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Found 77 Skills
Expert product design covering UI/UX design, design systems, prototyping, user research, and design thinking.
Help users apply behavioral science to product design. Use when someone is designing for habit formation, reducing friction, applying psychology to UX, increasing retention through behavioral principles, or using nudges to influence user behavior.
Apply behavioral science to product design and produce a Behavioral Product Design Pack (target behavior, behavioral diagnosis, intervention map, prioritized concepts, design specs, experiment + instrumentation plan, ethics/trust review). Use for retention, onboarding, habit loops, and behavior change problems.
A comprehensive Bengali-language course on practical digital product design covering craft, system thinking, and professional workflows
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor,...
Guides product management for human data platforms—annotation and labeling products, workforce workflows, task design, quality systems (gold sets, adjudication, inter-annotator agreement), customer ML-team project delivery, contributor experience, and privacy-safe handling of human-generated training data. Use when prioritizing roadmap for labeling/RLHF/eval data platforms, writing PRDs for annotation or QA features, defining success metrics for throughput and quality, scoping enterprise customer workflows, or balancing cost-quality-speed tradeoffs—not for hands-on model training (data-scientist), warehouse/analytics pipelines (data-warehouse-engineer), generic BRD workshops without product lens (business-analyst), AI solution architecture for copilots (applied-ai-architect-commercial-enterprise), or control implementation for audits (compliance-engineer). UX flows: product-designer. Eval harnesses: prompt-engineer-agent-prompts-evals. Pricing/packaging for platform: product-management-monetization.
Write a PRODUCT.md spec for a significant user-facing feature in Warp, focused on detailed behavior and validation. Use when the user asks for a product spec, desired behavior doc, or PRD, wants to define feature behavior before implementation, or when the feature is substantial or behaviorally ambiguous enough that a written spec would improve implementation or review.
Create wireframes and interactive prototypes to visualize user interfaces and gather feedback early. Use tools and techniques to communicate design ideas before development.
Plan the UX and UI for a feature before writing code. Runs a structured discovery interview, then produces a design brief that guides implementation. Use during the planning phase to establish design direction, constraints, and strategy before any code is written.
Guides structured ideation through Socratic questioning to explore problems, opportunities, and solutions. Use when brainstorming features, exploring use cases, or thinking through new ideas.
Hook Model framework for building habit-forming products based on Nir Eyal's "Hooked". Use when you need to: (1) increase user engagement and retention, (2) design habit loops in your product, (3) audit why users aren't returning, (4) create effective triggers and notifications, (5) design variable reward systems, (6) increase investment and switching costs, (7) evaluate the ethics of your engagement tactics, (8) optimize onboarding for habit formation.
Reduce complexity by revealing information progressively. Use when designing onboarding, complex forms, feature-rich interfaces, or any experience where showing everything at once would overwhelm users.