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Found 5 Skills
Interview the user relentlessly about a plan or design. Use when the user wants to stress-test a plan before building, or uses any 'grill' trigger phrases.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use whenever the user wants to stress-test a plan, get grilled on their design, mentions "grill me", "challenge my thinking", "poke holes in this", "play devil's advocate", "review my approach", "what am I missing", "pressure test", "tell me why this won't work", or asks for feedback on a plan, proposal, architecture decision, or technical design. Even if they're just explaining an idea or asking "does this make sense?", treat it as a signal to invoke this skill and interview them thoroughly. Don't wait for an explicit "grill me" — any request for input on a plan or decision warrants this.
Interroge l'utilisateur sans relâche sur un plan ou un design jusqu'à atteindre une compréhension partagée, en résolvant chaque branche de l'arbre de décision. À utiliser quand l'utilisateur veut stress-tester un plan, se faire challenger sur son design, ou mentionne « grill me » / « interroge-moi » / « challenge-moi » / « questionne-moi ».
Continuously interview users around a plan or design until a shared understanding is reached, and address each branch of the decision tree one by one. Use this when the user wants to stress-test a plan, have their design grilled, or mentions "grill me".
Adversarially stress-test a plan or design until every load-bearing assumption is defended or the plan is rejected. Use when the user wants to be grilled, pressure-tested, or "grill-me-thermonuclear". NOT for generative brainstorming, affirmation, light polish, or executing an already-settled plan.