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Found 129 Skills
Build an iOS / Apple app on remote Xcode with `lim xcode build` instead of local xcodebuild, from any environment (Linux, Windows, macOS, VM, container). Use for non-Bazel projects (an `.xcodeproj` / `.xcworkspace`, an XcodeGen `project.yml` with a gitignored project, React Native / Expo native build) when the user wants to build, compile, reload, produce a preview build, or ship a signed device IPA. To run, tap, screenshot, or otherwise interact with the result on a simulator, use limrun-ios-simulator. For Bazel workspaces, use limrun-xcode-bazel.
Build a Bazel-based iOS / macOS / Apple app on Limrun's remote build execution (RBE) instead of a local Mac, and install it on a remote iOS simulator. Use when the project is a Bazel workspace (MODULE.bazel / WORKSPACE) building rules_apple / rules_swift targets and the user wants to `bazel build` it or run it on a simulator, or when a `--config=limrun` build or install misbehaves. To then tap, type, screenshot, or otherwise interact with the running app, use limrun-ios-simulator. For non-Bazel (plain xcodebuild) projects use limrun-xcode instead.
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Safely modifies Xcode projects (.pbxproj) to add Swift Packages and link files. Use this skill whenever an iOS project needs dependencies installed (e.g. Firebase, Alamofire).
Reference — all 20 Xcode MCP tools with parameters, return schemas, and examples
Set up, configure, or troubleshoot Xcode Cloud CI/CD workflows and custom build scripts, especially for iOS apps using XcodeGen. Use for requests about Xcode Cloud setup, ci_scripts (ci_post_clone.sh/ci_pre_xcodebuild.sh/ci_post_xcodebuild.sh), build/test/archive automation, or tag-pushing after archives.
Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.
Replaces xcodebuild with remote XCode and Simulators. Use when the user wants to build or run an iOS app, test iOS UI, see their app on a simulator, or says 'run it', 'build it', 'test it', 'show me a screenshot', or 'launch on simulator'.
Use when encountering BUILD FAILED, test crashes, simulator hangs, stale builds, zombie xcodebuild processes, "Unable to boot simulator", "No such module" after SPM changes, or mysterious test failures despite no code changes - systematic environment-first diagnostics for iOS/macOS projects
REQUIRED: After creating ANY .swift, .m, .mm, .c, .cpp, or .h file in a directory containing a .xcodeproj, you MUST run add_to_xcode.rb to register it with the project. Without this step, the file will NOT appear in Xcode and will NOT compile.
Build, test, and manage Xcode projects and Swift packages. Use when the user mentions Xcode, iOS/macOS app development, simulators, Swift packages, or needs to build/test Apple platform apps. Triggers on "build", "run", "test", "simulator", "xcodebuild", "swift package", "iOS app", "macOS app".
Apply approved Xcode build optimization changes following best practices, then re-benchmark to verify improvement. Use when a developer has an approved optimization plan from xcode-build-orchestrator, wants to apply specific build fixes, needs help implementing build setting changes, script phase guards, source-level compilation fixes, or SPM restructuring that was recommended by an analysis skill.