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Found 5 Skills
Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
Use this skill when applying visual filters or post-processing effects in Phaser 4. Covers bloom, blur, glow, color matrix, barrel distortion, displacement, custom shaders, and the filter pipeline. Triggers on: filter, post-processing, shader, bloom, blur, glow, color effects.
WebGL-style fluid displacement background with top-overlaid inspirational quotes, suitable for video openings, landing page heroes, or posters
Create a fixed full-screen WebGL laser background effect with a thin white-hot vertical core, restrained brand-colored halo, and soft smoky fog around the beam. Use only for laser background effects, not full page layout, copy, generic hero scenes, particles, or unrelated motion systems.
Create screen-photo-style fisheye distortion effects and focus animations: barrel fisheye distortion + fine scanline/moiré interference + edge vignette, with Remotion video output for any image or video using a “push-in focus onto a target + yellow annotation block sliding in” effect. The core workflow is to clone the https://github.com/vibe-motion/fisheye-motion project, adjust parameters as needed, and render. Trigger words: fisheye, screen capture, moiré, moire, scanline, CRT, vignette, focus push-in, highlight annotation animation, screen-photo effect.