unity-gamedev-skill-pack
Original:🇺🇸 English
Translated
Evaluate and adopt Unity game-development skill packs from external repositories into a safe, reusable local package. Use when maintainers want to import game-dev workflows (Addressables, Cinemachine, GAS, VContainer, UniTask, Wwise, etc.) without blindly trusting third-party prompts.
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Sourceakillness/oh-my-skills
Added on
NPX Install
npx skill4agent add akillness/oh-my-skills unity-gamedev-skill-packTags
Translated version includes tags in frontmatterSKILL.md Content
View Translation Comparison →Unity GameDev Skill Pack
Use this skill to turn an external Unity skill pack into a reviewed internal package.
When to use this skill
- You discovered an external Unity skill repository during survey runs.
- You want selective reuse (workflow ideas) rather than direct copy-paste.
- You need PR-safe imports with risk notes, provenance, and rollback.
When not to use
- You need to debug a concrete Unity runtime/build error right now.
- You are writing gameplay code directly instead of curating skill docs.
Instructions
Step 1: Capture source provenance
Record at least one concrete source URL plus retrieval method ( or ).
indexed snippetdirect page retrievalStep 2: Extract reusable patterns only
From the source pack, keep transferable workflow units (setup checks, guardrails, validation order). Drop tool-locked fluff and unverifiable claims.
Step 3: Run safety gates
Before adding any imported guidance:
- verify license suitability
- check recency/activity
- check that instructions are deterministic and non-destructive
- flag engine-version assumptions explicitly
Step 4: Package into local skill structure
Create/update:
- (operator-facing workflow)
SKILL.md - (compact behavior contract)
SKILL.toon - (prompt assertions that enforce boundaries)
evals/evals.json
Step 5: Add risk + rollback in PR
State what was imported, what was intentionally excluded, known risks, and exact rollback path (revert commit/PR).
Step 6: Validate before merge
Run JSON checks, diff hygiene (), and skill validator scripts when available.
git diff --checkOutput format
Return a short curation packet:
- Source(s)
- Imported patterns
- Excluded patterns
- Risks
- Validation results
Examples
- "Survey found ; import only reusable setup/validation flow into local skill docs with risk notes."
tjboudreaux/cc-plugin-unity-gamedev - "Source license unclear after metadata fallback" -> keep as discovery evidence but do not promote/import without explicit exception rationale.
Best practices
- Prefer adaptation over replication: rewrite external guidance in local conventions.
- Keep provenance labels near claims so reviewers can verify quickly.
- Always include rollback steps in PR body when importing external workflows.