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Found 29 Skills
Inform the browser of critical resources before they are naturally discovered to speed up loading.
Use when querying data with Ecto.Query DSL including where clauses, joins, aggregates, preloading, and query composition. Use for building flexible database queries in Elixir applications.
Dynamic linking skill for Linux/ELF shared libraries. Use when debugging library loading failures, configuring RPATH vs RUNPATH, understanding soname versioning, using dlopen/dlsym for plugin systems, LD_PRELOAD interposition, or controlling symbol visibility. Activates on queries about shared libraries, dlopen, LD_LIBRARY_PATH, RPATH, soname, LD_PRELOAD, symbol visibility, or "cannot open shared object file" errors.
Use for test lifecycle hooks: beforeAll, afterAll, beforeEach, afterEach, fixtures, preload.
Automatically suggests optimal files to preload based on the user's task description and historical context patterns. Activates when the user starts a new task, mentions reading files, or when session context is being set up.
Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. Covers fade transitions, loading screens, dynamic spawning, and scene persistence. Use when implementing level changes OR dynamic content loading. Keywords scene, loading, transition, async, ResourceLoader, change_scene, preload, PackedScene, fade.
Service Worker API implementation guide — registration, lifecycle management, caching strategies, push notifications, and background sync. Use when: (1) creating or modifying service worker files (sw.js), (2) implementing offline-first caching (cache-first, network-first, stale-while-revalidate), (3) setting up push notifications or background sync, (4) debugging service worker registration, scope, or update issues, (5) implementing navigation preload, (6) user mentions 'service worker', 'sw.js', 'offline support', 'cache strategy', 'push notification', 'background sync', 'workbox alternative', or 'PWA caching'.
React Three Fiber asset loading - useGLTF, useLoader, Suspense patterns, preloading. Use when loading 3D models, textures, HDR environments, or managing loading states.
Craft CMS 5 content modeling — sections, entry types, fields, Matrix, relations, project config, and content architecture strategy. Covers everything editors and developers need to structure content in Craft. Triggers on: section types (single, channel, structure), entry types, field types, field layout, Matrix configuration, nested entries, relatedTo, eager loading, .with(), .eagerly(), categories, tags, globals, global sets, preloadSingles, propagation, multi-site content, URI format, project config, YAML, content architecture, content strategy, taxonomy, asset volumes, filesystems, image transforms, user groups, permissions, entries-as-taxonomy, entrify. Always use when planning content architecture, creating sections/fields, configuring Matrix, setting up relations, or making content modeling decisions.
Eagerly initialize Riverpod providers at app startup by watching them in a root Consumer; handle loading/error in the initializer, AsyncValue.requireValue. Use when a provider must be ready before the rest of the app is used. Use this skill when the user asks about eager initialization or preloading providers.
Use this skill when working with Phaser 4 scenes. Covers scene lifecycle methods, scene transitions, parallel scenes, scene communication, sleeping, pausing, restarting, and the SceneManager. Triggers on: Scene, scene lifecycle, preload, create, update, scene transition, SceneManager.
This skill should be used when the user asks to "add a database table", "create a new context", "query the database", "add a field to a schema", "validate form input", "fix N+1 queries", "preload this association", "separate these concerns", or mentions Repo, changesets, migrations, Ecto.Multi, has_many, belongs_to, transactions, query composition, or how contexts should talk to each other.