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Found 32 Skills
Initialize, inspect, and maintain a hierarchical memory system for an ML research project across paper, code, worktrees, slides, reviewer simulation, rebuttal, experiments, claims, evidence, risks, and actions. Use this skill whenever the user wants cross-session project memory, project bootstrapping context, feedback-loop tracking, claim-evidence-risk-action alignment, worktree memory, or consistency between code results, paper writing, slides, reviews, and rebuttal.
Generate CLAUDE.md project memory files that transfer institutional knowledge, not obvious information. Use when setting up new journalism projects, onboarding collaborators, or documenting project-specific quirks. Includes templates for editorial tools, event websites, publications, research projects, content pipelines, and digital archives.
Configure CLAUDE.md project memory files for persistent context, coding standards, architecture decisions, and team conventions. Reference for the 4-tier memory hierarchy, cross-platform AGENTS.md compatibility, and quick-add commands.
Configure project memory files (CLAUDE.md, AGENTS.md, CODEX.md) for persistent context, coding standards, architecture decisions, and team conventions. Reference for the 4-tier memory hierarchy, cross-platform compatibility, and quick-add commands.
Use when setting up or organizing Claude Code project memory (CLAUDE.md, .claude/rules/) for better context awareness, consistent behavior, and project-specific instructions.
Create/refresh lean repo memory docs and root AGENTS.md guidance for handoffs, stale status, next steps, or post-work capture.
Simplifies working code and project-memory documentation through evidence-backed, root-cause changes. Use when code has dead, duplicated, speculative, or overbuilt surface area, or when docs/project-memory needs concise, canonical, affirmative wording without changing unverified architecture facts.
Maintain project brain with architectural decisions in memory file.
This skill should be used when the user asks to maintain an Obsidian knowledge base for a research project, import an existing research repository into Obsidian, keep project memory or daily notes synchronized, summarize project context into durable notes, or update experiments, results, papers, writing, and plans in an Obsidian vault without requiring MCP.
Sets up a minimal docs/.scrolls/ working-memory system for a project — a small set of cross-session memory files (STARTER.md, SPEC.md, HANDOFF.md, GAP_ANALYSIS.md, GAP_CONTEXT.md, PLAN.md, WISDOM.md) plus a CLAUDE.md pointer that tells future sessions to read STARTER.md first. Use this whenever the user runs /scrolls-setup, or asks to set up 'scrolls', a project-memory system, session handoff notes, a docs/.scrolls folder, or a CLAUDE.md that points new sessions at persistent project docs. Trigger even if the project has no docs/ folder or no CLAUDE.md yet — creating them is part of the job. Supports -p/--path for a custom docs location, -t/--reporoot to pin everything to the git repository's top level regardless of which subdirectory you're in, -l/--local to pin it explicitly to the current directory, -r/--recurse to scan recursively for an existing scrolls folder before creating a new one (avoiding accidental duplicates), and -u/--unhide to name the folder scrolls instead of .scrolls. Defaults to the current directory, but warns first if that differs from the repo root so a subdirectory invocation doesn't silently create a second, disconnected scrolls system. Works on macOS, Linux, and Windows (bash or PowerShell).
Use this skill when creating QML view files, designing QML component hierarchies, building layouts, styling QML controls, creating reusable QML components, implementing QML navigation / page switching, or working with QML resources. Covers QML file structure, component patterns, Material/Controls styling, resource management, and common QML idioms for desktop applications.
Use this skill when building Python desktop applications using PySide6 with strict MVC architecture where all UI is defined by .ui files. Covers architecture patterns, controller/model/view separation, signal handling, and .ui file workflows.