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Found 26 Skills
Use when working with Protocol Buffer (.proto) files, buf.yaml, buf.gen.yaml, or buf.lock. Covers proto design, buf CLI, gRPC/Connect services, protovalidate constraints, schema evolution, and troubleshooting lint/breaking errors.
Protocol Buffers and Interface Definition Languages for service contracts
gRPC and Protocol Buffers - use for service-to-service communication, API definitions, streaming, and inter-service contracts
Provides gRPC usage guidelines, protobuf organization, and production-ready patterns for Golang microservices. Use when implementing, reviewing, or debugging gRPC servers/clients, writing proto files, setting up interceptors, handling gRPC errors with status codes, configuring TLS/mTLS, testing with bufconn, or working with streaming RPCs.
Used for authorized reverse engineering of custom binary protocols, Protobuf/gRPC, WebSocket frames, and PCAP-driven protocol recovery.
Efficient data serialization for game networking including Protobuf, FlatBuffers, and custom binary
Comprehensive gRPC microservices skill covering protobuf schemas, service definitions, streaming patterns, interceptors, load balancing, and production gRPC architecture
Build Zerobus Ingest clients for near real-time data ingestion into Databricks Delta tables via gRPC. Use when creating producers that write directly to Unity Catalog tables without a message bus, working with the Zerobus Ingest SDK in Python/Java/Go/TypeScript/Rust, generating Protobuf schemas from UC tables, or implementing stream-based ingestion with ACK handling and retry logic.
Guide for implementing gRPC-based key-value store services in Python. This skill should be used when building gRPC servers with protobuf definitions, implementing KV store operations (Get, Set, Delete), or troubleshooting gRPC service connectivity. Applicable to tasks involving grpcio, protobuf code generation, and background server processes.
Production gRPC in Go: protobuf layout, codegen, interceptors, deadlines, error codes, streaming, health checks, TLS, and testing with bufconn
Design a public gRPC surface for external developers - the when-gRPC-at-all gate (most platforms keep gRPC internal and publish REST or transcoded JSON), AIP proto package and versioning conventions, buf breaking-change gates and their google.api.http blind spot, unary-by-default streaming decisions, the google.rpc.Status error model with its HTTP-mapping traps, transcoding and gateway architecture (Connect-RPC, grpc-gateway, Envoy), and external auth and TLS. Use whenever the user mentions gRPC, protobuf or .proto files, buf, Connect-RPC, grpc-gateway, or gRPC-JSON transcoding at a public edge - even if they never say "gRPC API design". Design layer only, not language-specific server implementation.
Choose the right serialization format for .NET applications. Prefer schema-based formats (Protobuf, MessagePack) over reflection-based (Newtonsoft.Json). Use System.Text.Json with AOT source generators for JSON scenarios.