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https://flyonui.com/https://flyonui.com/@chenglou/pretextnpm install @chenglou/pretextprepare()layout()prepareWithSegments()walkLineRanges()clamp()max-width@chenglou/pretextnpm install @chenglou/pretextprepare()layout()prepareWithSegments()walkLineRanges()clamp()max-widthVARIATION_INDEXcomponent_familiesstyle_modesinteraction_modessurface_modes3 bespoke components2 bespoke motion patterns30%VARIATION_INDEXcomponent_familiesstyle_modesinteraction_modessurface_modes3个自定义组件2个自定义动效模式30%853228种5种3种2种2次4214个2个1个Part A — StructurePart B — StylePart C — MotionPart D — ReviewA部分——结构B部分——风格C部分——动效D部分——审核centered hero -> logo row -> 3 feature cards -> testimonials -> pricing -> faq -> final cta居中首屏 -> logo栏 -> 3个功能卡片 -> 用户证言 -> 定价 -> FAQ -> 最终CTASTYLE_FINGERPRINTtypography_expressioncolor_energylayout_dynamismsurface_depthmotion_presenceSTYLE_FINGERPRINTtypography_expressioncolor_energylayout_dynamismsurface_depthmotion_presenceproduct posturelayout archetype familymotion profile产品定位布局原型族动效配置886-10 pages6-10 meaningful sections6-10个页面6-10个有意义的区块8-14 sections8-14个区块hero -> staged revealbento -> staggered depthsticky story -> progress-linked transitionsproof rail -> continuous driftCTA -> tactile hover/press首屏 -> 分阶段展示bento -> 错落深度吸顶故事 -> 进度关联过渡信任背书轨道 -> 连续漂移CTA -> 可感知悬停/点击PRECISION vs. EXPRESSIONDENSITY vs. AIRSTRUCTURE vs. FLOW精准度 vs 表现力密度 vs 留白结构 vs 流动InterPlayfair DisplayJetBrains MonoInterPlayfair DisplayJetBrains MonoPhase 1 — Visual ParityPhase 2 — Code Organization阶段1——视觉对齐阶段2——代码组织