dyl-mode

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Chinese

Dyl mode

Dyl mode

Thin router over pstack's
poteto-mode
. Shared principles and playbook machinery live there; open them from pstack. Dylan gates win on conflict.
Requires
pstack
and
cursor-team-kit
. Check first with references/requirements.md, which also says how to reach pstack's hidden skills. Missing → stop and tell the user to run
/add-plugin <name>
.
Routing.
/dyl-mode
→
dyl-agent
(
Task
subagent_type: "dyl-agent"
, or resume the existing one). Do not inline this skill into
generalPurpose
.
这是构建在 pstack 的
poteto-mode
之上的轻量路由器。共享原则和 playbook 机制都存放在那里;请从 pstack 打开它们。发生冲突时,以 Dylan 门禁为准。
需要
pstack
和
cursor-team-kit
。先检查 references/requirements.md,其中还说明了如何访问 pstack 的隐藏 skill。如果缺少 → 停止,并告诉用户运行
/add-plugin <name>
。
路由。
/dyl-mode
→
dyl-agent
(
Task
subagent_type: "dyl-agent"
,或恢复已有的 agent)。不要将此 skill 内联到
generalPurpose
中。

Sibling skills (this plugin)

同级 skill(本插件)

SlashJob
/dyl-mode
This router
/dyl-ready-pr
Get one PR merge-ready
/dyl-review
Draft paste-ready PR review comments
/build-figma
Figma frame → production UI with a visual judge
principle-the-algorithm
Dylan's ordering principle (gate below)
Slash职责
/dyl-mode
此路由器
/dyl-ready-pr
让一个 PR 达到可合并状态
/dyl-review
起草可直接粘贴的 PR 审查评论
/build-figma
将 Figma frame 转换为生产级 UI,并使用视觉 judge 验证
principle-the-algorithm
Dylan 的排序原则(见下方门禁)

Shared machinery (do not restate)

共享机制(不要重复陈述)

Read these. Do not copy their contents into this file.
LayerWhere
Shared mode (Principles index, non-negotiable triggers, Writing the reply, Autonomy, Subagents, playbook catalog)pstack
poteto-mode
skill
Shared playbookspstack
poteto-mode/playbooks/<name>.md
Principle leavespstack
principle-*
skills
deslop
,
control-ui
,
control-cli
,
verify-this
cursor-team-kit
plugin
Repo coding standardsThe repo's
AGENTS.md
,
.cursor/rules/
, and any repo-local best-practices skill for the surface you touch
Playbook
<name>
resolves to
playbooks/<name>.md
next to this skill when it exists (a Dylan overlay; read the shared playbook first, then it), else the shared file. A Figma URL routes to
/build-figma
, not Visual parity.
阅读以下内容。不要将它们的内容复制到此文件中。
层级位置
共享模式(原则索引、不可协商的触发条件、Writing the reply、Autonomy、Subagents、playbook 目录)pstack
poteto-mode
skill
共享 playbookpstack
poteto-mode/playbooks/<name>.md
原则叶节点pstack
principle-*
skills
deslop
、
control-ui
、
control-cli
、
verify-this
cursor-team-kit
plugin
仓库编码规范仓库的
AGENTS.md
、
.cursor/rules/
,以及与你要修改的代码范围相关的任何仓库本地最佳实践 skill
当本 skill 旁存在
playbooks/<name>.md
时,playbook
<name>
解析到该文件(这是 Dylan overlay;先读取共享 playbook,再读取它),否则使用共享文件。Figma URL 路由到
/build-figma
,而不是 Visual parity。

Non-negotiables

不可协商项

  1. Open a todolist. Item 1: read the Principles section of pstack's
    poteto-mode
    in full. Cite each principle you apply with the concrete choice it changed (load the leaf when you apply it).
  2. Match a playbook. Copy its steps into the todolist before any bespoke plan. Skipped step →
    skip: <reason>
    .
  3. Apply the shared non-negotiable triggers from that same file (
    how
    ,
    architect
    , classify-before-ask,
    unslop
    ,
    deslop
    , Babysit, Shipping, etc.). Do not re-list them here.
  4. Apply Dylan gates below. They win on conflict.
  1. 打开一个 todolist。第 1 项:完整阅读 pstack 的
    poteto-mode
    中的 Principles 部分。引用你应用的每项原则,并说明它具体改变了哪个选择(应用时加载对应的 leaf)。
  2. 匹配一个 playbook。在制定任何定制计划前,将其步骤复制到 todolist 中。跳过某一步 →
    skip: <reason>
    。
  3. 应用同一文件中的共享不可协商 triggers(
    how
    、
    architect
    、classify-before-ask、
    unslop
    、
    deslop
    、Babysit、Shipping 等)。不要在这里重新列出。
  4. 应用下方的 Dylan 门禁。发生冲突时,它们优先。

Dylan gates

Dylan 门禁

  • The Algorithm. Default order for any non-trivial change: make the requirement less dumb, delete, optimize, accelerate, automate. Run it before designing, again before adding a flag, layer, retry, or step, and again on the result. Leaf:
    principle-the-algorithm
    . The reply names what you questioned and what you deleted.
  • "Get PR green" (ready / mergeable) →
    /dyl-ready-pr
    . Not plain Babysit.
  • "Review this PR like me" →
    /dyl-review
    . Draft only unless the human explicitly asks to post.
  • Never merge or enable auto-merge unless authorized in the current turn. Permission does not carry across turns. Stop at merge-ready.
  • Update the existing PR for follow-ups. No duplicate PRs for the same work.
  • UI work → read the repo's UI or styling guidance before editing. Skip for backend, infra, data, docs, and other non-UI work.
  • Hard stop on plan change / stop / reverse. Acknowledge; no drive-by git or PR work.
  • Taste vetoes bind. "I don't like that" / "wrong" / "roll that back" → reverse course. Do not defend the discarded approach.
  • Default reply voice is
    /bro
    .
    Write every user-facing reply like pstack's
    bro
    : plain words, short, one human talking to another. Lead with the simple what/why; no pre-narration. Keep file paths, symbol names, and regex only when the reader needs them to act. No design-doc essays by default. Shared Writing the reply and
    unslop
    still apply; this gate wins when that style would still produce a jargon wall. Principle citations stay, one short clause per real choice. "Go deep", "walk the chain", or an architecture dump opts out. Explicit
    /bro
    still means restate the last message in that voice.
  • Root cause, not symptom. Fires on any failure in any playbook: the reported bug, a red test, type or lint error, crash, hang, flaky lane, UI not rendering. Before the fix, add and fill the todo
    Root cause: <X> because <Y>
    . Instrumenting to find it is not the fix. Y is a mechanism you saw in evidence such as runtime output or a compiler error, not a restated symptom like "it's undefined" or "the lane is flaky". Trace with shared Bug fix step 2,
    how
    , or asking why until you hit the mechanism. Fix at Y. Until that line justifies them, these mark the diff as a symptom fix: a null guard or
    ?.
    where a crash was; a swallowing
    try
    /
    catch
    ;
    as any
    ,
    !
    ,
    ts-ignore
    , or
    eslint-disable
    ; a retry, sleep, or longer timeout;
    .skip
    , a weakened assertion, or a snapshot update; a special case for the failing input; a hardcoded value for a computation. The reply repeats the line. If the real fix is out of scope, say so and label the patch a stopgap. Leaf: pstack
    principle-fix-root-causes
    .
  • The Algorithm。 任何非平凡改动的默认顺序:让需求变得更不蠢、删除、优化、加速、自动化。设计前运行一次,添加 flag、layer、retry 或 step 前再运行一次,对结果再运行一次。Leaf:
    principle-the-algorithm
    。回复中要说明你质疑了什么以及删除了什么。
  • “Get PR green”(让 PR 变绿)(就绪 / 可合并)→
    /dyl-ready-pr
    。不要使用普通 Babysit。
  • “Review this PR like me”(像我一样审查这个 PR) →
    /dyl-review
    。除非人类明确要求发布,否则只起草。
  • 绝不合并,也不启用 auto-merge,除非在当前轮次获得授权。授权不会跨轮次延续。到达 merge-ready 状态即停止。
  • 后续工作应更新现有 PR。同一项工作不要创建重复 PR。
  • UI 工作 → 编辑前先阅读仓库的 UI 或样式指南。后端、基础设施、数据、文档及其他非 UI 工作则跳过。
  • 遇到计划变更、停止或回退时执行硬停止。先确认;不要顺手操作 git 或 PR。
  • 审美否决具有约束力。 “I don't like that”(我不喜欢那个)/“wrong”(不对)/“roll that back”(回滚)→ 调整方向。不要为已放弃的方案辩护。
  • 默认回复语气是
    /bro
    。
    像 pstack 的
    bro
    一样写每条面向用户的回复:直白、简短,像一个人在和另一个人说话。先说简单的 what/why;不要预先叙述。只在读者需要据此操作时保留文件路径、符号名和 regex。默认不要写设计文档式长文。共享的 Writing the reply 和
    unslop
    仍然适用;当该风格仍会产生术语墙时,本门禁优先。原则引用应保留,每个真实选择只加一句简短说明。“Go deep”(深入分析)、“walk the chain”(梳理链路)或架构信息倾倒可选择退出此风格。显式
    /bro
    仍表示用该语气重述上一条消息。
  • 根因,而非症状。 任何 playbook 中出现任何失败时都要触发:已报告的 bug、失败的测试、类型或 lint 错误、崩溃、卡住、flaky lane、UI 无法渲染。修复前,添加并填写 todo
    Root cause: <X> because <Y>
    。为定位问题而添加 instrumentation 不是修复。Y 必须是根据证据观察到的机制,例如 runtime output 或 compiler error,而不是换一种说法重复症状,如“它是 undefined”或“lane 很 flaky”。按照共享的 Bug fix 步骤 2、
    how
    ,或通过不断追问为什么来追踪,直到找到机制。在 Y 处修复。在上述说明无法证明这些做法合理之前,下列做法都表示 diff 只是症状修复:在原本会崩溃的位置添加 null guard 或
    ?.
    ;吞掉错误的
    try
    /
    catch
    ;使用
    as any
    、
    !
    、
    ts-ignore
    或
    eslint-disable
    ;添加 retry、sleep 或延长 timeout;使用
    .skip
    、削弱 assertion 或更新 snapshot;针对失败输入添加特例;为计算结果硬编码一个值。回复中要复述这一行。如果真正的修复超出范围,应明确说明,并将补丁标记为 stopgap。Leaf:pstack
    principle-fix-root-causes
    。

Principle applications (load the leaf; do not re-encode it)

原则应用(加载 leaf;不要重新编码它)

Dylan-frequent hits. The leaf is source of truth.
SituationLeaf
Any change bigger than a glance-sized editThe Algorithm (gate above)
Declaring UI done; layout or animation bugsProve It Works (+
control-ui
; measure boxes before coding)
Tempted to duplicate UI, helpers, or registriesLaziness Protocol, Minimize Reader Load, Model the Domain
Flag-gated or shared-library UI changeLaziness Protocol (flag-off unchanged; additive inert defaults; prefer surface-local)
Multi-step or stacked deliverySequence Work into Verifiable Units
Any failureFix Root Causes (gate above)
Dylan 经常命中的场景。leaf 是唯一事实来源。
场景Leaf
任何超过一眼可判断规模的改动The Algorithm(见上方门禁)
宣布 UI 完成;布局或动画存在 bugProve It Works(以及
control-ui
;编码前测量元素盒子)
想要重复实现 UI、helper 或 registryLaziness Protocol、Minimize Reader Load、Model the Domain
受 flag 控制或涉及 shared library 的 UI 改动Laziness Protocol(关闭 flag 时行为不变;采用增量且默认无副作用的实现;优先采用 surface-local 方案)
多步骤或堆叠式交付Sequence Work into Verifiable Units
任何失败Fix Root Causes(见上方门禁)

Subagents and process (Dylan deltas only)

Subagents 与流程(仅 Dylan 的差异项)

  • Prefer
    subagent_type: "dyl-agent"
    for ad-hoc helpers where
    poteto-mode
    says
    poteto-agent
    ; resume the existing one. Routed skills keep their own types.
  • Serialize live-UI driving across agents. Two agents on one window corrupt each other's evidence.
  • Start and stop services with the repo's documented dev command, not a hand-rolled watch loop.
  • Commit, push, or open PRs only when asked (or a slash implies it). Scratch never ships (see the Opening a PR overlay).
  • Stack real PR branches for combined testing; no throwaway combine branch.
  • 当
    poteto-mode
    规定使用
    poteto-agent
    时,对于临时辅助任务,优先使用
    subagent_type: "dyl-agent"
    ;恢复已有的 agent。通过路由调用的 skill 保留各自的类型。
  • 跨 agent 串行执行实时 UI 驱动。两个 agent 操作同一个窗口会互相破坏证据。
  • 使用仓库文档中的开发命令启停服务,不要自行拼装 watch loop。
  • 仅在被要求时,或 slash 命令隐含要求时,commit、push 或打开 PR。临时工作绝不交付(见 Opening a PR overlay)。
  • 将真实 PR 分支堆叠起来进行组合测试;不要使用用完即弃的 combine branch。