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*.md*.zh-CN.md*.md*.zh-CN.md| Need | Route | Inputs | Result |
|---|---|---|---|
| One short, simple scene | T2V | Text prompt | One self-contained shot |
| A multi-shot sequence with readable panels | R2V storyboard | One complete storyboard image | One request turns panel order into a continuous video |
| A clip controlled by people, product, scene, or style assets | R2V asset references | A small role-specific asset pack | One clip built from those references |
| A shot with an exact beginning and ending | I2V shot pair | Start and end keyframes | One independently reviewable shot |
| An uninterrupted action exceeding the supported duration | Extend / chain | Previous generated tail frame and next prompt | Continuation of the same shot |
| One continuous piece carrying several events | Staged whole-short | Text plus optional references | One request covering ordered stages, each landing on a stated end state |
| A scoped change to an existing video | Editing | Source video plus target references | The source with only the named region or element changed |
| A bridge between two finished clips | Seamless transition | Two videos | Generated bridge content between them |
| Motion, blocking, and camera taken from a 3D preview | Blockout reference | Coarse or fine blockout video plus look references | Final render following the blockout's timing and staging |
| 需求 | 路线 | 输入 | 结果 |
|---|---|---|---|
| 单个简短、简单的场景 | T2V | 文本提示词 | 单个独立镜头 |
| 包含清晰分镜面板的多镜头序列 | R2V分镜脚本 | 完整的分镜脚本图像 | 一次请求即可将面板顺序转换为连续视频 |
| 由人物、产品、场景或风格素材控制的片段 | R2V参考素材包 | 小型角色专属素材包 | 基于指定参考素材生成的单个片段 |
| 有精确起始和结束画面的镜头 | I2V镜头帧对 | 起始和结束关键帧 | 可独立审核的单个镜头 |
| 时长超过支持上限的连续动作 | 延长/链式生成 | 上一段生成的尾帧及下一个提示词 | 同一镜头的续播内容 |
| 包含多个事件的连续作品 | 分阶段完整短片 | 文本及可选参考素材 | 一次请求覆盖多个有序阶段,每个阶段都能达到指定的结束状态 |
| 对现有视频进行局部修改 | 编辑 | 源视频及目标参考素材 | 仅修改源视频中指定区域或元素的版本 |
| 两个已完成片段之间的过渡衔接 | 无缝转场 | 两段视频 | 生成两段视频之间的衔接内容 |
| 动作、布局和镜头取自3D预览 | 布局参考 | 粗略或精细的布局视频及视觉参考素材 | 遵循布局视频的时间节奏和场景安排的最终渲染结果 |
| Transition | Use prior tail as next start? | Design rule |
|---|---|---|
| One uninterrupted action | Yes | Generate in sequence and inspect the seam |
| Hard cut to a new angle, place, product, or time | No | Design each shot independently |
| Match cut | Usually no | Match movement direction, shape, colour, or composition |
| Occlusion or whip transition | No | End with the occluding action; start the next shot inside or after it |
| Insert or cutaway | No | Use an object, environment, or product detail as a bridge |
| 转场类型 | 是否将上一段尾帧作为下一段起始帧? | 设计规则 |
|---|---|---|
| 连续无间断动作 | 是 | 按顺序生成并检查衔接处 |
| 硬切至新角度、新地点、新产品或新时间 | 否 | 独立设计每个镜头 |
| 匹配剪辑 | 通常否 | 匹配运动方向、形状、颜色或构图 |
| 遮挡或甩镜转场 | 否 | 以遮挡动作结束;下一个镜头从遮挡内部或之后开始 |
| 插入镜头或切出镜头 | 否 | 使用物体、环境或产品细节作为衔接 |
| Scope | Governs | Contents |
|---|---|---|
| Global | The whole piece | Film type, scene, style, one-sentence premise, camera principle |
| Locks | Anything that must not drift | Identity, reference roles, audio source, continuity, negatives |
| Time | One beat or stage | Stage events and their end states |
universal-video-prompt-skill| 范围 | 管辖内容 | 包含信息 |
|---|---|---|
| 全局 | 整个作品 | 影片类型、场景、风格、一句话主题、镜头原则 |
| 锁定项 | 任何不能偏离的内容 | 身份信息、参考素材角色、音频来源、连续性、否定约束 |
| 时间阶段 | 单个节拍或阶段 | 阶段事件及其结束状态 |
universal-video-prompt-skill[subject/reference binding]
+ [one observable action]
+ [space and important object relationships]
+ [one primary camera move, coherent composite move, or a cut]
+ [light/style when it matters]
+ [audio or dialogue when enabled]
+ [end state, for any stage that must land somewhere specific]
+ [must-preserve constraints][主体/参考素材绑定]
+ [一个可观察的动作]
+ [空间布局及重要物体关系]
+ [一个主要镜头运动、连贯复合运动或一次剪辑]
+ [光线/风格(若重要)]
+ [音频或对话(若启用)]
+ [结束状态(适用于必须达到特定状态的阶段)]
+ [必须保留的约束]weak: the two of them keep working on the bouquet
strong: end state: the florist holds the bouquet in the left hand;
the scissors are back on the right side of the bench弱表述:他们俩一直在制作花束
强表述:结束状态:花艺师左手拿着花束;剪刀放回工作台右侧| Granularity | Use when |
|---|---|
| None — event order only | One continuous action, mood pieces, single shots. Timestamps here fragment the shot |
| Stages + end states | Most narrative work. Default |
| Second-level | Only under an external hard constraint: music, lip sync, reference handoff, a beat that must land at a fixed time |
Image 1: personImage 2: productImage 3: kitchen settingShot 1Shot 2Shot 3()<>{}【】| File | Read it for |
|---|---|
| prompt templates | Route-specific templates |
| prompt blocks | Reusable camera, audio, constraint patterns |
| long video | Staged structure, end states, timestamp rules |
| multi reference | Binding many assets without confusing them |
| real person | Believable human subjects, and when to omit the detail |
| transitions | Which transitions to generate and which to edit |
| editing and extension | Changing or continuing existing video |
| capabilities | 2.0 vs 2.5 limits; platform features vs API parameters |
| model profile | Measured per-model behaviour and compile notes |
| cinematography | Detailed visual decisions |
| troubleshooting | Fault-specific fixes |
| execution adapters | Runner and adapter configuration |
| 粒度 | 使用场景 |
|---|---|
| 无——仅事件顺序 | 连续动作、氛围片段、单个镜头。此处添加时间戳会割裂镜头 |
| 阶段+结束状态 | 大多数叙事作品。默认选项 |
| 秒级 | 仅受外部硬约束时:音乐、唇形同步、参考素材交接、必须在固定时间点出现的节拍 |
Image 1: personImage 2: productImage 3: kitchen settingShot 1Shot 2Shot 3()<>{}【】| 文件 | 用途 |
|---|---|
| 提示词模板 | 路线专属模板 |
| 提示词模块 | 可复用的镜头、音频、约束模式 |
| 长视频 | 分阶段结构、结束状态、时间戳规则 |
| 多参考素材 | 绑定多个素材而不混淆 |
| 真实人物 | 逼真的人物主体,以及何时省略细节 |
| 转场效果 | 哪些转场需要生成,哪些需要后期编辑 |
| 编辑与延长 | 修改或续播现有视频 |
| 能力说明 | 2.0与2.5的限制对比;平台功能vs API参数 |
| 模型配置文件 | 实测的各模型行为及编译说明 |
| 电影摄影 | 详细的视觉决策 |
| 故障排查 | 针对特定故障的修复方案 |
| 执行适配器 | 运行器和适配器配置 |
Execution: atlas-skillatlas-mcpatlas-cliAtlasCloudAI/atlas-cloud-skillsATLASCLOUD_API_KEYATLAS_CLOUD_API_KEYhttps://www.atlascloud.ai/console/api-keys?utm_source=github&utm_campaign=awesome-seedance-2.5-prompts-skillsATLASCLOUD_API_KEYExecution: atlas-skillatlas-mcpatlas-cliAtlasCloudAI/atlas-cloud-skillsATLASCLOUD_API_KEYATLAS_CLOUD_API_KEYhttps://www.atlascloud.ai/console/api-keys?utm_source=github&utm_campaign=awesome-seedance-2.5-prompts-skillsATLASCLOUD_API_KEYstartingqueuedpendingprocessingcompletedsucceededfailedtimeoutcanceledcontinueatlas-skillatlas-mcpatlas_get_predictionexecution.resumePredictionIds.<stage>gridref1ref2seg1shot1clip1scripts/generate.mjsatlas-restatlas-cliexecution.adapterundefinedstartingqueuedpendingprocessingcompletedsucceededfailedtimeoutcanceledcontinueatlas-skillatlas-mcpatlas_get_predictionexecution.resumePredictionIds.<stage>gridref1ref2seg1shot1clip1scripts/generate.mjsatlas-restexecution.adapteratlas-cliundefined
```json
{ "execution": { "adapter": "atlas-cli" } }gridshot-pairssegments[]firstlastreferencechain
```json
{ "execution": { "adapter": "atlas-cli" } }gridshot-pairssegments[]firstlastreferencechain