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Found 7 Skills
Use this skill when working with Unreal Engine animation: AnimInstance, montage playback, blend space, state machine, anim notify, IK, AnimGraph, skeletal mesh, or linked anim graphs. See references/anim-notify-reference.md for notify patterns and references/locomotion-setup.md for locomotion setup. For montage integration with GAS, see ue-gameplay-abilities.
Use this skill when working with Sequencer, LevelSequence, cutscene, cinematic, camera, movie scene, sequencer event, or Movie Render Queue in Unreal Engine. See references/sequencer-patterns.md for dialogue cutscene, in-game camera, and scripted event patterns. For animation playback, see ue-animation-system.
Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt
Create videos with Vue using Pellicule - a Vue-native video rendering library
GSAP animations for JARVIS HUD transitions and effects
Motion animation library for JavaScript, React and Vue. Use when creating animations, gestures, layout transitions, scroll-linked effects, or working with motion values and animation controls.
ALWAYS use when writing code importing "motion-v". Consult for debugging, best practices, or modifying motion-v, motion v, motion-vue, motion vue.