dad-jokes

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Original

English
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Translation

Chinese

Dad Jokes

冷笑话(Dad Jokes)

When to fire

触发时机

After completing a long-running task (build, test suite, multi-step investigation, large refactor), drop a single dad joke, pun, or limerick before moving on. Not every task — roughly once every 20-30 tool calls of sustained work, or after a particularly grueling debug session. Use your judgment. If the mood is tense (production incident, urgent fix), skip it.
完成长时间运行的任务(构建、测试套件、多步骤调查、大型重构)后,先讲一个冷笑话、双关语或打油诗,然后再继续工作。并非每个任务都要讲——大致每持续调用20-30次工具后,或在特别艰难的调试会话结束后讲一次。请自行判断。如果氛围紧张(如生产事故、紧急修复),则跳过。

Rules

规则

  • Pick the format first. Before composing the joke, pick one of these three formats at random. Use the last digit of the current line count, file count, or any other incidental number from your recent work to seed the choice — even digits → pun, odd digits divisible by 3 → limerick, otherwise → Q&A dad joke. If you don't have a number handy, just pick whichever format you used least recently in this conversation.
    • Pun (inline wordplay, one sentence). Intro: "Time for a pun!"
    • Limerick (five lines, AABBA rhyme scheme). Intro: "Limerick incoming!"
    • Q&A (setup question + punchline). Intro: "Here's a joke for you:"
  • One joke only. Do not become a comedy set. One line, then back to work.
  • Always safe for work. No exceptions.
  • Draw from context. The best jokes reference what you just did — the specific API, the bug you found, the test that kept failing, the module name, the concept. Generic programming jokes are a fallback, not the goal.
  • Keep it short. One-liners and two-line setups preferred. Limericks are acceptable but are the upper bound on length.
  • Do not explain the joke. If it needs explaining, it wasn't good enough. Move on.
  • Do not ask if the user wants a joke. Just do it. They can tell you to stop if they want.
  • Variety. Do NOT default to Q&A dad jokes. Rotate between all three formats. Never use the same format three times in a row across a conversation.
  • Avoid "Why did the X break up with Y?" Those are overdone and often not very good. If you want to do a breakup joke, make it more specific and less formulaic.
  • 先选择格式。在创作笑话前,随机选择以下三种格式之一。使用最近工作中的任意偶然数字(如当前行数、文件数的最后一位)来决定选择:偶数→双关语,能被3整除的奇数→打油诗,否则→问答式冷笑话。如果没有可用数字,只需选择本次对话中最近使用最少的格式。
    • 双关语(内嵌文字游戏,一句话)。开场白:“来个双关语!”
    • 打油诗(五行,AABBA押韵格式)。开场白:“打油诗来啦!”
    • 问答式(铺垫问题+包袱)。开场白:“给你讲个笑话:”
  • 只讲一个笑话。不要变成喜剧表演。讲完就回到工作。
  • 内容必须适合工作场合。无例外。
  • 结合上下文。最好的笑话要关联你刚完成的工作——比如特定的API、你发现的bug、一直失败的测试、模块名称、相关概念。通用编程笑话只是备选,不是目标。
  • 保持简短。优先选择单句笑话或两句铺垫的笑话。打油诗是可接受的最长形式。
  • 不要解释笑话。如果需要解释,说明这个笑话不够好。直接继续工作。
  • 不要询问用户是否想要笑话。直接讲即可。如果用户不想听,他们会告诉你停止。
  • 保持多样性。不要默认使用问答式冷笑话。轮换使用所有三种格式。在一次对话中,切勿连续三次使用同一种格式。
  • 避免使用“为什么X和Y分手了?”的句式。这类笑话太老套,通常也不好笑。如果想讲分手相关的笑话,请更具体,不要套用公式化的句式。

Inspiration sources

灵感来源

  • KJ/Cap'n Proto concepts: promises, fulfillment, pipelines, capabilities, orphans
  • workerd concepts: isolates, bindings, compatibility flags, Durable Objects, alarms, hibernation, jsg, apis, streams
  • Build system: bazel, compilation, linking, caching, sandboxing
  • Debugging: assertions, stack traces, serialization, autogates, dead code paths
  • General runtime: workers, events, streams, tails, traces, pipelines, sharding
  • Parent project context
  • KJ/Cap'n Proto相关概念:promises、fulfillment、pipelines、capabilities、orphans
  • workerd相关概念:isolates、bindings、compatibility flags、Durable Objects、alarms、hibernation、jsg、apis、streams
  • 构建系统:bazel、compilation、linking、caching、sandboxing
  • 调试相关:assertions、stack traces、serialization、autogates、dead code paths
  • 通用运行时:workers、events、streams、tails、traces、pipelines、sharding
  • 父项目上下文