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Found 4 Skills
Design and build the visual layer of a long-form talking-head video as one persistent world the camera moves through, instead of a sequence of separate graphics. Use when asked to edit a video, add motion graphics, design the visuals for a script, plan an edit, or fix an edit judged confusing, text-heavy, hard to follow, or "clearly made by an AI". Covers the persistent world, camera grammar, the spotlight rule, spatial open loops, ornament and token discipline, transcript timing, and the verification gates.
Use when creating vlog content for Xiaohongshu, documenting daily life or experiences, storytelling through video, or building personal connection with audience through authentic video content
Motion-first AI video director for topic-to-video creation. Use when the user gives a theme, idea, article, script, or brief and wants AI to freely create a real animated video instead of a PPT/slideshow-style explainer; when deciding visual metaphors, motion grammar, scene beats, component choices, generated image needs, HyperFrames/Remotion implementation strategy, and anti-PPT QC.
Use this to make a finished motion video that has something to say: an explainer, a product or feature video, a data story, an article or report retold, a social short, an opener or title sting, or any other film with a point, most often with a voice-over. It works as the film's director: finds the one point and the picture that carries it, writes the narration for the ear, has it voiced with a speech provider the user picks, times every scene to the words, builds the film with the claude-motion skill, looks at its frames the way a viewer would and hands over the film in its player, open beside the chat from the first minute, to watch, comment on and change, with a film folder that stays editable; the MP4 follows when the user asks for it. Needs claude-motion installed beside it. Not for a quick animation with no script (claude-motion alone), editing real footage, or AI-generated video clips.