION TIMELINE:
[Page Loads] → [Download ALL JS] → [Execute ALL code] → [Interactive]
[====== Blocking, nothing works ======]
RESUMABILITY TIMELINE:
[Page Loads] → [Interactive immediately]
[Download handler only on first interaction]
// 100KB app with hydration: 500ms until interactive
// 100KB app with resumability: 0ms until interactive (JS loads on demand)// Source code
---
import Header from './Header.astro'; // Astro component (static)
import Counter from './Counter.jsx'; // React component (interactive)
---
<Header />
<Counter client:load />
// COMPILER ANALYSIS:
// Header.astro:
// - No useState, no useEffect, no event handlers
// - Only template logic
// - RESULT: Compile to pure HTML, ship NO JavaScript
// Counter.jsx:
// - Has useState, has onClick
// - Needs interactivity
// - RESULT: Ship JavaScript, hydrate this component only
// BUILD OUTPUT:
// index.html: Full HTML with Header content + Counter placeholder
// counter.[hash].js: Only Counter component code (~2KB)
// NOT included: React runtime for static components// Without framework (vanilla JS):
button.addEventListener('click', () => console.log('clicked'));
// Browser stores: {element: button, event: 'click', handler: fn}
// Memory: ~100 bytes per listener
// With React (synthetic events):
<button onClick={() => console.log('clicked')}>
// React stores in its own system:
// - Element reference
// - Event type
// - Handler function
// - Handler closure scope (variables it captures)
// - Fiber node reference
// - Event priority
// Memory: ~500 bytes per listener + closure scope
// A page with 100 interactive elements:
// Vanilla: ~10KB in event system
// React: ~50KB+ in React's event system + component tree<Layout>
<Header /> {/* Hydrates first */}
<Suspense fallback={<Spinner />}>
<SlowComments /> {/* Hydrates when ready, even if Footer is waiting */}
</Suspense>
<Suspense fallback={<Spinner />}>
<SlowSidebar /> {/* Can hydrate before or after Comments */}
</Suspense>
<Footer /> {/* Hydrates independently */}
</Layout>1. Server streams shell immediately:
<html><body><div id="header">...</div><div id="comments">Loading...</div>
2. As data arrives, server streams script tags:
<script>
$RC('comments', '<div class="comments">Real comments...</div>');
</script>
3. $RC (React's internal function) swaps content and triggers hydration
for just that subtree
4. User can interact with Header while Comments still loading// Don't bundle everything together
const Dashboard = lazy(() => import('./Dashboard'));
const Settings = lazy(() => import('./Settings'));
// Only Dashboard code loads on /dashboard
// Settings code only loads when navigating to /settings// Hydrate critical UI first
import { startTransition } from 'react';
// Critical path - hydrate immediately
hydrateRoot(headerContainer, <Header />);
// Non-critical - defer
startTransition(() => {
hydrateRoot(commentsContainer, <Comments />);
});// Only hydrate when scrolled into view
function useHydrateOnVisible(ref) {
const [shouldHydrate, setShouldHydrate] = useState(false);
useEffect(() => {
const observer = new IntersectionObserver(
([entry]) => {
if (entry.isIntersecting) {
setShouldHydrate(true);
observer.disconnect();
}
},
{ rootMargin: '200px' } // Start 200px before visible
);
observer.observe(ref.current);
return () => observer.disconnect();
}, []);
return shouldHydrate;
}// Identify components that need no JS
function ProductDescription({ text }) {
// No state, no effects, no handlers
// This could be static HTML
return <p className="description">{text}</p>;
}
// vs
function AddToCartButton({ productId }) {
const [loading, setLoading] = useState(false);
const handleClick = () => { /* ... */ };
// This NEEDS hydration
return <button onClick={handleClick}>Add to Cart</button>;
}Implementation Note: The patterns and code examples below represent one proven approach to building hydration systems. Hydration is one of the most complex areas in framework development with many valid strategies—from React's reconciliation-based approach to Qwik's resumability to Astro's islands. The direction shown here provides foundational concepts; adapt these patterns based on your framework's rendering model, state management, and performance priorities.
// MINIMAL HYDRATION IMPLEMENTATION
function hydrateRoot(container, element) {
// Get existing DOM nodes
const existingNodes = Array.from(container.childNodes);
// Walk virtual tree and existing DOM in parallel
hydrateNode(element, existingNodes[0], container);
}
function hydrateNode(vnode, domNode, parent) {
if (typeof vnode === 'string' || typeof vnode === 'number') {
// Text node - validate match
if (domNode?.nodeType === Node.TEXT_NODE) {
if (domNode.textContent !== String(vnode)) {
console.warn('Hydration mismatch:', domNode.textContent, '!=', vnode);
domNode.textContent = vnode;
}
}
return domNode;
}
if (!vnode) return null;
const { type, props } = vnode;
// Function component - call and hydrate result
if (typeof type === 'function') {
const result = type(props);
return hydrateNode(result, domNode, parent);
}
// Element node - validate and attach listeners
if (domNode?.nodeName?.toLowerCase() !== type) {
console.error('Hydration mismatch: expected', type, 'got', domNode?.nodeName);
// Full re-render fallback
const newNode = render(vnode);
parent.replaceChild(newNode, domNode);
return newNode;
}
// Attach event listeners (not present in SSR HTML)
attachEventListeners(domNode, props);
// Hydrate children
const children = Array.isArray(props.children)
? props.children
: props.children ? [props.children] : [];
const domChildren = Array.from(domNode.childNodes);
children.forEach((child, i) => {
hydrateNode(child, domChildren[i], domNode);
});
return domNode;
}
function attachEventListeners(element, props) {
Object.entries(props).forEach(([key, value]) => {
if (key.startsWith('on') && typeof value === 'function') {
const eventName = key.slice(2).toLowerCase();
element.addEventListener(eventName, value);
}
});
}// PROGRESSIVE HYDRATION SCHEDULER
class HydrationScheduler {
constructor() {
this.queue = [];
this.isHydrating = false;
this.idleDeadline = 50; // ms per frame
}
// Add component to hydration queue
schedule(component, priority = 'normal') {
this.queue.push({ component, priority });
this.sortQueue();
this.processQueue();
}
sortQueue() {
const priorityOrder = { critical: 0, high: 1, normal: 2, low: 3 };
this.queue.sort((a, b) =>
priorityOrder[a.priority] - priorityOrder[b.priority]
);
}
processQueue() {
if (this.isHydrating || this.queue.length === 0) return;
this.isHydrating = true;
requestIdleCallback((deadline) => {
while (
this.queue.length > 0 &&
(deadline.timeRemaining() > 0 || deadline.didTimeout)
) {
const { component } = this.queue.shift();
this.hydrateComponent(component);
}
this.isHydrating = false;
if (this.queue.length > 0) {
this.processQueue();
}
}, { timeout: 1000 });
}
hydrateComponent(component) {
const element = document.querySelector(
`[data-hydrate="${component.id}"]`
);
if (element) {
hydrateRoot(element, component.vnode);
}
}
}
// Visibility-based hydration trigger
class VisibilityHydration {
constructor(scheduler) {
this.scheduler = scheduler;
this.observer = new IntersectionObserver(
(entries) => this.onIntersect(entries),
{ rootMargin: '200px' }
);
}
observe(element, component) {
element.__component = component;
this.observer.observe(element);
}
onIntersect(entries) {
entries.forEach(entry => {
if (entry.isIntersecting) {
this.observer.unobserve(entry.target);
this.scheduler.schedule(entry.target.__component, 'high');
}
});
}
}// RESUMABILITY IMPLEMENTATION
// Server-side: Serialize component state and handlers
function serializeComponent(component, props) {
const handlers = {};
const state = {};
// Extract and serialize event handlers
Object.entries(props).forEach(([key, value]) => {
if (key.startsWith('on') && typeof value === 'function') {
// Serialize handler reference
const handlerId = generateHandlerId(value);
handlers[key] = handlerId;
// Store handler code location for lazy loading
registerHandler(handlerId, {
module: component.__module,
export: value.name,
});
} else {
state[key] = value;
}
});
return {
html: renderToString(component, props),
stateScript: `<script type="qwik/json">${JSON.stringify({
state,
handlers,
})}</script>`,
};
}
// Client-side: Resume without re-executing
function resume() {
// Parse serialized state
const stateScript = document.querySelector('script[type="qwik/json"]');
const { state, handlers } = JSON.parse(stateScript.textContent);
// Attach global event listener (event delegation)
document.addEventListener('click', async (event) => {
const target = event.target.closest('[on\\:click]');
if (!target) return;
const handlerId = target.getAttribute('on:click');
const handlerInfo = getHandler(handlerId);
// Lazy load handler module
const module = await import(handlerInfo.module);
const handler = module[handlerInfo.export];
// Execute with serialized state
handler(event, state);
});
}
// Emit resumable HTML
function renderResumable(component, props) {
const { html, stateScript } = serializeComponent(component, props);
return `
${html}
${stateScript}
<script src="/qwik-loader.js" async></script>
`;
}// ISLANDS ARCHITECTURE IMPLEMENTATION
// Build-time: Analyze component for interactivity
function analyzeComponent(component, ast) {
return {
hasState: astContains(ast, 'useState', 'useSignal', 'createSignal'),
hasEffects: astContains(ast, 'useEffect', 'onMount'),
hasHandlers: astContains(ast, /^on[A-Z]/),
imports: extractImports(ast),
};
}
// Build-time: Mark islands in HTML
function markIslands(html, components) {
return html.replace(
/<([A-Z]\w+)([^>]*)client:(\w+)([^>]*)>/g,
(match, name, before, strategy, after) => {
const component = components[name];
const props = extractProps(before + after);
return `<astro-island
component-url="${component.url}"
component-export="${component.export}"
renderer-url="${component.renderer}"
props="${encodeProps(props)}"
client="${strategy}"
${before}${after}>`;
}
);
}
// Client-side: Island loader
class AstroIsland extends HTMLElement {
async connectedCallback() {
const strategy = this.getAttribute('client');
switch (strategy) {
case 'load':
await this.hydrate();
break;
case 'idle':
if ('requestIdleCallback' in window) {
requestIdleCallback(() => this.hydrate());
} else {
setTimeout(() => this.hydrate(), 200);
}
break;
case 'visible':
const observer = new IntersectionObserver(async ([entry]) => {
if (entry.isIntersecting) {
observer.disconnect();
await this.hydrate();
}
});
observer.observe(this);
break;
case 'media':
const query = this.getAttribute('client-media');
const mq = window.matchMedia(query);
if (mq.matches) {
await this.hydrate();
} else {
mq.addEventListener('change', () => this.hydrate(), { once: true });
}
break;
}
}
async hydrate() {
// Load component and renderer
const [Component, { default: render }] = await Promise.all([
import(this.getAttribute('component-url')),
import(this.getAttribute('renderer-url')),
]);
const props = JSON.parse(
decodeURIComponent(this.getAttribute('props'))
);
const exportName = this.getAttribute('component-export');
// Hydrate with framework-specific renderer
await render(
this,
Component[exportName],
props,
this.innerHTML
);
}
}
customElements.define('astro-island', AstroIsland);// STATE SERIALIZATION SYSTEM
class StateSerializer {
constructor() {
this.stateMap = new Map();
this.counter = 0;
}
// During SSR: capture state
captureState(componentId, state) {
this.stateMap.set(componentId, this.serialize(state));
}
serialize(value) {
if (value === null || value === undefined) return value;
if (typeof value === 'function') return undefined; // Can't serialize
if (value instanceof Date) return { __type: 'Date', value: value.toISOString() };
if (value instanceof Map) return { __type: 'Map', value: Array.from(value) };
if (value instanceof Set) return { __type: 'Set', value: Array.from(value) };
if (ArrayBuffer.isView(value)) {
return { __type: 'TypedArray', ctor: value.constructor.name, value: Array.from(value) };
}
if (Array.isArray(value)) return value.map(v => this.serialize(v));
if (typeof value === 'object') {
const result = {};
for (const [k, v] of Object.entries(value)) {
result[k] = this.serialize(v);
}
return result;
}
return value;
}
// Emit script tag with serialized state
emit() {
const data = Object.fromEntries(this.stateMap);
return `<script id="__HYDRATION_STATE__" type="application/json">${
JSON.stringify(data).replace(/</g, '\\u003c')
}</script>`;
}
}
// Client-side: restore state
function restoreState() {
const script = document.getElementById('__HYDRATION_STATE__');
if (!script) return new Map();
const data = JSON.parse(script.textContent);
const stateMap = new Map();
for (const [id, serialized] of Object.entries(data)) {
stateMap.set(id, deserialize(serialized));
}
return stateMap;
}
function deserialize(value) {
if (value === null || value === undefined) return value;
if (value?.__type === 'Date') return new Date(value.value);
if (value?.__type === 'Map') return new Map(value.value);
if (value?.__type === 'Set') return new Set(value.value);
if (value?.__type === 'TypedArray') {
const Ctor = globalThis[value.ctor];
return new Ctor(value.value);
}
if (Array.isArray(value)) return value.map(deserialize);
if (typeof value === 'object') {
const result = {};
for (const [k, v] of Object.entries(value)) {
result[k] = deserialize(v);
}
return result;
}
return value;
}