Electron Desktop Applications
Quick Guide: Electron apps run two process types: a
main process (Node.js, manages windows and system APIs) and
renderer processes (Chromium, one per window). All communication between them flows through IPC via a preload script that uses
to expose a minimal, typed API surface. Never disable
. Never enable
in renderers. Package with Electron Forge or Electron Builder. Auto-update via
(Squirrel on macOS/Windows) or
for all platforms.
<critical_requirements>
CRITICAL: Before Using This Skill
All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering,
, named constants)
(You MUST keep (the default) -- disabling it exposes the entire preload scope to untrusted renderer code)
(You MUST use contextBridge.exposeInMainWorld()
in preload scripts -- never expose directly)
(You MUST NOT enable in any BrowserWindow -- it gives renderers full Node.js access, which is a critical security vulnerability)
(You MUST validate and sanitize ALL data received via IPC in the main process -- treat renderer messages as untrusted input)
(You MUST use / for request-response IPC -- avoid which blocks the renderer)
(You MUST NOT load remote URLs with or disabled -- this is equivalent to giving the remote site full system access)
</critical_requirements>
Auto-detection: Electron, electron, BrowserWindow, ipcMain, ipcRenderer, contextBridge, preload, webPreferences, electron-builder, electron-forge, app.whenReady, electronAPI, mainWindow, autoUpdater, nativeTheme, safeStorage, Tray, Menu, dialog, protocol, shell
When to use:
- Building cross-platform desktop applications
- Configuring main process / renderer process architecture
- Setting up secure IPC communication patterns
- Integrating with native OS features (tray, menus, dialogs, notifications, file system)
- Packaging and distributing desktop applications
- Implementing auto-update functionality
- Registering custom protocol handlers / deep links
When NOT to use:
- Choosing a UI framework for the renderer (use the appropriate web framework skill)
- Styling the renderer UI (use the appropriate styling skill)
- Server-side or backend logic not related to the main process
- Mobile applications (Electron is desktop-only)
- CLI tools that do not need a GUI
<patterns>
Key Patterns
Pattern 1: Secure BrowserWindow Creation
Every BrowserWindow must use a preload script and rely on the secure defaults:
,
,
.
javascript
const mainWindow = new BrowserWindow({
width: 1200,
height: 800,
webPreferences: {
preload: path.join(__dirname, "preload.js"),
// contextIsolation: true -- default since Electron 12
// sandbox: true -- default since Electron 20
// nodeIntegration: false -- default since Electron 5
},
});
Key point: Never override the security defaults. The preload script is the ONLY bridge between main and renderer. See examples/core.md.
Pattern 2: Preload with contextBridge
The preload script exposes a narrow, explicitly typed API to the renderer. Never expose
directly.
javascript
// preload.js
const { contextBridge, ipcRenderer } = require("electron");
contextBridge.exposeInMainWorld("electronAPI", {
readFile: (filePath) => ipcRenderer.invoke("read-file", filePath),
onUpdateAvailable: (callback) => {
ipcRenderer.on("update-available", (_event, data) => callback(data));
},
});
Key point: Each exposed method wraps a single IPC channel. The renderer calls
window.electronAPI.readFile(path)
with no knowledge of IPC internals. See
examples/core.md.
Pattern 3: IPC Request-Response (invoke/handle)
Use
in main and
in preload for async two-way communication.
javascript
// main process
ipcMain.handle("read-file", async (_event, filePath) => {
const content = await fs.readFile(filePath, "utf-8");
return { success: true, content };
});
Key point: /
returns a Promise. Always validate
in the handler -- never trust renderer input. See
examples/ipc.md for all IPC patterns.
Pattern 4: Main-to-Renderer Messages
Use
from main and listen in the preload with a callback pattern.
javascript
// main: send to specific window
mainWindow.webContents.send("update-progress", { percent: 45 });
// preload: expose listener
onUpdateProgress: (callback) => {
ipcRenderer.on("update-progress", (_event, data) => callback(data));
},
Key point: The renderer cannot pull from main -- main must push. Always scope listeners to specific channels. See examples/ipc.md.
Pattern 5: App Lifecycle
The main process manages the app lifecycle with platform-specific conventions.
javascript
app.whenReady().then(() => {
createWindow();
app.on("activate", () => {
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
});
app.on("window-all-closed", () => {
if (process.platform !== "darwin") app.quit();
});
Key point: macOS apps stay alive when all windows close (
should not quit). The
event recreates a window when the dock icon is clicked. See
examples/core.md.
Pattern 6: Native OS Integration
Electron exposes native APIs for dialogs, menus, tray icons, notifications, and more -- all accessed from the main process.
javascript
const { dialog } = require("electron");
const result = await dialog.showOpenDialog(mainWindow, {
properties: ["openFile", "multiSelections"],
filters: [{ name: "Documents", extensions: ["txt", "md", "json"] }],
});
Key point: Native dialogs are modal to a window when passed
as the first argument. See
examples/native-apis.md.
Pattern 7: Custom Protocol / Deep Linking
Register your app to handle
URLs for deep linking from browsers or other apps.
javascript
if (process.defaultApp) {
app.setAsDefaultProtocolClient("myapp", process.execPath, [
path.resolve(process.argv[1]),
]);
} else {
app.setAsDefaultProtocolClient("myapp");
}
Key point: In development (
is true), you must pass the script path as an argument. On macOS, handle the
event on the
object. On Windows/Linux, handle via
event. See
examples/native-apis.md.
</patterns>
<decision_framework>
Decision Framework
IPC Pattern Selection
Which IPC pattern?
+-- Renderer needs a response from main?
| +-- YES --> ipcMain.handle() + ipcRenderer.invoke()
+-- Renderer sends data, no response needed?
| +-- YES --> ipcMain.on() + ipcRenderer.send()
+-- Main needs to push data to renderer?
| +-- YES --> webContents.send() + ipcRenderer.on() (in preload)
+-- Two renderers need to communicate?
| +-- YES --> Route through main process (never direct renderer-to-renderer)
+-- High-frequency data transfer (streaming)?
+-- YES --> MessageChannelMain / MessagePort pair
Window Architecture
How many windows?
+-- Single window app?
| +-- One BrowserWindow, one preload script
+-- Multi-window (e.g., preferences, about)?
| +-- Separate BrowserWindow per view, each with its own preload
+-- Frameless / custom title bar?
| +-- frame: false + custom drag regions via CSS (-webkit-app-region: drag)
+-- Persistent background work?
+-- Use a hidden BrowserWindow or utilityProcess (Electron 22+)
</decision_framework>
Detailed resources:
- examples/core.md - App lifecycle, BrowserWindow, preload, contextBridge fundamentals
- examples/ipc.md - All IPC patterns: invoke/handle, send/on, main-to-renderer, MessagePort
- examples/security.md - Security hardening, CSP, permission handlers, safe defaults
- examples/native-apis.md - Dialogs, menus, tray, notifications, protocol handlers, auto-updater
- examples/packaging.md - Electron Forge, Electron Builder, code signing, distribution
- reference.md - API quick-reference tables, version history, security checklist
<red_flags>
RED FLAGS
Critical Security Issues:
- Disabling () -- exposes preload globals to renderer
- Enabling -- gives renderer full Node.js access (fs, child_process, etc.)
- Exposing directly via instead of wrapping individual channels
- Loading remote/untrusted URLs without
- Disabling in production ( disables same-origin policy)
- Not validating IPC arguments in main process handlers (path traversal, injection attacks)
- Using with unvalidated URLs (can execute arbitrary commands)
Architecture Issues:
- Using -- blocks the renderer process, causes UI freezes
- Putting business logic in the renderer instead of the main process
- Direct renderer-to-renderer communication (bypassing main)
- Using module (removed in Electron 14+, was a security and performance hazard)
- Creating BrowserWindows from the renderer process
- Not handling per-platform (macOS apps should not quit)
Packaging Issues:
- Shipping in production builds (bloated app size)
- Not code-signing the application (OS warnings, auto-update failures on macOS)
- Bundling without pruning or using ASAR archive
- Hardcoding absolute paths that differ between dev and packaged environments
- Using in renderer code (unavailable in sandboxed renderers)
Common Mistakes:
- Forgetting -- APIs are unavailable before the event
- Not re-creating window on event (macOS dock click does nothing)
- Using in renderer scripts loaded via tags (not available in sandboxed renderers)
- Setting
nodeIntegrationInSubFrames: true
for iframes loading external content
- Not setting proper headers for renderer HTML
</red_flags>
<critical_reminders>
CRITICAL REMINDERS
All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering,
, named constants)
(You MUST keep (the default) -- disabling it exposes the entire preload scope to untrusted renderer code)
(You MUST use contextBridge.exposeInMainWorld()
in preload scripts -- never expose directly)
(You MUST NOT enable in any BrowserWindow -- it gives renderers full Node.js access, which is a critical security vulnerability)
(You MUST validate and sanitize ALL data received via IPC in the main process -- treat renderer messages as untrusted input)
(You MUST use / for request-response IPC -- avoid which blocks the renderer)
Failure to follow these rules will create severe security vulnerabilities or broken desktop applications.
</critical_reminders>