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Found 31 Skills
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.
Automates mobile and simulator interactions for iOS and Android devices. Use when navigating apps, taking snapshots/screenshots, tapping, typing, scrolling, or extracting UI info on mobile devices or simulators.
Web browser automation for tasks requiring UI interaction, login-protected pages, or human-like browsing when APIs are insufficient.
Implement Blazor Splitter layouts with pane configuration, resizing, and state management. Use when creating split pane layouts, handling user interactions, managing pane states, and applying custom styling to Syncfusion Blazor Splitter components.
Collection of essential React Hooks for sensors, UI, animations, side-effects, lifecycles, and state management
Use when users don't notice feedback, miss state changes, or can't tell if their action worked
Use when animating notifications, toasts, alerts, snackbars, or system messages to grab attention appropriately
Use when you need to achieve any emotional outcome through animation—provides a framework for mapping Disney principles to any target emotion.
End-to-end iOS simulator testing using blitz-iphone MCP and XcodeBuildMCP. Use this skill when testing an iOS app on the simulator — building, launching, interacting with the UI, and verifying state. Covers which MCP to use and when, gesture mechanics, and interaction patterns learned from real test runs.
Writing Playwright E2E tests for tldraw. Use when creating browser tests, testing UI interactions, or adding E2E coverage in apps/examples/e2e or apps/dotcom/client/e2e.