unity-gamedev-skill-pack

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Evaluate and adopt Unity game-development skill packs from external repositories into a safe, reusable local package. Use when maintainers want to import game-dev workflows (Addressables, Cinemachine, GAS, VContainer, UniTask, Wwise, etc.) without blindly trusting third-party prompts.

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NPX Install

npx skill4agent add akillness/oh-my-skills unity-gamedev-skill-pack

Tags

Translated version includes tags in frontmatter

Unity GameDev Skill Pack

Use this skill to turn an external Unity skill pack into a reviewed internal package.

When to use this skill

  • You discovered an external Unity skill repository during survey runs.
  • You want selective reuse (workflow ideas) rather than direct copy-paste.
  • You need PR-safe imports with risk notes, provenance, and rollback.

When not to use

  • You need to debug a concrete Unity runtime/build error right now.
  • You are writing gameplay code directly instead of curating skill docs.

Instructions

Step 1: Capture source provenance

Record at least one concrete source URL plus retrieval method (
indexed snippet
or
direct page retrieval
).

Step 2: Extract reusable patterns only

From the source pack, keep transferable workflow units (setup checks, guardrails, validation order). Drop tool-locked fluff and unverifiable claims.

Step 3: Run safety gates

Before adding any imported guidance:
  • verify license suitability
  • check recency/activity
  • check that instructions are deterministic and non-destructive
  • flag engine-version assumptions explicitly

Step 4: Package into local skill structure

Create/update:
  • SKILL.md
    (operator-facing workflow)
  • SKILL.toon
    (compact behavior contract)
  • evals/evals.json
    (prompt assertions that enforce boundaries)

Step 5: Add risk + rollback in PR

State what was imported, what was intentionally excluded, known risks, and exact rollback path (revert commit/PR).

Step 6: Validate before merge

Run JSON checks, diff hygiene (
git diff --check
), and skill validator scripts when available.

Output format

Return a short curation packet:
  • Source(s)
  • Imported patterns
  • Excluded patterns
  • Risks
  • Validation results

Examples

  • "Survey found
    tjboudreaux/cc-plugin-unity-gamedev
    ; import only reusable setup/validation flow into local skill docs with risk notes."
  • "Source license unclear after metadata fallback" -> keep as discovery evidence but do not promote/import without explicit exception rationale.

Best practices

  1. Prefer adaptation over replication: rewrite external guidance in local conventions.
  2. Keep provenance labels near claims so reviewers can verify quickly.
  3. Always include rollback steps in PR body when importing external workflows.

References