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Apply mechanism design (reverse game theory) to engineer incentive-compatible rules for allocation problems. Use this skill when the user needs to design auctions, voting systems, or matching markets, or when evaluating whether a proposed mechanism satisfies incentive compatibility and individual rationality constraints.
npx skill4agent add asgard-ai-platform/skills grad-mechanism-designIRON LAW: A mechanism is incentive-compatible ONLY if truth-telling is a
dominant strategy — no mechanism can simultaneously maximize efficiency,
budget balance, and individual rationality (Myerson-Satterthwaite theorem).## Mechanism Design Analysis: [Context]
### Design Problem
- **Agents**: [who participates]
- **Type space**: [private information each agent holds]
- **Outcome space**: [possible allocations]
- **Objective**: [efficiency / revenue / fairness]
### Proposed Mechanism
- **Allocation rule**: [how outcomes map to reports]
- **Payment rule**: [transfers as function of reports]
### Constraint Verification
| Constraint | Satisfied? | Notes |
|--------------------------|------------|-------|
| Incentive Compatibility | Yes / No | |
| Individual Rationality | Yes / No | |
| Budget Balance | Yes / No | |
### Impossibility Trade-offs
[Which constraints conflict per Myerson-Satterthwaite; what the designer must sacrifice]
### Recommendation
[Chosen mechanism and rationale]