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Found 14 Skills
Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says "画像素图", "pixel art", "make an SVG illustration", "README hero image", or wants a cute visual.
Use this skill when creating pixel art sprites, animating sprite sheets, building tilesets for 2D games, or managing indexed color palettes. Triggers on pixel art, sprite sheet, sprite animation, tileset, tile map, pixel palette, indexed color, dithering, sub-pixel animation, NES palette, walk cycle sprite, and any task involving low-resolution raster art for games or retro aesthetics.
Specialist in pixel art creation, sprite animation, and limited palette designUse when "pixel art, sprites, sprite sheet, sprite animation, retro game art, 8-bit, 16-bit, character sprites, tile art, pixel animation, aseprite, pixel-art, sprites, animation, game-art, retro, indie-games, 2d-graphics, sprite-sheets" mentioned.
Create pixelated borders, shadows, and effects for 8-bit retro components. Apply when building 8-bit styled UI components that need authentic pixel art aesthetics.
Deep pixel art expertise covering fundamentals, limited palettes, dithering patterns, subpixel animation, tile design, retro hardware constraints, and HD-2D hybrid techniques. Knowledge Claude wouldn't normally have from indie masters like Pedro Medeiros (saint11). Use when "pixel art, sprite art, dithering, limited palette, subpixel animation, tileset, autotile, pillow shading, selective outline, selout, hue shifting, color ramp, NES style, SNES style, HD-2D, Aseprite, retro game art, 8-bit, 16-bit, pixel-art, sprites, animation, retro, indie-games, dithering, palettes, tiles, subpixel, aseprite, NES, SNES, GBA, HD-2D" mentioned.
Expert in Windows 3.1 era pixel art and graphics. Creates icons, banners, splash screens, and UI assets with authentic 16/256-color palettes, dithering patterns, and Program Manager styling. Activate on 'win31 icons', 'pixel art 90s', 'retro icons', '16-color', 'dithering', 'program manager icons', 'VGA palette'. NOT for modern flat icons, vaporwave art, or high-res illustrations.
Compatibility alias for legacy pixel-avatar requests. Use this skill when old prompts explicitly reference pixel-avatar, then route to avatar-portrait with a pixel-art style requirement.
Generate personalized illustrated storybooks with custom artwork. Supports 5-10 pages (default 6), age-appropriate text length (3-18 years), and multiple art styles (watercolor, cartoon, pixel-art, claymation, comic, coloring-book). Use when creating picture books, children's storybooks, illustrated stories, or any request involving generating a story with images for children.
Generate complete character sprite sheets for the Claude Office Visualizer agents. Creates all animation frames (idle, walking, typing, handoff, coffee) with consistent character design across all sheets. Uses iterative approval workflow and reference-based generation for consistency.
Wrap animated SVG elements in a div to enable hardware acceleration. Apply when animating SVG icons or elements, especially in 8-bit retro components with pixel art animations.
Replace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation
Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.