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Found 14 Skills
Use when working with Protocol Buffer (.proto) files, buf.yaml, buf.gen.yaml, or buf.lock. Covers proto design, buf CLI, gRPC/Connect services, protovalidate constraints, schema evolution, and troubleshooting lint/breaking errors.
Protocol Buffers and Interface Definition Languages for service contracts
gRPC and Protocol Buffers - use for service-to-service communication, API definitions, streaming, and inter-service contracts
Production gRPC in Go: protobuf layout, codegen, interceptors, deadlines, error codes, streaming, health checks, TLS, and testing with bufconn
Choose the right serialization format for .NET applications. Prefer schema-based formats (Protobuf, MessagePack) over reflection-based (Newtonsoft.Json). Use System.Text.Json with AOT source generators for JSON scenarios.
Comprehensive gRPC microservices skill covering protobuf schemas, service definitions, streaming patterns, interceptors, load balancing, and production gRPC architecture
Build production-ready gRPC services in Go with mTLS, streaming, and observability. Use when designing Protobuf contracts with Buf or implementing secure service-to-service transport.
Guide for implementing gRPC-based key-value store services in Python. This skill should be used when building gRPC servers with protobuf definitions, implementing KV store operations (Get, Set, Delete), or troubleshooting gRPC service connectivity. Applicable to tasks involving grpcio, protobuf code generation, and background server processes.
Implementation guide for new Streamlit features. Use when adding new elements, widgets, or features that span backend, frontend, and protobufs.
Efficient data serialization for game networking including Protobuf, FlatBuffers, and custom binary
Implement end-to-end feature changes in go-sphere scaffold projects by following sphere-layout conventions and generation workflow. Use when adding or modifying APIs, protobuf contracts, Ent schemas, bind/map registration, service logic, or cross-layer refactors that must stay protocol-first and avoid manual edits to generated files.
Build Zerobus Ingest clients for near real-time data ingestion into Databricks Delta tables via gRPC. Use when creating producers that write directly to Unity Catalog tables without a message bus, working with the Zerobus Ingest SDK in Python/Java/Go/TypeScript/Rust, generating Protobuf schemas from UC tables, or implementing stream-based ingestion with ACK handling and retry logic.