unity-graphics
Original:🇺🇸 English
Translated
Manage project-wide GraphicsSettings and QualitySettings
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Sourcebesty0728/unity-skills
Added on
NPX Install
npx skill4agent add besty0728/unity-skills unity-graphicsTags
Translated version includes tags in frontmatterSKILL.md Content
View Translation Comparison →Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.GET /skills/recommend?includeSchema=true
Triggers
- Configuring project graphics/quality settings
- Assigning an SRP asset
- Adjusting quality levels
- 配置工程图形/画质设置、指定 SRP 资产、调整质量等级
Graphics Skills
Project-wide graphics and quality settings (GraphicsSettings + QualitySettings) for Unity 2022.3+. Works in Built-in, URP and HDRP — does not depend on any SRP package being installed.
Operating Mode
- Query skills (,
graphics_get_overview,graphics_get_quality_settings,graphics_get_render_pipeline_assets,graphics_list_always_included_shaders) aregraphics_get_shader_stripping— they run in all three modes without grant.SkillMode.SemiAuto - Mutating skills (,
graphics_set_quality_level,graphics_set_default_render_pipeline,graphics_set_quality_render_pipeline,graphics_add_always_included_shader,graphics_remove_always_included_shader) aregraphics_set_shader_stripping— under Approval they need user grant (grant triggers one server-side execute returning the result); under Auto / Bypass they execute directly.SkillMode.FullAuto - This module contains no Delete / PlayMode / Reload / high-risk skills (no NeverInSemi). is a list mutation, not a
graphics_remove_always_included_shader.SkillOperation.Delete
Guardrails
Routing:
- For current render pipeline detection only:
project_get_render_pipeline - For SRP/quality configuration: use this module, not
project_*
Skills
graphics_get_overview
graphics_get_overviewGet a graphics/quality/render-pipeline summary.
graphics_get_quality_settings
graphics_get_quality_settingsList quality levels and their render pipeline overrides.
graphics_set_quality_level
graphics_set_quality_levelSwitch the active quality level.
graphics_get_render_pipeline_assets
graphics_get_render_pipeline_assetsList default/current/per-quality render pipeline assets.
graphics_set_default_render_pipeline
graphics_set_default_render_pipelineSet or clear the default SRP asset.
graphics_set_quality_render_pipeline
graphics_set_quality_render_pipelineAssign or clear the SRP asset for a specific quality level.
graphics_list_always_included_shaders
graphics_list_always_included_shadersList shaders in Always Included Shaders.
graphics_add_always_included_shader
graphics_add_always_included_shaderAdd a shader to Always Included Shaders.
graphics_remove_always_included_shader
graphics_remove_always_included_shaderRemove a shader from Always Included Shaders.
graphics_get_shader_stripping
graphics_get_shader_strippingInspect shader stripping configuration in GraphicsSettings.
graphics_set_shader_stripping
graphics_set_shader_strippingModify shader stripping configuration in GraphicsSettings.
Exact Signatures
Exact names, parameters, defaults, and returns are defined by or , not by this file.
GET /skills/schemaunity_skills.get_skill_schema()