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Found 9 Skills
Low/high fidelity wireframes, user flows, information architecture, prototyping techniques, and design iteration processes
Expert UX design assistance for user research, wireframing, prototyping, and design strategy. Use when: creating wireframes, conducting user research, building prototypes, designing user flows, writing UX copy, reviewing designs for usability, creating personas, planning usability tests, or when user mentions UX design, user experience, wireframes, prototypes, user research, information architecture, or design systems.
Provides comprehensive guidance for Axure prototyping tool including wireframing, interactions, dynamic panels, and prototyping. Use when the user asks about Axure, needs to create interactive prototypes, design wireframes, or build complex interactions.
End-to-end UI/UX design skill that takes a feature from vague idea to production-ready UI by moving sequentially through research, requirements, information architecture, wireframing, and visual design without skipping steps.
Provides comprehensive guidance for Uizard AI design tool including AI-powered design generation, wireframing, and design automation. Use when the user asks about Uizard, needs to generate designs with AI, create wireframes, or automate design tasks.
Create wireframes and interactive prototypes to visualize user interfaces and gather feedback early. Use tools and techniques to communicate design ideas before development.
Create UI wireframes and mockups using drawio XML format with platform-specific UI component libraries. Best for web page layouts, iOS/Android mobile app mockups, and Bootstrap-based designs. Built on drawio with mockup-specific stencils. NOT for simple flowcharts (use mermaid) or data visualization (use vega).
This skill generates text-based UI wireframes using .kui file syntax. Use when creating wireframes, mockups, or UI layout diagrams. The skill converts .kui files to SVG/PNG images via the katsuragi CLI tool.
Design user interactions, flows, and interface behaviors. Use for wireframes, prototypes, micro-interactions, user flows, state machines, affordance design, and usability reviews. Covers IxD principles, Nielsen heuristics, Fitts's Law, Hick's Law, and emerging paradigms (spatial, conversational, gesture-based interfaces). Keywords: IxD, wireframe, prototype, user flow, micro-interaction, UI state diagram, screen flow, clickable prototype, interaction pattern.