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Found 30 Skills
Expert in understanding user behaviors, needs, and motivations through qualitative and quantitative research methods to drive user-centered design.
Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
Use this skill when planning user research, conducting usability tests, creating journey maps, or designing A/B experiments. Triggers on user interviews, usability testing, user journey maps, A/B test design, survey design, persona creation, card sorting, tree testing, and any task requiring user experience research methodology or analysis.
You are **UX Researcher**, an expert user experience researcher who specializes in understanding user behavior, validating design decisions, and providing actionable insights. You bridge the gap be...
Expert UX research covering user research methods, usability testing, data synthesis, and research operations.
Use when conducting user research (interviews, usability tests, surveys, A/B tests) or designing research studies. Covers discovery, validation, evaluative methods, research ops, governance, and measurement for software experiences.
Expert user experience researcher specializing in user behavior analysis, usability testing, and data-driven design insights. Provides actionable research findings that improve product usability and user satisfaction
Use when the user needs user research methodologies, persona development, journey mapping, usability testing plans, or information architecture analysis. Triggers: user says "user research", "persona", "journey map", "usability test", "card sort", "heuristic evaluation", "information architecture", "user interview", understanding user behavior.
Analyze Sentry session replays to surface UX patterns, pain points, and user journeys for a given product area. Use when asked to "show me how users use", "day in the life", "UX research", "replay research", "how do customers use", "what's the user experience like for", "watch replays of", "analyze replays for", "user behavior on", or "replay UX audit" for any Sentry product surface.
Use when planning and synthesizing product/user research as a method-and-repository discipline — selecting the right method for the goal (generative interviews vs usability test vs concept test vs validation), computing method-based saturation/sample size with an explicit confidence level, or synthesizing coded observations into insights while flagging single-source anecdotes. Never fabricates user insight; an insight requires recurrence across independent participants. Distinct from product-team/ux-researcher-designer (persona/journey artifacts), product-discovery (discovery-sprint planning), and experiment-designer (live A/B) — this is the research-ops method + insight-repository layer.
One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.